Player Matchup

Tiamat
Tiamat
Mdotskiii
Tiamat
Level 71
God Stats
10W - 10L
1,527 SR
Queue Stats
277W - 243L
1,520 Elo+
Party 2
Hercules
Hercules
Miroqle
Hercules
Level 26
God Stats
3W - 1L
1,403 SR
Queue Stats
31W - 30L
1,512 Elo+
Party 2
Neith
Neith
amtlib
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,655 Elo+
Party 3
Khepri
Khepri
keeekeeekitty
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,467 Elo+
Party 3
Tsukuyomi
Tsukuyomi
miggurs
Tsukuyomi
Level 74
God Stats
10W - 8L
1,611 SR
Queue Stats
194W - 162L
1,551 Elo+
Party 2
Team Averages
Level 64
1,508 SR
1,541 Elo+

VS

Team Averages
Level 86
1,458 SR
1,417 Elo+
Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AceCase
Sobek
Level 102
God Stats
0W - 2L
1,345 SR
Queue Stats
25W - 23L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
BitterCyanide
Cliodhna
Level 117
God Stats
0W - 1L
1,576 SR
Queue Stats
29W - 24L
1,509 Elo+
Party 1
Tyr
Tyr
RainbowUni69
Tyr
Level 10
God Stats
0W - 1L
1,371 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mdotskiii
Tiamat
10
0 / 1 / 9
6,177
618
4,771
5,960
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Miroqle
Hercules
10
4 / 0 / 0
5,971
597
4,017
5,154
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
amtlib
Neith
9
0 / 0 / 0
4,903
490
1,595
2,320
600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 3
5,005
501
1,681
8,962
3,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
miggurs
Tsukuyomi
12
10 / 0 / 0
7,072
707
6,248
4,816
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 0
5,911
591
3,559
3,366
905
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
 
Ah Puch
7
0 / 5 / 2
4,508
451
3,812
5,534
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
AceCase
Sobek
7
0 / 1 / 4
4,999
500
2,053
5,088
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
BitterCyanide
Cliodhna
9
1 / 4 / 0
5,062
506
2,523
7,843
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
4,071
407
1,472
5,970
4,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
4
4
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
0
0
3
L
Ah Puch
 
Ah Puch
0
5
2
0.2
L
Sobek
AceCase
Sobek
0
1
4
2
L
Cliodhna
BitterCyanide
Cliodhna
1
4
0
0.25
W
Tiamat
Mdotskiii
Tiamat
0
1
9
4.5
W
Hercules
Miroqle
Hercules
4
0
0
4
L
0
4
0
0
W
Neith
amtlib
Neith
0
0
0
0
W
0
3
3
0.5
W
Tsukuyomi
miggurs
Tsukuyomi
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,312
Damage
13,419
27,212
Taken
27,801
11,458
Mitigated
11,355
9,544
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,559
2,214
0
2,386
3,366
905
0
488
2,878
0
40,811
L
Ah Puch
 
Ah Puch
3,812
44
0
784
5,534
1,279
0
1,525
3,871
16,230
0
L
Sobek
AceCase
Sobek
2,053
370
0
2,171
5,088
2,742
0
2,031
2,939
10,660
0
L
Cliodhna
BitterCyanide
Cliodhna
2,523
655
0
2,608
7,843
2,098
0
2,000
5,691
0
27,717
W
Tiamat
Mdotskiii
Tiamat
4,771
552
0
2,215
5,960
2,551
343
1,607
4,226
32,288
0
W
Hercules
Miroqle
Hercules
4,017
1,635
0
1,434
5,154
3,012
474
0
5,154
0
27,057
L
1,472
511
0
632
5,970
4,331
146
0
5,603
0
9,902
W
Neith
amtlib
Neith
1,595
504
0
564
2,320
600
0
76
2,244
0
22,161
W
1,681
84
792
2,057
8,962
3,855
0
2,190
6,686
13,144
0
W
Tsukuyomi
miggurs
Tsukuyomi
6,248
1,988
0
2,482
4,816
1,440
0
1,607
3,037
0
35,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
24,551
262
Minions Killed
206
0
Camps Cleared
0
977,902
Distance Traveled
947,675
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,911
591
82
8
0
181,295
1
L
Ah Puch
4,508
451
36
4
0
186,683
1
L
Sobek
4,999
500
14
1
0
195,712
2
L
Cliodhna
5,062
506
57
6
0
209,355
2
W
Tiamat
6,177
618
74
7
0
182,677
1
W
Hercules
5,971
597
49
5
0
196,990
0
L
Tyr
4,071
407
17
2
0
174,630
3
W
Neith
4,903
490
60
6
0
171,232
2
W
Khepri
5,005
501
16
2
0
206,371
4
W
Tsukuyomi
7,072
707
63
6
0
220,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role