Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Acromite
Danzaburou
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,457 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FatherGunto
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,394 Elo+
Party 3
Thanatos
Thanatos
FeartheBuddah
Thanatos
Level 38
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 22L
1,462 Elo+
Party 3
Olorun
Olorun
TheF00tballteam5
Olorun
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
55W - 47L
1,445 Elo+
Party 2
Team Averages
Level 52
1,508 SR
1,451 Elo+

VS

Team Averages
Level 80
1,538 SR
1,466 Elo+
Ymir
Ymir
Butt_Swagginton
Ymir
Level 82
God Stats
5W - 5L
1,458 SR
Queue Stats
232W - 233L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Guestmlg564
Danzaburou
Level 107
God Stats
3W - 3L
1,519 SR
Queue Stats
366W - 372L
1,471 Elo+
Party 1
Da Ji
Da Ji
InfinitelyOP
Da Ji
Level 44
God Stats
6W - 5L
1,441 SR
Queue Stats
116W - 104L
1,512 Elo+
Party 1
Hades
Hades
MercifulWrath618
Hades
Level 47
God Stats
2W - 0L
1,669 SR
Queue Stats
60W - 72L
1,366 Elo+
Solo
Hun Batz
Hun Batz
TTVCreativewavxs
Hun Batz
Level 120
God Stats
2W - 2L
1,604 SR
Queue Stats
490W - 481L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 0 / 0
4,693
469
718
3,709
888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Acromite
Danzaburou
6
0 / 4 / 0
4,483
448
356
5,240
1,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
FatherGunto
Cu Chulainn
10
1 / 2 / 0
5,995
600
1,917
6,208
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
FeartheBuddah
Thanatos
8
1 / 3 / 0
5,044
504
3,020
5,834
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 1
5,361
536
1,553
4,490
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,170
517
2,486
3,026
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Guestmlg564
Danzaburou
10
1 / 0 / 4
5,844
584
2,085
3,561
896
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 4
5,702
570
4,185
6,018
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 0 / 1
6,051
605
2,400
3,859
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 0
6,368
637
3,575
4,296
1,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
Danzaburou
Acromite
Danzaburou
0
4
0
0
W
3
1
2
4
L
Cu Chulainn
FatherGunto
Cu Chulainn
1
2
0
0.5
L
Thanatos
FeartheBuddah
Thanatos
1
3
0
0.33
W
Danzaburou
Guestmlg564
Danzaburou
1
0
4
3
W
2
0
4
4
W
3
0
1
3.5
W
2
1
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,564
Damage
14,731
25,481
Taken
20,760
7,506
Mitigated
6,569
9,295
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
718
359
0
1,037
3,709
888
0
215
3,494
0
24,145
L
Danzaburou
Acromite
Danzaburou
356
74
692
344
5,240
1,144
0
1,837
3,403
0
5,791
W
2,486
1,185
0
644
3,026
1,081
0
368
2,658
12,806
0
L
Cu Chulainn
FatherGunto
Cu Chulainn
1,917
643
0
1,895
6,208
2,511
0
0
5,749
0
32,761
L
Thanatos
FeartheBuddah
Thanatos
3,020
209
0
4,253
5,834
1,571
0
1,391
4,443
0
21,261
W
Danzaburou
Guestmlg564
Danzaburou
2,085
1,170
0
1,411
3,561
896
952
157
3,404
0
36,198
W
4,185
841
0
2,760
6,018
1,839
0
941
5,077
0
30,109
W
2,400
272
204
2,949
3,859
1,271
780
244
3,615
26,954
0
W
3,575
973
0
2,454
4,296
1,482
0
0
3,979
0
34,889
L
1,553
615
0
1,074
4,490
1,392
0
1,443
3,047
28,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
29,135
289
Minions Killed
320
0
Camps Cleared
0
857,574
Distance Traveled
953,235
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,693
469
57
6
0
143,942
2
L
Danzaburou
4,483
448
18
2
0
153,358
1
W
Ymir
5,170
517
31
3
0
167,892
3
L
Cu Chulainn
5,995
600
93
9
0
177,752
1
L
Thanatos
5,044
504
56
6
0
211,932
1
W
Danzaburou
5,844
584
82
8
0
179,379
0
W
Da Ji
5,702
570
58
6
0
227,234
2
W
Hades
6,051
605
68
7
0
190,897
2
W
Hun Batz
6,368
637
81
8
0
187,833
1
L
Olorun
5,361
536
65
7
0
170,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role