Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
MASTER1CARLOS
Zeus
Level 106
God Stats
3W - 1L
1,675 SR
Queue Stats
302W - 274L
1,591 Elo+
Party 1
Horus
Horus
Merkou
Horus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,720 Elo+
Party 1
Zhong Kui
Zhong Kui
Theratinthehat
Zhong Kui
Level 141
God Stats
12W - 2L
1,814 SR
Queue Stats
168W - 135L
1,594 Elo+
Party 1
Chronos
Chronos
aStitch626
Chronos
Level 110
God Stats
4W - 1L
1,747 SR
Queue Stats
145W - 119L
1,564 Elo+
Party 1
Team Averages
Level 112
1,647 SR
1,594 Elo+

VS

Team Averages
Level 100
1,414 SR
1,541 Elo+
Hercules
Hercules
GreyOdysseus
Hercules
Level 89
God Stats
3W - 4L
1,393 SR
Queue Stats
175W - 191L
1,520 Elo+
Solo
Loki
Loki
Houstone76
Loki
Level 155
God Stats
0W - 1L
1,539 SR
Queue Stats
201W - 216L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Imazing28
Kukulkan
Level 119
God Stats
4W - 8L
1,628 SR
Queue Stats
278W - 250L
1,566 Elo+
Party 2
Cerberus
Cerberus
TPkingwinner
Cerberus
Level 28
God Stats
0W - 1L
1,261 SR
Queue Stats
8W - 7L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Tyllivan
Guan Yu
Level 108
God Stats
0W - 2L
1,249 SR
Queue Stats
237W - 208L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
6 / 3 / 7
12,822
754
15,115
11,603
5,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 3 / 9
12,019
707
21,452
8,705
3,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Merkou
Horus
12
0 / 6 / 6
9,341
549
2,939
10,587
8,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Theratinthehat
Zhong Kui
18
2 / 6 / 8
11,658
686
13,088
12,344
9,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
aStitch626
Chronos
18
3 / 3 / 10
11,607
683
15,281
11,149
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GreyOdysseus
Hercules
18
5 / 3 / 13
11,748
691
7,474
26,013
21,017
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
4 / 3 / 9
11,261
662
6,196
10,909
8,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Imazing28
Kukulkan
19
7 / 3 / 11
12,383
728
15,572
10,536
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TPkingwinner
Cerberus
16
2 / 4 / 13
10,654
627
6,015
20,499
23,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Tyllivan
Guan Yu
19
2 / 1 / 17
11,926
702
8,039
18,222
20,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
83
14
Kills
20
21
Deaths
14
40
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
7
3.17
L
Hercules
GreyOdysseus
Hercules
5
3
13
3.83
L
4
3
9
2.83
L
Kukulkan
Imazing28
Kukulkan
7
3
11
4.17
W
3
3
9
2.5
W
Horus
Merkou
Horus
0
6
6
0.5
L
Cerberus
TPkingwinner
Cerberus
2
4
13
2.13
W
Zhong Kui
Theratinthehat
Zhong Kui
2
6
8
1
L
Guan Yu
Tyllivan
Guan Yu
2
1
17
10.5
W
Chronos
aStitch626
Chronos
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,875
Damage
43,296
54,388
Taken
86,179
30,749
Mitigated
78,160
18,776
Healing
53,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,115
10,357
1,725
3,426
11,603
5,217
3,133
3,816
7,787
0
49,525
L
Hercules
GreyOdysseus
Hercules
7,474
880
3,864
11,536
26,013
21,017
530
14,005
12,008
1,637
11,059
L
6,196
653
2,450
2,086
10,909
8,639
933
8,064
2,845
0
17,190
L
Kukulkan
Imazing28
Kukulkan
15,572
318
2,338
1,379
10,536
4,666
1,883
7,064
3,472
57,267
0
W
21,452
2,343
987
459
8,705
3,590
1,094
3,194
5,511
49,347
0
W
Horus
Merkou
Horus
2,939
1,586
3,359
1,529
10,587
8,436
51
5,247
5,340
0
4,099
L
Cerberus
TPkingwinner
Cerberus
6,015
327
2,152
5,920
20,499
23,101
654
10,272
10,227
21,130
0
W
Zhong Kui
Theratinthehat
Zhong Kui
13,088
959
0
3,369
12,344
9,458
568
4,735
7,609
30,769
0
L
Guan Yu
Tyllivan
Guan Yu
8,039
780
11,738
9,763
18,222
20,737
1,071
10,416
7,806
0
24,422
W
Chronos
aStitch626
Chronos
15,281
4,471
1,086
2,836
11,149
4,048
1,561
4,981
6,168
28,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,447
Gold Earned
57,972
166
Minions Killed
183
0
Camps Cleared
0
1,364,252
Distance Traveled
1,565,240
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,822
754
61
4
0
275,955
2
L
Hercules
11,748
691
12
1
0
295,284
2
L
Loki
11,261
662
18
1
0
336,932
0
L
Kukulkan
12,383
728
87
5
0
287,243
0
W
Zeus
12,019
707
47
3
0
318,380
1
W
Horus
9,341
549
1
0
0
194,877
0
L
Cerberus
10,654
627
30
2
0
291,526
3
W
Zhong Kui
11,658
686
31
2
0
279,231
0
L
Guan Yu
11,926
702
36
2
0
354,255
0
W
Chronos
11,607
683
26
2
0
295,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role