Player Matchup

He Bo
He Bo
MASiiAHDEF4TRAGI
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 88L
1,293 Elo+
Party 2
Skadi
Skadi
TragiDef69
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 2
Erlang Shen
Erlang Shen
limetheliam
Erlang Shen
Level 84
God Stats
5W - 6L
1,431 SR
Queue Stats
171W - 220L
1,284 Elo+
Solo
Team Averages
Level 51
1,477 SR
1,257 Elo+

VS

Team Averages
Level 83
1,278 SR
1,327 Elo+
Janus
Janus
 
Janus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kevinparedes070
Hun Batz
Level 18
God Stats
2W - 3L
1,190 SR
Queue Stats
15W - 29L
1,236 Elo+
Party 1
Aphrodite
Aphrodite
SWAT Kiuby
Aphrodite
Level 89
God Stats
1W - 1L
1,144 SR
Queue Stats
19W - 30L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
8,274
636
5,037
13,164
2,983
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
11
2 / 9 / 3
8,666
667
6,500
13,826
4,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
limetheliam
Erlang Shen
13
3 / 4 / 4
9,247
711
7,593
23,415
15,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 1 / 9
10,172
782
15,229
7,200
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
7 / 4 / 13
10,078
775
15,595
14,610
5,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SWAT Kiuby
Aphrodite
14
5 / 2 / 14
9,658
743
12,162
10,027
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
20
21
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
9
12.5
W
Hun Batz
7
4
13
3.38
L
2
8
3
0.44
W
Aphrodite
SWAT Kiuby
Aphrodite
5
2
14
6
L
Skadi
2
9
3
0.39
L
Erlang Shen
limetheliam
Erlang Shen
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,130
Damage
42,986
50,405
Taken
31,837
22,909
Mitigated
12,284
11,145
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,229
1,325
194
1,738
7,200
2,481
940
858
6,342
49,717
0
W
Hun Batz
15,595
3,873
0
1,520
14,610
5,337
1,419
3,286
11,324
0
34,525
L
5,037
397
107
887
13,164
2,983
0
6,579
6,347
14,097
0
W
Aphrodite
SWAT Kiuby
Aphrodite
12,162
1,240
4,439
4,535
10,027
4,466
893
1,705
8,322
28,951
0
L
Skadi
6,500
1,889
338
967
13,826
4,845
0
8,135
5,418
0
31,267
L
Erlang Shen
limetheliam
Erlang Shen
7,593
2,109
662
8,184
23,415
15,081
0
11,872
11,249
0
16,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
29,908
77
Minions Killed
164
1
Camps Cleared
8
604,517
Distance Traveled
712,608
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,172
782
96
7
3
230,666
2
W
Hun Batz
10,078
775
25
2
1
244,033
2
L
He Bo
8,274
636
16
1
0
181,598
0
W
Aphrodite
9,658
743
43
3
4
237,909
0
L
Skadi
8,666
667
41
3
1
183,698
2
L
Erlang Shen
9,247
711
20
2
0
239,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role