Player Matchup

Jing Wei
Jing Wei
BabaYoda
Jing Wei
Level 82
God Stats
25W - 39L
1,500 SR
Queue Stats
73W - 101L
1,354 Elo+
Party 1
Cerberus
Cerberus
CRIktomi
Cerberus
Level 104
God Stats
16W - 24L
1,481 SR
Queue Stats
44W - 91L
1,309 Elo+
Party 1
Zhong Kui
Zhong Kui
M_DrCrush
Zhong Kui
Level 86
God Stats
30W - 39L
1,513 SR
Queue Stats
70W - 104L
1,369 Elo+
Party 1
Vamana
Vamana
PSmity
Vamana
Level 107
God Stats
6W - 8L
1,480 SR
Queue Stats
90W - 135L
1,338 Elo+
Party 1
Neith
Neith
ericali94
Neith
Level 83
God Stats
13W - 41L
1,401 SR
Queue Stats
44W - 94L
1,302 Elo+
Party 1
Team Averages
Level 92
1,475 SR
1,334 Elo+

VS

Team Averages
Level 102
1,489 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
PandaDeeBear
Ao Kuang
Level 109
God Stats
5W - 6L
1,516 SR
Queue Stats
44W - 49L
1,487 Elo+
Solo
Nike
Nike
TheDominator718
Nike
Level 69
God Stats
1W - 0L
1,287 SR
Queue Stats
49W - 35L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
blackra1ngggggg
Danzaburou
Level 88
God Stats
3W - 1L
1,636 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 2
Nox
Nox
omecorian
Nox
Level 117
God Stats
3W - 6L
1,507 SR
Queue Stats
68W - 83L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabaYoda
Jing Wei
13
1 / 4 / 0
6,928
693
2,824
10,169
2,903
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
CRIktomi
Cerberus
13
1 / 3 / 2
7,012
701
2,592
11,195
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
M_DrCrush
Zhong Kui
13
0 / 3 / 2
6,572
657
6,757
7,644
6,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
PSmity
Vamana
11
0 / 4 / 2
6,536
654
4,609
15,047
6,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ericali94
Neith
14
1 / 3 / 2
6,929
693
4,593
8,504
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 9
7,920
792
11,417
8,720
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
PandaDeeBear
Ao Kuang
15
7 / 0 / 3
8,897
890
9,155
5,969
2,275
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 4
6,669
667
6,134
8,341
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
blackra1ngggggg
Danzaburou
16
4 / 0 / 8
8,828
883
11,277
5,798
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 6
7,274
727
3,743
3,406
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
3
Kills
17
17
Deaths
3
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
9
7.5
L
Jing Wei
BabaYoda
Jing Wei
1
4
0
0.25
L
Cerberus
CRIktomi
Cerberus
1
3
2
0.67
L
Zhong Kui
M_DrCrush
Zhong Kui
0
3
2
0.33
L
Vamana
PSmity
Vamana
0
4
2
0.25
W
Ao Kuang
PandaDeeBear
Ao Kuang
7
0
3
8.5
W
1
1
4
3
W
Danzaburou
blackra1ngggggg
Danzaburou
4
0
8
8
L
Neith
ericali94
Neith
1
3
2
0.67
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
41,726
52,559
Taken
32,234
25,421
Mitigated
18,740
16,771
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,417
446
774
2,138
8,720
8,771
1
2,484
6,236
23,825
0
L
Jing Wei
BabaYoda
Jing Wei
2,824
2,573
0
1,643
10,169
2,903
120
4,008
5,620
0
24,302
L
Cerberus
CRIktomi
Cerberus
2,592
23
343
3,674
11,195
7,178
0
4,709
6,146
15,050
0
L
Zhong Kui
M_DrCrush
Zhong Kui
6,757
41
0
2,287
7,644
6,050
222
4,163
2,877
21,889
0
L
Vamana
PSmity
Vamana
4,609
1,895
1,398
5,058
15,047
6,659
40
5,794
8,623
0
11,379
W
Ao Kuang
PandaDeeBear
Ao Kuang
9,155
1,923
0
1,692
5,969
2,275
43
2,556
3,413
24,926
0
W
6,134
272
0
598
8,341
4,151
0
1,691
6,650
0
21,193
W
Danzaburou
blackra1ngggggg
Danzaburou
11,277
4,046
0
2,984
5,798
2,100
27
2,573
3,225
0
35,441
L
Neith
ericali94
Neith
4,593
2,818
196
2,172
8,504
2,631
894
4,356
4,048
0
27,777
W
3,743
21
0
652
3,406
1,443
52
400
3,006
13,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
39,588
227
Minions Killed
219
7
Camps Cleared
9
926,685
Distance Traveled
980,984
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,920
792
44
4
0
212,016
1
L
Jing Wei
6,928
693
57
6
2
171,086
2
L
Cerberus
7,012
701
37
4
1
192,384
2
L
Zhong Kui
6,572
657
56
6
1
200,518
3
L
Vamana
6,536
654
14
1
1
199,281
2
W
Ao Kuang
8,897
890
45
5
5
237,344
1
W
Nike
6,669
667
31
3
2
216,105
2
W
Danzaburou
8,828
883
69
7
2
194,692
2
L
Neith
6,929
693
63
6
2
163,416
0
W
Nox
7,274
727
30
3
0
120,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role