Player Matchup

Fenrir
Fenrir
HiOnTheLow
Fenrir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 79L
1,350 Elo+
Party 1
Gilgamesh
Gilgamesh
SoulBlaze1025
Gilgamesh
Level 100
God Stats
7W - 11L
1,356 SR
Queue Stats
420W - 422L
1,364 Elo+
Solo
Olorun
Olorun
SpeedoDad
Olorun
Level 89
God Stats
19W - 11L
1,578 SR
Queue Stats
76W - 82L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
Level 47
God Stats
42W - 49L
1,483 SR
Queue Stats
119W - 163L
1,383 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Xylvian
Cu Chulainn
Level 101
God Stats
5W - 6L
1,508 SR
Queue Stats
151W - 198L
1,354 Elo+
Party 3
Team Averages
Level 92
1,485 SR
1,370 Elo+

VS

Team Averages
Level 79
1,515 SR
1,362 Elo+
Thanatos
Thanatos
JonPrankEm
Thanatos
Level 92
God Stats
7W - 9L
1,530 SR
Queue Stats
46W - 56L
1,408 Elo+
Party 2
Scylla
Scylla
LilKolorblind
Scylla
Level 113
God Stats
6W - 7L
1,520 SR
Queue Stats
58W - 65L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
PizzaLizzard
Jing Wei
Level 43
God Stats
5W - 3L
1,600 SR
Queue Stats
17W - 23L
1,346 Elo+
Party 2
Ymir
Ymir
SpinningPringle
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,332 Elo+
Party 2
Nike
Nike
dahbowman
Nike
Level 87
God Stats
12W - 17L
1,424 SR
Queue Stats
120W - 140L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HiOnTheLow
Fenrir
9
4 / 1 / 1
5,589
559
4,173
6,224
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SoulBlaze1025
Gilgamesh
9
1 / 0 / 6
5,692
569
5,020
5,978
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
SpeedoDad
Olorun
10
4 / 0 / 3
5,774
577
3,840
4,666
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
9
3 / 1 / 1
5,647
565
3,423
3,334
901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Xylvian
Cu Chulainn
9
1 / 0 / 1
5,573
557
2,851
3,888
2,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JonPrankEm
Thanatos
9
1 / 4 / 1
5,434
543
3,521
8,727
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 0
5,315
532
1,152
4,342
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
PizzaLizzard
Jing Wei
8
0 / 2 / 0
4,798
480
2,838
3,962
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,716
472
3,350
8,453
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
6
0 / 1 / 1
4,503
450
1,521
2,467
1,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HiOnTheLow
Fenrir
4
1
1
4.5
L
Thanatos
JonPrankEm
Thanatos
1
4
1
0.38
L
1
2
0
0.5
L
Jing Wei
PizzaLizzard
Jing Wei
0
2
0
0
W
Gilgamesh
SoulBlaze1025
Gilgamesh
1
0
6
4
W
Olorun
SpeedoDad
Olorun
4
0
3
5.5
L
0
4
0
0
W
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
3
1
1
3.5
W
Cu Chulainn
Xylvian
Cu Chulainn
1
0
1
1.5
L
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,307
Damage
12,382
24,090
Taken
27,951
9,730
Mitigated
9,232
9,235
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HiOnTheLow
Fenrir
4,173
874
0
2,451
6,224
1,952
0
753
5,382
0
25,249
L
Thanatos
JonPrankEm
Thanatos
3,521
1,134
0
4,801
8,727
2,339
0
1,835
6,742
0
23,262
L
1,152
58
0
1,064
4,342
1,212
0
2,113
2,190
19,128
0
L
Jing Wei
PizzaLizzard
Jing Wei
2,838
2,381
0
713
3,962
1,046
0
1,069
2,893
0
20,248
W
Gilgamesh
SoulBlaze1025
Gilgamesh
5,020
1,349
384
2,507
5,978
2,387
0
1,582
4,396
0
20,153
W
Olorun
SpeedoDad
Olorun
3,840
2,345
203
1,847
4,666
1,893
0
1,768
2,898
19,403
3,387
L
3,350
373
96
1,107
8,453
3,588
0
2,251
6,202
16,377
0
W
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
3,423
295
0
460
3,334
901
423
305
2,932
25,797
0
W
Cu Chulainn
Xylvian
Cu Chulainn
2,851
357
0
1,383
3,888
2,597
514
0
3,680
3,771
21,525
L
Nike
1,521
50
0
704
2,467
1,047
0
27
2,343
0
13,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,275
Gold Earned
24,766
234
Minions Killed
198
0
Camps Cleared
0
962,022
Distance Traveled
906,804
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,589
559
46
5
0
226,688
0
L
Thanatos
5,434
543
50
5
0
204,989
3
L
Scylla
5,315
532
47
5
0
201,547
2
L
Jing Wei
4,798
480
44
4
0
180,537
0
W
Gilgamesh
5,692
569
35
4
0
201,649
2
W
Olorun
5,774
577
48
5
0
182,340
1
L
Ymir
4,716
472
29
3
0
161,545
0
W
Morgan Le Fay
5,647
565
52
5
0
193,313
3
W
Cu Chulainn
5,573
557
53
5
0
158,032
1
L
Nike
4,503
450
28
3
0
158,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role