Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mendosokai
Tsukuyomi
Level 120
God Stats
21W - 19L
1,643 SR
Queue Stats
526W - 480L
1,637 Elo+
Party 1
Yemoja
Yemoja
OMEGAMITE
Yemoja
Level 146
God Stats
102W - 87L
1,674 SR
Queue Stats
863W - 762L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
Popinski
Ao Kuang
Level 159
God Stats
8W - 1L
1,900 SR
Queue Stats
188W - 124L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sorry4FkingU
Ah Muzen Cab
Level 27
God Stats
3W - 0L
1,822 SR
Queue Stats
121W - 35L
1,822 Elo+
Party 1
Team Averages
Level 111
1,708 SR
1,644 Elo+

VS

Team Averages
Level 102
1,455 SR
1,521 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DarthArquiex
Geb
Level 88
God Stats
0W - 6L
1,297 SR
Queue Stats
22W - 42L
1,375 Elo+
Party 2
Izanami
Izanami
Draco9158
Izanami
Level 103
God Stats
3W - 7L
1,400 SR
Queue Stats
304W - 345L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
Fionnaghuala
Ao Kuang
Level 127
God Stats
442W - 482L
1,548 SR
Queue Stats
1,047W - 1,245L
1,530 Elo+
Party 2
Tiamat
Tiamat
Paintballdmon7
Tiamat
Level 147
God Stats
0W - 2L
1,529 SR
Queue Stats
33W - 28L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 0 / 4
7,515
626
8,908
6,518
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Mendosokai
Tsukuyomi
14
9 / 0 / 3
8,588
716
7,458
8,034
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
OMEGAMITE
Yemoja
13
3 / 1 / 11
7,913
659
8,484
6,157
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ao Kuang
Popinski
Ao Kuang
11
4 / 3 / 6
6,615
551
6,285
11,364
6,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
Sorry4FkingU
Ah Muzen Cab
13
3 / 2 / 0
7,936
661
9,307
8,122
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 2 / 2
6,354
530
3,949
11,251
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 5 / 2
5,088
424
3,321
12,288
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Draco9158
Izanami
9
0 / 4 / 1
5,644
470
2,049
6,378
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Fionnaghuala
Ao Kuang
8
0 / 7 / 3
5,143
429
4,810
9,670
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 2
6,763
564
7,361
8,939
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
24
Kills
6
6
Deaths
24
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
0
4
7
L
Sun Wukong
 
Sun Wukong
2
2
2
1.5
L
1
5
2
0.4
L
Izanami
Draco9158
Izanami
0
4
1
0.13
L
Ao Kuang
Fionnaghuala
Ao Kuang
0
7
3
0.21
W
Tsukuyomi
Mendosokai
Tsukuyomi
9
0
3
10.5
W
Yemoja
OMEGAMITE
Yemoja
3
1
11
8.5
L
3
6
2
0.67
W
Ao Kuang
Popinski
Ao Kuang
4
3
6
2.33
W
Ah Muzen Cab
Sorry4FkingU
Ah Muzen Cab
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,442
Damage
21,490
40,195
Taken
48,526
16,992
Mitigated
22,291
18,879
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,908
5,372
0
3,569
6,518
2,048
0
2,278
4,188
0
43,046
L
Sun Wukong
 
Sun Wukong
3,949
758
0
3,448
11,251
9,557
0
586
9,786
0
28,712
L
3,321
323
213
2,696
12,288
4,547
0
4,734
7,515
8,791
0
L
Izanami
Draco9158
Izanami
2,049
1,446
0
1,035
6,378
743
88
888
5,490
0
31,813
L
Ao Kuang
Fionnaghuala
Ao Kuang
4,810
1,058
0
2,452
9,670
2,608
0
5,040
4,630
22,635
0
W
Tsukuyomi
Mendosokai
Tsukuyomi
7,458
1,557
0
4,602
8,034
3,328
66
2,598
5,309
0
53,173
W
Yemoja
OMEGAMITE
Yemoja
8,484
1,002
859
1,128
6,157
2,013
218
4,074
1,837
46,805
0
L
7,361
881
0
988
8,939
4,836
0
3,521
5,392
29,288
0
W
Ao Kuang
Popinski
Ao Kuang
6,285
1,184
723
4,193
11,364
6,104
38
4,123
7,064
25,531
0
W
Ah Muzen Cab
Sorry4FkingU
Ah Muzen Cab
9,307
4,674
0
3,805
8,122
3,499
1,442
1,842
5,820
0
62,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
28,992
397
Minions Killed
296
0
Camps Cleared
0
1,281,207
Distance Traveled
1,171,723
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,515
626
72
6
0
232,040
4
L
Sun Wukong
6,354
530
87
7
0
259,884
3
L
Geb
5,088
424
10
1
0
236,173
5
L
Izanami
5,644
470
72
6
0
218,595
6
L
Ao Kuang
5,143
429
54
5
0
236,467
4
W
Tsukuyomi
8,588
716
92
8
0
293,986
3
W
Yemoja
7,913
659
81
7
0
264,489
5
L
Tiamat
6,763
564
73
6
0
220,604
4
W
Ao Kuang
6,615
551
37
3
0
257,973
4
W
Ah Muzen Cab
7,936
661
115
10
0
232,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role