Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Chancy
Mulan
Level 143
God Stats
16W - 11L
1,597 SR
Queue Stats
165W - 147L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
Futura__Free
Erlang Shen
Level 129
God Stats
13W - 2L
1,773 SR
Queue Stats
372W - 320L
1,593 Elo+
Solo
Danzaburou
Danzaburou
PogchampingHARD
Danzaburou
Level 57
God Stats
3W - 1L
1,631 SR
Queue Stats
27W - 12L
1,631 Elo+
Party 2
Team Averages
Level 105
1,600 SR
1,555 Elo+

VS

Team Averages
Level 127
1,542 SR
1,586 Elo+
Terra
Terra
CookedRyce
Terra
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 310L
1,585 Elo+
Party 1
Hou Yi
Hou Yi
EasyGamerMoment
Hou Yi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 288L
1,590 Elo+
Party 1
Olorun
Olorun
LuxAstrea
Olorun
Level 160
God Stats
8W - 7L
1,610 SR
Queue Stats
542W - 528L
1,574 Elo+
Solo
Kali
Kali
Reyking8
Kali
Level 158
God Stats
3W - 4L
1,556 SR
Queue Stats
133W - 128L
1,571 Elo+
Solo
Osiris
Osiris
TheBugOnYou
Osiris
Level 101
God Stats
6W - 5L
1,543 SR
Queue Stats
385W - 355L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 2
7,597
543
5,174
5,670
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
 
Xing Tian
12
1 / 0 / 5
7,557
540
6,809
10,768
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Chancy
Mulan
15
2 / 0 / 1
8,142
582
10,009
10,230
7,693
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Futura__Free
Erlang Shen
13
4 / 2 / 3
7,711
551
8,694
10,493
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PogchampingHARD
Danzaburou
14
4 / 2 / 1
8,626
616
7,983
9,754
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 2 / 2
5,778
413
3,170
10,617
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,540
467
6,437
6,503
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
LuxAstrea
Olorun
13
2 / 3 / 2
7,861
562
6,366
11,034
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
12
2 / 4 / 1
6,821
487
6,770
12,062
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
12
1 / 1 / 0
6,821
487
7,276
10,505
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
2
1.5
W
Xing Tian
 
Xing Tian
1
0
5
3.5
W
Mulan
Chancy
Mulan
2
0
1
2.5
L
Terra
0
2
2
0.5
L
1
3
1
0.5
W
Erlang Shen
Futura__Free
Erlang Shen
4
2
3
2.75
L
Olorun
LuxAstrea
Olorun
2
3
2
1
W
Danzaburou
PogchampingHARD
Danzaburou
4
2
1
2.25
L
Kali
2
4
1
0.63
L
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
30,019
46,915
Taken
50,721
28,220
Mitigated
26,491
17,509
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,174
602
686
2,977
5,670
2,005
420
2,379
3,252
60,807
0
W
Xing Tian
 
Xing Tian
6,809
449
0
3,334
10,768
10,887
0
2,579
8,150
19,292
0
W
Mulan
Chancy
Mulan
10,009
2,017
139
4,790
10,230
7,693
0
364
9,100
6,506
48,806
L
Terra
3,170
660
582
2,435
10,617
7,253
0
3,714
6,903
11,472
0
L
6,437
2,740
0
1,123
6,503
1,295
0
536
5,967
0
40,732
W
Erlang Shen
Futura__Free
Erlang Shen
8,694
3,713
0
2,226
10,493
4,458
0
2,835
7,619
0
51,001
L
Olorun
LuxAstrea
Olorun
6,366
3,444
437
5,412
11,034
3,751
0
4,187
6,847
58,012
0
W
Danzaburou
PogchampingHARD
Danzaburou
7,983
4,377
0
3,357
9,754
3,177
827
1,844
7,910
0
60,574
L
Kali
6,770
2,300
0
3,147
12,062
6,677
0
3,739
8,323
1,333
42,078
L
Osiris
7,276
2,408
0
3,736
10,505
7,515
0
1,422
9,083
0
33,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,633
Gold Earned
33,821
493
Minions Killed
361
0
Camps Cleared
0
1,414,876
Distance Traveled
1,361,858
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,597
543
138
10
0
275,393
6
W
Xing Tian
7,557
540
17
1
0
296,517
4
W
Mulan
8,142
582
120
9
0
294,296
1
L
Terra
5,778
413
15
1
0
276,139
2
L
Hou Yi
6,540
467
84
6
0
251,283
3
W
Erlang Shen
7,711
551
91
7
0
287,962
2
L
Olorun
7,861
562
120
9
0
241,264
3
W
Danzaburou
8,626
616
127
9
0
260,708
2
L
Kali
6,821
487
67
5
0
309,980
2
L
Osiris
6,821
487
75
5
0
283,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role