Player Matchup

Ymir
Ymir
HeChemicalFe
Ymir
Level 47
God Stats
57W - 40L
1,575 SR
Queue Stats
119W - 114L
1,439 Elo+
Party 1
Olorun
Olorun
MrAtomicTurtle
Olorun
Level 60
God Stats
3W - 6L
1,391 SR
Queue Stats
201W - 190L
1,384 Elo+
Party 1
Achilles
Achilles
SyntheticRose
Achilles
Level 69
God Stats
15W - 11L
1,589 SR
Queue Stats
264W - 242L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Yes Hunchy
Nu Wa
Level 66
God Stats
56W - 44L
1,603 SR
Queue Stats
137W - 154L
1,464 Elo+
Party 1
Bastet
Bastet
xFrostyMac
Bastet
Level 67
God Stats
2W - 0L
1,769 SR
Queue Stats
221W - 226L
1,481 Elo+
Party 1
Team Averages
Level 62
1,586 SR
1,454 Elo+

VS

Team Averages
Level 57
1,651 SR
1,495 Elo+
Izanami
Izanami
Call_Me_Feirce
Izanami
Level 46
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Naitox7
Sol
Level 128
God Stats
1W - 1L
1,846 SR
Queue Stats
20W - 10L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
Soggypeach02
Kukulkan
Level 49
God Stats
1W - 1L
1,740 SR
Queue Stats
58W - 81L
1,359 Elo+
Solo
Neith
Neith
UnrulyDragon55
Neith
Level 47
God Stats
36W - 50L
1,474 SR
Queue Stats
107W - 120L
1,514 Elo+
Solo
Ares
Ares
logoeye28
Ares
Level 13
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
9,530
502
4,755
16,723
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 2 / 2
10,609
558
9,877
15,315
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
SyntheticRose
Achilles
17
8 / 1 / 3
11,207
590
10,173
14,360
17,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
17
4 / 2 / 2
10,692
563
16,172
6,902
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
xFrostyMac
Bastet
16
4 / 2 / 4
10,156
535
8,921
15,410
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 0
7,441
392
5,402
15,263
4,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
10
1 / 3 / 3
7,166
377
8,151
8,090
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Soggypeach02
Kukulkan
15
0 / 5 / 2
8,564
451
5,910
13,441
3,873
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 4 / 1
9,633
507
10,319
11,962
4,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
3 / 4 / 2
7,965
419
7,571
14,903
14,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
27
Kills
8
8
Deaths
27
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
3
1
10
8
W
8
2
2
4.5
L
Sol
1
3
3
0.83
L
Kukulkan
Soggypeach02
Kukulkan
0
5
2
0.2
W
Achilles
SyntheticRose
Achilles
8
1
3
9.5
L
3
4
1
0.88
W
Nu Wa
4
2
2
2.5
L
Ares
3
4
2
1
W
Bastet
xFrostyMac
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,898
Damage
37,353
68,710
Taken
63,659
51,660
Mitigated
29,811
28,681
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,402
4,305
289
1,082
15,263
4,479
0
3,345
11,585
0
35,907
W
4,755
705
0
3,609
16,723
19,225
63
6,098
10,625
13,443
0
W
9,877
5,988
707
8,086
15,315
7,089
2,498
8,130
7,185
66,946
12,748
L
Sol
8,151
2,826
0
1,152
8,090
2,391
644
5,367
2,723
31,447
4,345
L
Kukulkan
Soggypeach02
Kukulkan
5,910
597
0
971
13,441
3,873
0
8,348
5,044
61,564
0
W
Achilles
SyntheticRose
Achilles
10,173
2,674
0
5,932
14,360
17,136
0
617
13,743
0
66,041
L
10,319
2,531
0
3,239
11,962
4,598
0
3,449
8,027
0
63,618
W
Nu Wa
16,172
2,887
100
889
6,902
2,665
945
2,202
4,700
87,496
0
L
Ares
7,571
206
778
1,739
14,903
14,470
0
8,588
6,315
24,593
0
W
Bastet
xFrostyMac
Bastet
8,921
2,239
0
9,358
15,410
5,545
1,368
3,914
11,496
0
74,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,194
Gold Earned
40,769
522
Minions Killed
415
0
Camps Cleared
0
1,784,083
Distance Traveled
1,613,342
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,441
392
83
4
0
280,281
3
W
Ymir
9,530
502
22
1
0
376,567
2
W
Olorun
10,609
558
121
6
0
316,194
7
L
Sol
7,166
377
62
3
0
356,620
2
L
Kukulkan
8,564
451
124
7
0
285,860
0
W
Achilles
11,207
590
139
7
0
348,668
0
L
Neith
9,633
507
121
6
0
321,501
10
W
Nu Wa
10,692
563
121
6
0
312,187
3
L
Ares
7,965
419
25
1
0
369,080
8
W
Bastet
10,156
535
119
6
0
430,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role