Player Matchup

Discordia
Discordia
CaroTries
Discordia
Level 63
God Stats
53W - 57L
1,487 SR
Queue Stats
164W - 159L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
Lethal1248884
Zhong Kui
Level 80
God Stats
8W - 5L
1,461 SR
Queue Stats
203W - 176L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
SternalDegrees
Gilgamesh
Level 84
God Stats
8W - 11L
1,424 SR
Queue Stats
290W - 283L
1,489 Elo+
Party 1
Arachne
Arachne
Toad5187
Arachne
Level 11
God Stats
7W - 5L
1,531 SR
Queue Stats
15W - 10L
1,486 Elo+
Party 1
Chang'e
Chang'e
chamberhymns
Chang'e
Level 48
God Stats
12W - 6L
1,594 SR
Queue Stats
173W - 210L
1,387 Elo+
Solo
Team Averages
Level 57
1,499 SR
1,468 Elo+

VS

Team Averages
Level 64
1,399 SR
1,303 Elo+
Susano
Susano
Bishop-02-
Susano
Level 100
God Stats
0W - 1L
1,419 SR
Queue Stats
2W - 9L
1,284 Elo+
Party 2
Jormungandr
Jormungandr
PunchedHornet
Jormungandr
Level 81
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 10L
1,432 Elo+
Party 2
Ra
Ra
buzzer_the_bee
Ra
Level 4
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
kinkevin
Danzaburou
Level 28
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 6L
1,133 Elo+
Party 2
Baron Samedi
Baron Samedi
roberto_welter
Baron Samedi
Level 108
God Stats
8W - 7L
1,478 SR
Queue Stats
172W - 191L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaroTries
Discordia
19
2 / 1 / 22
11,154
1,115
14,602
5,164
1,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Lethal1248884
Zhong Kui
18
9 / 3 / 15
11,384
1,138
15,516
7,680
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SternalDegrees
Gilgamesh
19
15 / 1 / 16
12,863
1,286
16,976
14,541
13,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
Toad5187
Arachne
18
10 / 2 / 14
11,441
1,144
17,469
11,904
5,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
chamberhymns
Chang'e
18
7 / 1 / 16
10,938
1,094
12,222
13,730
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

275

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bishop-02-
Susano
16
4 / 6 / 3
10,245
1,025
14,436
16,717
6,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
PunchedHornet
Jormungandr
16
4 / 3 / 3
10,522
1,052
9,069
15,274
16,608
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 15 / 3
8,649
865
4,632
17,154
6,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
kinkevin
Danzaburou
16
0 / 5 / 5
9,269
927
10,650
14,379
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
roberto_welter
Baron Samedi
16
0 / 14 / 7
9,549
955
6,937
19,382
8,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
29
43
Kills
8
8
Deaths
43
83
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Bishop-02-
Susano
4
6
3
0.92
W
Discordia
CaroTries
Discordia
2
1
22
13
W
Zhong Kui
Lethal1248884
Zhong Kui
9
3
15
5.5
L
Jormungandr
PunchedHornet
Jormungandr
4
3
3
1.83
W
Gilgamesh
SternalDegrees
Gilgamesh
15
1
16
23
W
Arachne
Toad5187
Arachne
10
2
14
8.5
L
0
15
3
0.1
W
Chang'e
chamberhymns
Chang'e
7
1
16
15
L
Danzaburou
kinkevin
Danzaburou
0
5
5
0.5
L
Baron Samedi
roberto_welter
Baron Samedi
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,785
Damage
45,724
53,019
Taken
82,906
31,349
Mitigated
44,181
17,756
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bishop-02-
Susano
14,436
967
0
460
16,717
6,628
0
10,370
6,347
0
28,319
W
Discordia
CaroTries
Discordia
14,602
0
0
274
5,164
1,609
0
2,098
3,066
39,937
0
W
Zhong Kui
Lethal1248884
Zhong Kui
15,516
883
0
967
7,680
5,044
0
3,350
4,330
18,965
0
L
Jormungandr
PunchedHornet
Jormungandr
9,069
1,872
0
0
15,274
16,608
0
7,440
7,834
27,744
0
W
Gilgamesh
SternalDegrees
Gilgamesh
16,976
4,222
1,827
2,109
14,541
13,797
0
5,136
9,405
10,514
28,750
W
Arachne
Toad5187
Arachne
17,469
13,407
0
3,560
11,904
5,819
0
4,374
7,530
0
30,064
L
4,632
707
297
112
17,154
6,750
0
7,069
10,085
14,959
0
W
Chang'e
chamberhymns
Chang'e
12,222
903
2,927
6,092
13,730
5,080
0
5,680
8,050
33,412
0
L
Danzaburou
kinkevin
Danzaburou
10,650
3,750
0
2,718
14,379
5,789
0
8,998
5,381
0
33,403
L
Baron Samedi
roberto_welter
Baron Samedi
6,937
2,228
674
794
19,382
8,406
0
12,146
7,236
28,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,780
Gold Earned
48,234
206
Minions Killed
197
9
Camps Cleared
2
1,023,360
Distance Traveled
834,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,245
1,025
36
4
2
225,225
0
W
Discordia
11,154
1,115
70
7
0
202,328
0
W
Zhong Kui
11,384
1,138
4
0
2
169,762
0
L
Jormungandr
10,522
1,052
39
4
0
135,917
0
W
Gilgamesh
12,863
1,286
50
5
3
218,465
0
W
Arachne
11,441
1,144
25
3
4
225,131
4
L
Ra
8,649
865
20
2
0
151,447
0
W
Chang'e
10,938
1,094
57
6
0
207,674
1
L
Danzaburou
9,269
927
48
5
0
178,813
0
L
Baron Samedi
9,549
955
54
5
0
143,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role