Player Matchup

Merlin
Merlin
DogelonMusk
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
MDMolecular
Hou Yi
Level 137
God Stats
0W - 2L
1,132 SR
Queue Stats
18W - 22L
1,466 Elo+
Party 2
Ymir
Ymir
Pbear
Ymir
Level 26
God Stats
5W - 9L
1,447 SR
Queue Stats
11W - 27L
1,317 Elo+
Party 2
Team Averages
Level 55
1,360 SR
1,428 Elo+

VS

Team Averages
Level 81
1,340 SR
1,451 Elo+
Zeus
Zeus
Bjacks61
Zeus
Level 128
God Stats
1W - 2L
1,261 SR
Queue Stats
43W - 37L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
Generalcolts
Jormungandr
Level 18
God Stats
2W - 3L
1,400 SR
Queue Stats
13W - 17L
1,475 Elo+
Party 1
Medusa
Medusa
XblossombewwyX
Medusa
Level 98
God Stats
4W - 19L
1,358 SR
Queue Stats
157W - 354L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 5 / 0
6,400
533
3,653
6,837
3,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
1 / 6 / 0
7,093
591
6,784
7,733
2,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Pbear
Ymir
10
0 / 3 / 1
7,231
603
1,499
10,807
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
10 / 0 / 4
9,568
797
13,555
4,153
1,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Generalcolts
Jormungandr
11
1 / 0 / 8
8,177
681
2,413
10,387
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 8
8,220
685
4,739
5,311
2,126
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
14
14
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
0
4
12
L
Merlin
0
5
0
0
W
Jormungandr
Generalcolts
Jormungandr
1
0
8
5
L
Hou Yi
1
6
0
0.17
L
Ymir
Pbear
Ymir
0
3
1
0.17
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,936
Damage
20,707
25,377
Taken
19,851
15,749
Mitigated
13,594
1,315
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,555
1,475
94
1,342
4,153
1,686
1,303
1,114
3,039
42,078
0
L
Merlin
3,653
625
0
185
6,837
3,028
0
4,941
1,896
12,435
0
W
Jormungandr
Generalcolts
Jormungandr
2,413
230
478
4,001
10,387
9,782
153
2,813
7,574
13,710
0
L
Hou Yi
6,784
1,186
0
400
7,733
2,854
0
5,204
2,529
0
23,749
L
Ymir
Pbear
Ymir
1,499
175
0
730
10,807
9,867
0
6,352
4,455
16,072
0
W
4,739
1,846
601
1,495
5,311
2,126
1,023
1,551
3,760
0
30,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,724
Gold Earned
25,965
87
Minions Killed
161
3
Camps Cleared
9
588,036
Distance Traveled
645,300
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,568
797
74
6
6
228,296
2
L
Merlin
6,400
533
20
2
0
191,959
0
W
Jormungandr
8,177
681
23
2
1
199,166
4
L
Hou Yi
7,093
591
37
3
2
191,426
4
L
Ymir
7,231
603
30
3
1
204,651
0
W
Medusa
8,220
685
64
5
2
217,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role