Player Matchup

Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
EpicPyroTeddy
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,416 Elo+
Solo
Sobek
Sobek
Gannikis
Sobek
Level 81
God Stats
2W - 3L
1,446 SR
Queue Stats
179W - 199L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Pelangocho
Kuzenbo
Level 158
God Stats
11W - 11L
1,501 SR
Queue Stats
1,054W - 1,090L
1,466 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,468 Elo+

VS

Team Averages
Level 126
1,415 SR
1,461 Elo+
Osiris
Osiris
HmanLive
Osiris
Level 151
God Stats
1W - 0L
1,372 SR
Queue Stats
144W - 138L
1,477 Elo+
Party 1
Khepri
Khepri
OmegaRed422
Khepri
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,442 Elo+
Party 1
He Bo
He Bo
RubénHM
He Bo
Level 156
God Stats
1W - 3L
1,066 SR
Queue Stats
201W - 235L
1,438 Elo+
Solo
Thanatos
Thanatos
SleepyMamba
Thanatos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,489 Elo+
Solo
Artemis
Artemis
zXstevefrenchXz
Artemis
Level 95
God Stats
3W - 1L
1,637 SR
Queue Stats
280W - 293L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 5 / 7
11,858
741
15,330
12,414
7,017
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
 
Chernobog
18
4 / 6 / 11
11,302
706
17,773
14,856
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
EpicPyroTeddy
Danzaburou
19
5 / 2 / 10
12,247
765
15,586
13,328
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Gannikis
Sobek
18
5 / 5 / 11
11,833
740
8,969
25,786
37,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Pelangocho
Kuzenbo
18
0 / 5 / 18
10,705
669
8,321
26,151
51,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HmanLive
Osiris
19
3 / 3 / 18
11,156
697
12,553
18,077
23,933
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
19
2 / 3 / 12
12,070
754
5,592
18,851
27,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
RubénHM
He Bo
17
4 / 5 / 9
11,470
717
17,638
12,364
6,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
SleepyMamba
Thanatos
20
10 / 6 / 8
12,514
782
14,577
17,986
8,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 4 / 19
12,017
751
28,506
13,967
8,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
88
21
Kills
22
23
Deaths
21
57
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
5
7
2.1
L
Chernobog
 
Chernobog
4
6
11
1.58
L
Danzaburou
EpicPyroTeddy
Danzaburou
5
2
10
5
L
Sobek
Gannikis
Sobek
5
5
11
2.1
W
Osiris
HmanLive
Osiris
3
3
18
4
W
Khepri
2
3
12
2.67
L
Kuzenbo
Pelangocho
Kuzenbo
0
5
18
1.8
W
He Bo
RubénHM
He Bo
4
5
9
1.7
W
Thanatos
SleepyMamba
Thanatos
10
6
8
2.33
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,979
Damage
78,866
92,535
Taken
81,245
109,610
Mitigated
74,191
26,209
Healing
33,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,330
508
821
2,749
12,414
7,017
1,029
2,484
9,930
37,916
0
L
Chernobog
 
Chernobog
17,773
12,600
1,463
1,542
14,856
6,865
2,198
4,066
10,790
0
36,144
L
Danzaburou
EpicPyroTeddy
Danzaburou
15,586
4,999
749
5,224
13,328
6,823
1,264
2,782
10,546
0
28,068
L
Sobek
Gannikis
Sobek
8,969
998
1,975
5,442
25,786
37,693
56
6,672
19,114
21,820
0
W
Osiris
HmanLive
Osiris
12,553
2,001
3,491
4,649
18,077
23,933
57
4,753
13,324
0
27,517
W
Khepri
5,592
289
886
2,186
18,851
27,185
248
7,002
11,849
16,933
0
L
Kuzenbo
Pelangocho
Kuzenbo
8,321
2,096
1,483
4,761
26,151
51,212
441
7,226
18,925
16,843
0
W
He Bo
RubénHM
He Bo
17,638
916
4,079
3,096
12,364
6,338
685
5,467
6,897
41,129
0
W
Thanatos
SleepyMamba
Thanatos
14,577
2,955
698
9,377
17,986
8,697
1,766
8,114
9,872
0
32,442
W
28,506
16,447
1,827
3,668
13,967
8,038
2,972
7,284
6,683
0
54,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,945
Gold Earned
59,227
165
Minions Killed
180
0
Camps Cleared
0
1,365,468
Distance Traveled
1,470,815
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,858
741
52
3
0
253,785
3
L
Chernobog
11,302
706
51
3
0
257,378
2
L
Danzaburou
12,247
765
35
2
0
283,849
3
L
Sobek
11,833
740
15
1
0
276,377
1
W
Osiris
11,156
697
23
1
0
312,801
2
W
Khepri
12,070
754
21
1
0
298,515
0
L
Kuzenbo
10,705
669
12
1
0
294,079
5
W
He Bo
11,470
717
45
3
0
288,673
3
W
Thanatos
12,514
782
32
2
0
287,543
0
W
Artemis
12,017
751
59
4
0
283,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role