Player Matchup

Medusa
Medusa
DECO1027
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,405 Elo+
Party 2
Zeus
Zeus
theyBannedmyID
Zeus
Level 104
God Stats
6W - 6L
1,573 SR
Queue Stats
82W - 86L
1,429 Elo+
Party 2
Athena
Athena
xDragoon96x
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 101L
1,537 Elo+
Party 2
Team Averages
Level 110
1,524 SR
1,457 Elo+

VS

Team Averages
Level 84
1,625 SR
1,623 Elo+
Athena
Athena
ThickSoQuick
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,659 Elo+
Party 1
Skadi
Skadi
boatsofoat
Skadi
Level 122
God Stats
1W - 1L
1,621 SR
Queue Stats
54W - 37L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
oSHOcKED
Ao Kuang
Level 102
God Stats
3W - 0L
1,754 SR
Queue Stats
49W - 35L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DECO1027
Medusa
16
6 / 5 / 2
11,737
652
13,741
14,629
6,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 4
10,965
609
14,597
9,000
2,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
13
0 / 6 / 6
10,783
599
6,958
17,839
19,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 4 / 9
10,818
601
2,968
16,953
15,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
17
10 / 2 / 1
13,283
738
23,734
12,857
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
oSHOcKED
Ao Kuang
16
5 / 2 / 6
12,003
667
9,449
13,310
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
15
15
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
DECO1027
Medusa
6
5
2
1.4
W
Athena
0
4
9
1.13
W
Skadi
10
2
1
5.25
W
Ao Kuang
oSHOcKED
Ao Kuang
5
2
6
4
L
2
4
4
1
L
Athena
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
36,151
41,468
Taken
43,120
28,896
Mitigated
24,168
5,982
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DECO1027
Medusa
13,741
5,864
0
1,798
14,629
6,154
644
4,337
10,292
0
58,592
W
Athena
2,968
1,047
516
2,050
16,953
15,748
276
8,907
8,046
6,292
0
W
Skadi
23,734
12,539
0
1,347
12,857
3,789
2,299
5,829
7,028
0
82,851
W
Ao Kuang
oSHOcKED
Ao Kuang
9,449
2,602
0
6,560
13,310
4,631
1,209
7,713
5,597
43,111
0
L
14,597
1,329
197
651
9,000
2,938
0
2,751
6,249
52,033
0
L
Athena
6,958
1,592
486
2,850
17,839
19,804
127
5,868
11,971
16,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
36,104
210
Minions Killed
178
9
Camps Cleared
7
824,929
Distance Traveled
899,404
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,737
652
88
5
4
301,425
4
W
Athena
10,818
601
11
1
0
285,733
0
W
Skadi
13,283
738
113
6
2
278,213
0
W
Ao Kuang
12,003
667
54
3
5
335,458
3
L
Zeus
10,965
609
92
5
4
256,288
2
L
Athena
10,783
599
30
2
1
267,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role