Player Matchup

Chiron
Chiron
BobbyLeeSwagger1
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,611 Elo+
Solo
Horus
Horus
CommanderKODO
Horus
Level 128
God Stats
1W - 1L
1,264 SR
Queue Stats
186W - 183L
1,507 Elo+
Solo
Heimdallr
Heimdallr
Mirabeastlli
Heimdallr
Level 85
God Stats
1W - 3L
1,116 SR
Queue Stats
291W - 313L
1,499 Elo+
Party 1
Agni
Agni
Revenoir69
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Tyr
Tyr
SkyBlueDucky
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,442 Elo+
Party 1
Team Averages
Level 56
1,376 SR
1,522 Elo+

VS

Team Averages
Level 71
1,505 SR
1,469 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EmiTV
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,313 Elo+
Solo
Awilix
Awilix
HandleBarz
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo
Sol
Sol
PabloOCruz
Sol
Level 145
God Stats
1W - 2L
1,527 SR
Queue Stats
60W - 59L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
11,656
833
28,711
13,849
5,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 16
10,932
781
14,490
23,106
25,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Mirabeastlli
Heimdallr
19
5 / 5 / 14
11,479
820
18,203
15,490
7,117
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 7 / 11
11,735
838
18,412
13,250
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 17
9,629
688
4,820
14,124
12,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
5 / 5 / 7
10,406
743
13,037
21,773
23,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
 
Zhong Kui
13
0 / 10 / 10
8,682
620
13,893
19,926
10,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
EmiTV
Guan Yu
18
2 / 3 / 13
10,293
735
9,571
21,502
26,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
HandleBarz
Awilix
17
11 / 8 / 7
11,379
813
12,555
15,833
6,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 2 / 14
11,780
841
21,487
21,056
9,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
74
28
Kills
23
23
Deaths
28
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
5
5
7
1.7
L
Zhong Kui
 
Zhong Kui
0
10
10
0.5
W
8
2
17
8.25
W
5
3
16
4.33
L
Guan Yu
EmiTV
Guan Yu
2
3
13
2.83
L
Awilix
HandleBarz
Awilix
11
8
7
1.81
W
Heimdallr
Mirabeastlli
Heimdallr
5
5
14
2.4
L
5
2
14
6
W
9
7
11
2.07
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,636
Damage
70,543
79,819
Taken
100,090
55,994
Mitigated
76,329
34,601
Healing
37,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
13,037
3,762
2,418
6,145
21,773
23,053
419
2,523
18,934
0
18,264
L
Zhong Kui
 
Zhong Kui
13,893
1,490
856
2,156
19,926
10,224
0
3,071
16,730
22,116
0
W
28,711
11,781
1,667
3,929
13,849
5,896
2,699
6,281
7,192
0
49,442
W
14,490
5,567
9,182
11,001
23,106
25,992
448
10,174
12,623
0
21,358
L
Guan Yu
EmiTV
Guan Yu
9,571
867
5,489
6,742
21,502
26,916
344
5,061
15,789
0
17,564
L
Awilix
HandleBarz
Awilix
12,555
4,507
823
1,492
15,833
6,991
415
4,187
11,380
0
18,681
W
Heimdallr
Mirabeastlli
Heimdallr
18,203
9,210
1,060
1,980
15,490
7,117
1,124
6,623
8,645
0
38,404
L
21,487
6,813
2,304
8,904
21,056
9,145
3,303
3,570
17,345
49,226
0
W
18,412
1,776
1,592
1,090
13,250
4,575
707
5,071
7,974
35,306
0
W
4,820
1,369
1,632
1,468
14,124
12,414
306
7,117
6,844
0
9,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,431
Gold Earned
52,540
145
Minions Killed
122
0
Camps Cleared
0
1,228,353
Distance Traveled
1,332,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,406
743
13
1
0
318,244
0
L
Zhong Kui
8,682
620
19
1
0
211,425
0
W
Chiron
11,656
833
42
3
0
257,730
0
W
Horus
10,932
781
16
1
0
281,641
0
L
Guan Yu
10,293
735
15
1
0
290,745
0
L
Awilix
11,379
813
11
1
0
248,308
0
W
Heimdallr
11,479
820
46
3
0
214,827
0
L
Sol
11,780
841
64
5
0
263,647
2
W
Agni
11,735
838
32
2
0
214,462
0
W
Tyr
9,629
688
9
1
0
259,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role