Player Matchup

Hel
Hel
BuK-LaU-
Hel
Level 140
God Stats
2W - 3L
1,537 SR
Queue Stats
120W - 110L
1,538 Elo+
Party 2
Izanami
Izanami
Dyeoman38
Izanami
Level 49
God Stats
8W - 9L
1,547 SR
Queue Stats
181W - 170L
1,485 Elo+
Party 2
Artio
Artio
ProsciuttoPro92
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 345L
1,426 Elo+
Party 2
Team Averages
Level 93
1,528 SR
1,483 Elo+

VS

Team Averages
Level 84
1,616 SR
1,605 Elo+
Izanami
Izanami
ThickSoQuick
Izanami
Level 27
God Stats
1W - 0L
1,549 SR
Queue Stats
15W - 6L
1,632 Elo+
Party 1
Odin
Odin
boatsofoat
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 37L
1,592 Elo+
Party 1
Merlin
Merlin
oSHOcKED
Merlin
Level 102
God Stats
3W - 0L
1,799 SR
Queue Stats
49W - 35L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,162
560
7,124
8,393
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Dyeoman38
Izanami
10
0 / 3 / 0
6,234
567
3,516
8,494
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 3 / 0
6,080
553
5,191
11,544
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ThickSoQuick
Izanami
12
2 / 0 / 7
7,334
667
5,587
5,673
1,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 0 / 5
7,633
694
7,895
9,992
6,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
oSHOcKED
Merlin
11
3 / 0 / 6
7,275
661
11,121
4,105
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Izanami
Dyeoman38
Izanami
0
3
0
0
L
0
3
0
0
W
Izanami
ThickSoQuick
Izanami
2
0
7
5.5
W
4
0
5
6.5
W
Merlin
oSHOcKED
Merlin
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
24,603
28,431
Taken
19,770
16,185
Mitigated
9,472
11,545
Healing
4,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,124
407
3,520
3,155
8,393
4,223
0
3,704
4,689
21,641
0
L
Izanami
Dyeoman38
Izanami
3,516
1,661
0
1,452
8,494
3,354
0
3,740
4,754
0
24,918
L
5,191
573
584
2,834
11,544
8,608
0
4,012
7,532
10,991
0
W
Izanami
ThickSoQuick
Izanami
5,587
4,479
0
307
5,673
1,818
174
3,765
1,757
0
19,304
W
7,895
1,629
469
3,511
9,992
6,359
30
5,577
3,970
0
18,301
W
Merlin
oSHOcKED
Merlin
11,121
133
0
694
4,105
1,295
0
2,567
1,367
35,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,476
Gold Earned
22,242
110
Minions Killed
128
3
Camps Cleared
6
602,310
Distance Traveled
605,544
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,162
560
31
3
1
205,319
2
L
Izanami
6,234
567
64
6
2
187,474
3
L
Artio
6,080
553
15
1
0
209,517
5
W
Izanami
7,334
667
52
5
1
201,046
0
W
Odin
7,633
694
21
2
2
194,967
2
W
Merlin
7,275
661
55
5
3
209,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role