Player Matchup

Hercules
Hercules
ReoDaMisFit
Hercules
Level 125
God Stats
0W - 2L
1,471 SR
Queue Stats
17W - 21L
1,435 Elo+
Solo
Bakasura
Bakasura
Toomduggy
Bakasura
Level 66
God Stats
1W - 2L
1,241 SR
Queue Stats
44W - 47L
1,410 Elo+
Party 1
Chiron
Chiron
Toomer0004
Chiron
Level 50
God Stats
6W - 6L
1,531 SR
Queue Stats
21W - 27L
1,350 Elo+
Party 1
Fafnir
Fafnir
Warmech1914
Fafnir
Level 103
God Stats
3W - 5L
1,520 SR
Queue Stats
185W - 172L
1,492 Elo+
Solo
Kukulkan
Kukulkan
lxSHOWTIMExI
Kukulkan
Level 100
God Stats
1W - 2L
1,480 SR
Queue Stats
19W - 36L
1,316 Elo+
Solo
Team Averages
Level 89
1,448 SR
1,401 Elo+

VS

Team Averages
Level 117
1,532 SR
1,439 Elo+
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alalson
Nemesis
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 109L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
XGN REDHAWK99
Kumbhakarna
Level 107
God Stats
2W - 1L
1,622 SR
Queue Stats
63W - 56L
1,465 Elo+
Party 2
Artemis
Artemis
dudeitstaz82
Artemis
Level 143
God Stats
37W - 48L
1,541 SR
Queue Stats
60W - 78L
1,389 Elo+
Party 2
Neith
Neith
theliquor_lahey
Neith
Level 141
God Stats
8W - 4L
1,496 SR
Queue Stats
356W - 343L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ReoDaMisFit
Hercules
13
0 / 5 / 1
8,307
396
6,706
18,887
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Toomduggy
Bakasura
5
2 / 1 / 0
6,728
320
672
2,775
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Toomer0004
Chiron
16
6 / 5 / 1
9,766
465
11,759
12,228
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
12
1 / 2 / 2
8,368
398
6,846
19,519
22,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
lxSHOWTIMExI
Kukulkan
15
3 / 9 / 1
9,473
451
7,209
15,391
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 1 / 5
12,311
586
10,668
12,039
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Alalson
Nemesis
20
9 / 3 / 4
14,075
670
13,863
15,434
7,241
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
XGN REDHAWK99
Kumbhakarna
14
1 / 2 / 2
9,831
468
4,451
14,864
8,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
dudeitstaz82
Artemis
14
0 / 5 / 3
9,743
464
5,847
10,495
2,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 4
14,065
670
16,735
15,205
6,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
22
22
Deaths
13
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
W
Nemesis
Alalson
Nemesis
9
3
4
3.67
L
Hercules
ReoDaMisFit
Hercules
0
5
1
0.1
L
Bakasura
Toomduggy
Bakasura
2
1
0
2
L
Chiron
Toomer0004
Chiron
6
5
1
1.3
L
Fafnir
1
2
2
1
W
Kumbhakarna
XGN REDHAWK99
Kumbhakarna
1
2
2
1
W
Artemis
dudeitstaz82
Artemis
0
5
3
0.3
L
Kukulkan
lxSHOWTIMExI
Kukulkan
3
9
1
0.39
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
51,564
68,800
Taken
68,037
44,460
Mitigated
35,048
17,299
Healing
28,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,668
1,219
3,103
7,451
12,039
10,258
263
2,223
9,098
58,670
0
W
Nemesis
Alalson
Nemesis
13,863
7,140
0
6,675
15,434
7,241
2,066
3,918
11,311
0
120,983
L
Hercules
ReoDaMisFit
Hercules
6,706
1,592
0
4,397
18,887
11,839
0
8,497
9,465
4,348
36,140
L
Bakasura
Toomduggy
Bakasura
672
527
0
989
2,775
800
0
0
2,775
0
10,401
L
Chiron
Toomer0004
Chiron
11,759
2,695
871
3,990
12,228
3,718
0
1,749
10,128
0
72,173
L
Fafnir
6,846
1,265
210
4,743
19,519
22,976
27
2,366
16,556
30,761
0
W
Kumbhakarna
XGN REDHAWK99
Kumbhakarna
4,451
263
1,137
2,227
14,864
8,651
423
2,824
11,889
30,662
0
W
Artemis
dudeitstaz82
Artemis
5,847
2,274
773
1,871
10,495
2,853
793
2,335
8,117
0
60,407
L
Kukulkan
lxSHOWTIMExI
Kukulkan
7,209
936
199
1,900
15,391
5,127
1,028
583
14,757
64,242
0
W
16,735
8,121
0
5,474
15,205
6,045
7,261
4,388
10,538
0
118,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,642
Gold Earned
60,025
392
Minions Killed
600
0
Camps Cleared
0
1,527,580
Distance Traveled
1,979,420
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,311
586
129
6
0
377,214
4
W
Nemesis
14,075
670
162
8
0
459,113
6
L
Hercules
8,307
396
76
4
0
363,301
4
L
Bakasura
6,728
320
28
1
0
109,788
1
L
Chiron
9,766
465
132
6
0
365,112
0
L
Fafnir
8,368
398
32
2
0
359,452
1
W
Kumbhakarna
9,831
468
39
2
0
419,583
6
W
Artemis
9,743
464
86
4
0
328,628
4
L
Kukulkan
9,473
451
124
6
0
329,927
2
W
Neith
14,065
670
184
9
0
394,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role