Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Harlem2kBoss
Cabrakan
Level 111
God Stats
1W - 8L
1,195 SR
Queue Stats
543W - 594L
1,385 Elo+
Party 1
Khepri
Khepri
MilkyWay08
Khepri
Level 68
God Stats
3W - 4L
1,417 SR
Queue Stats
41W - 42L
1,470 Elo+
Solo
Sol
Sol
Paranoidslayer9
Sol
Level 114
God Stats
7W - 5L
1,677 SR
Queue Stats
194W - 228L
1,388 Elo+
Party 1
Cliodhna
Cliodhna
YaStepDad22
Cliodhna
Level 85
God Stats
11W - 16L
1,477 SR
Queue Stats
270W - 346L
1,366 Elo+
Party 1
Team Averages
Level 101
1,453 SR
1,422 Elo+

VS

Team Averages
Level 111
1,500 SR
1,467 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ImThe--One
Hades
Level 104
God Stats
3W - 2L
1,424 SR
Queue Stats
31W - 33L
1,457 Elo+
Party 3
Mercury
Mercury
Leobolics
Mercury
Level 106
God Stats
68W - 60L
1,576 SR
Queue Stats
528W - 549L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Mordecai-Reborn
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 246L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 4 / 4
8,651
541
6,934
10,039
2,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Harlem2kBoss
Cabrakan
13
3 / 2 / 8
8,285
518
8,152
9,946
9,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
MilkyWay08
Khepri
10
1 / 3 / 5
6,680
418
2,648
8,157
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 3 / 0
9,161
573
5,684
6,750
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
YaStepDad22
Cliodhna
13
6 / 5 / 2
8,253
516
8,499
13,920
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
3 / 5 / 0
8,143
509
4,989
10,422
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
 
Charybdis
12
2 / 5 / 5
7,534
471
8,086
9,520
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
15
6 / 1 / 0
9,412
588
8,052
8,990
3,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Leobolics
Mercury
14
2 / 5 / 7
8,622
539
9,244
11,779
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
12
4 / 5 / 2
7,480
468
4,843
12,753
8,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
21
Kills
17
17
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
4
4
2
W
Erlang Shen
 
Erlang Shen
3
5
0
0.6
W
Charybdis
 
Charybdis
2
5
5
0.9
L
Cabrakan
Harlem2kBoss
Cabrakan
3
2
8
3.5
W
Hades
6
1
0
6
W
Mercury
Leobolics
Mercury
2
5
7
1.1
L
Khepri
MilkyWay08
Khepri
1
3
5
1.17
W
Sylvanus
4
5
2
1
L
5
3
0
1.67
L
Cliodhna
YaStepDad22
Cliodhna
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
35,214
48,812
Taken
53,464
21,845
Mitigated
23,452
15,667
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,934
3,703
0
3,891
10,039
2,268
958
2,798
7,241
0
48,361
W
Erlang Shen
 
Erlang Shen
4,989
2,625
0
1,399
10,422
4,425
1,331
5,290
5,062
0
42,510
W
Charybdis
 
Charybdis
8,086
3,503
0
1,326
9,520
2,930
1,147
2,153
7,327
0
45,371
L
Cabrakan
Harlem2kBoss
Cabrakan
8,152
1,420
0
3,095
9,946
9,134
99
1,856
8,090
43,363
0
W
Hades
8,052
423
184
4,942
8,990
3,734
902
4,460
4,332
54,734
0
W
Mercury
Leobolics
Mercury
9,244
5,029
0
525
11,779
3,533
0
1,518
10,261
0
60,749
L
Khepri
MilkyWay08
Khepri
2,648
357
0
1,575
8,157
4,044
0
1,255
6,902
16,546
0
W
Sylvanus
4,843
2,239
662
1,987
12,753
8,830
630
2,847
9,866
15,657
6,551
L
5,684
1,495
0
2,381
6,750
2,214
323
4,213
2,537
54,901
0
L
Cliodhna
YaStepDad22
Cliodhna
8,499
2,737
0
4,725
13,920
4,185
0
2,026
11,894
0
42,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
41,191
421
Minions Killed
414
0
Camps Cleared
0
1,342,112
Distance Traveled
1,449,744
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,651
541
116
7
0
275,348
7
W
Erlang Shen
8,143
509
75
5
0
293,980
6
W
Charybdis
7,534
471
71
4
0
253,092
1
L
Cabrakan
8,285
518
87
5
0
266,072
6
W
Hades
9,412
588
120
8
0
315,989
7
W
Mercury
8,622
539
105
7
0
322,272
2
L
Khepri
6,680
418
18
1
0
213,851
4
W
Sylvanus
7,480
468
43
3
0
264,411
4
L
Sol
9,161
573
128
8
0
283,805
2
L
Cliodhna
8,253
516
72
5
0
303,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role