Player Matchup

Cliodhna
Cliodhna
Demmitri
Cliodhna
Level 121
God Stats
9W - 2L
2,003 SR
Queue Stats
179W - 220L
1,451 Elo+
Party 3
Izanami
Izanami
Necrobucher
Izanami
Level 41
God Stats
4W - 3L
1,653 SR
Queue Stats
41W - 71L
1,364 Elo+
Party 3
Hel
Hel
Plantaeus
Hel
Level 29
God Stats
1W - 1L
1,482 SR
Queue Stats
15W - 18L
1,392 Elo+
Party 4
Vulcan
Vulcan
negre69
Vulcan
Level 56
God Stats
8W - 13L
1,388 SR
Queue Stats
19W - 28L
1,319 Elo+
Solo
Achilles
Achilles
trashytrumpett
Achilles
Level 49
God Stats
1W - 1L
1,336 SR
Queue Stats
80W - 121L
1,396 Elo+
Party 4
Team Averages
Level 59
1,572 SR
1,384 Elo+

VS

Team Averages
Level 74
1,489 SR
1,454 Elo+
Mulan
Mulan
IgoHONK
Mulan
Level 61
God Stats
11W - 4L
1,600 SR
Queue Stats
38W - 42L
1,475 Elo+
Party 1
Skadi
Skadi
TrollToll87
Skadi
Level 106
God Stats
1W - 1L
1,262 SR
Queue Stats
180W - 219L
1,398 Elo+
Solo
Zhong Kui
Zhong Kui
Yezzir6053
Zhong Kui
Level 60
God Stats
3W - 1L
1,615 SR
Queue Stats
55W - 58L
1,372 Elo+
Party 2
Janus
Janus
YtDistinctGaming
Janus
Level 97
God Stats
1W - 2L
1,475 SR
Queue Stats
189W - 196L
1,536 Elo+
Party 2
Loki
Loki
chinchenghanji
Loki
Level 48
God Stats
2W - 1L
1,490 SR
Queue Stats
32W - 24L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Demmitri
Cliodhna
13
9 / 2 / 6
10,053
457
7,341
7,479
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Necrobucher
Izanami
17
4 / 5 / 2
10,710
487
12,960
18,879
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 8 / 9
8,385
381
9,409
17,542
12,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
negre69
Vulcan
16
2 / 7 / 4
10,000
455
10,379
12,795
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
16
6 / 6 / 1
10,166
462
10,800
17,507
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IgoHONK
Mulan
18
7 / 4 / 11
11,514
523
15,274
22,705
14,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 4 / 9
11,480
522
10,427
10,059
2,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Yezzir6053
Zhong Kui
18
7 / 6 / 6
12,228
556
10,552
17,091
13,103
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 12
10,081
458
8,401
9,581
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
8 / 5 / 12
12,186
554
11,051
17,109
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
23
Kills
28
28
Deaths
24
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Demmitri
Cliodhna
9
2
6
6
W
Mulan
IgoHONK
Mulan
7
4
11
3.13
L
Izanami
Necrobucher
Izanami
4
5
2
1
L
2
8
9
0.81
W
5
4
9
2.38
W
Zhong Kui
Yezzir6053
Zhong Kui
7
6
6
1.67
W
1
5
12
1.4
W
8
5
12
2.8
L
Vulcan
negre69
Vulcan
2
7
4
0.57
L
Achilles
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,889
Damage
55,705
74,202
Taken
76,545
36,950
Mitigated
42,104
22,301
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Demmitri
Cliodhna
7,341
871
0
3,312
7,479
2,444
242
1,667
5,728
0
44,510
W
Mulan
IgoHONK
Mulan
15,274
1,613
1,910
10,668
22,705
14,924
1,949
7,076
14,828
0
55,448
L
Izanami
Necrobucher
Izanami
12,960
8,447
0
5,413
18,879
6,192
4,182
2,435
16,386
0
85,138
L
9,409
603
4,133
4,578
17,542
12,533
1,102
3,016
14,380
30,444
0
W
10,427
3,857
0
1,913
10,059
2,690
1,969
1,672
8,167
0
79,433
W
Zhong Kui
Yezzir6053
Zhong Kui
10,552
1,199
0
4,128
17,091
13,103
3,788
3,087
13,177
55,030
0
W
8,401
196
0
243
9,581
4,128
1,431
3,057
6,154
56,451
0
W
11,051
3,592
0
4,591
17,109
7,259
2,752
4,335
12,215
0
69,538
L
Vulcan
negre69
Vulcan
10,379
2,962
0
1,987
12,795
4,959
698
3,803
8,792
56,176
0
L
Achilles
10,800
2,863
0
2,878
17,507
10,822
300
7,386
9,963
5,269
49,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,314
Gold Earned
57,489
489
Minions Killed
503
0
Camps Cleared
0
1,705,196
Distance Traveled
2,024,238
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,053
457
79
4
0
283,859
2
W
Mulan
11,514
523
69
3
0
445,058
0
L
Izanami
10,710
487
166
8
0
337,400
3
L
Hel
8,385
381
37
2
0
354,329
0
W
Skadi
11,480
522
132
6
0
400,879
0
W
Zhong Kui
12,228
556
107
5
0
400,942
3
W
Janus
10,081
458
87
4
0
329,619
0
W
Loki
12,186
554
108
5
0
447,740
1
L
Vulcan
10,000
455
101
5
0
366,558
0
L
Achilles
10,166
462
106
5
0
363,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role