Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Aficionadi
Anubis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,603 Elo+
Party 2
Sol
Sol
Kurt_Angle58
Sol
Level 90
God Stats
0W - 2L
1,496 SR
Queue Stats
4W - 5L
1,619 Elo+
Party 2
Team Averages
Level 119
1,499 SR
1,574 Elo+

VS

Team Averages
Level 144
1,599 SR
1,563 Elo+
Hercules
Hercules
Byrd_of_Prey
Hercules
Level 160
God Stats
5W - 0L
1,679 SR
Queue Stats
40W - 40L
1,514 Elo+
Solo
Thor
Thor
Combat Lamb
Thor
Level 160
God Stats
10W - 6L
1,601 SR
Queue Stats
183W - 156L
1,671 Elo+
Party 1
Discordia
Discordia
Ms SolSamedi
Discordia
Level 112
God Stats
43W - 37L
1,516 SR
Queue Stats
270W - 239L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 5 / 2
5,833
583
4,622
9,407
8,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Aficionadi
Anubis
10
1 / 6 / 1
6,163
616
4,105
8,894
3,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 1
6,347
635
4,333
6,338
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Byrd_of_Prey
Hercules
11
2 / 1 / 10
7,247
725
5,458
8,792
7,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
11 / 1 / 5
8,773
877
8,254
8,469
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Ms SolSamedi
Discordia
12
3 / 0 / 11
7,654
765
9,156
4,547
1,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
2
0.2
L
Anubis
Aficionadi
Anubis
1
6
1
0.25
W
Hercules
Byrd_of_Prey
Hercules
2
1
10
7
W
11
1
5
13.5
L
1
5
1
0.3
W
Discordia
Ms SolSamedi
Discordia
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
22,868
24,639
Taken
21,808
13,808
Mitigated
12,548
5,679
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,622
774
419
2,678
9,407
8,185
0
4,123
5,178
0
15,012
L
Anubis
Aficionadi
Anubis
4,105
166
0
1,918
8,894
3,527
0
2,883
5,704
17,446
0
W
Hercules
Byrd_of_Prey
Hercules
5,458
1,310
0
1,597
8,792
7,071
86
4,598
4,194
3,539
14,137
W
8,254
913
0
428
8,469
4,146
674
2,322
6,147
0
24,515
L
4,333
1,567
0
664
6,338
2,096
0
3,949
2,276
16,421
1,394
W
Discordia
Ms SolSamedi
Discordia
9,156
175
520
2,320
4,547
1,331
259
1,599
2,948
25,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,343
Gold Earned
23,674
106
Minions Killed
113
3
Camps Cleared
6
478,506
Distance Traveled
567,031
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,833
583
26
3
0
173,543
3
L
Anubis
6,163
616
38
4
1
142,055
3
W
Hercules
7,247
725
27
3
1
185,110
4
W
Thor
8,773
877
36
4
4
180,612
3
L
Sol
6,347
635
42
4
2
162,908
1
W
Discordia
7,654
765
50
5
1
201,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role