Player Matchup

Cerberus
Cerberus
AnsemThaWise
Cerberus
Level 82
God Stats
26W - 17L
1,622 SR
Queue Stats
744W - 750L
1,423 Elo+
Solo
Scylla
Scylla
Cooldashin84
Scylla
Level 60
God Stats
296W - 350L
1,497 SR
Queue Stats
306W - 373L
1,440 Elo+
Solo
Awilix
Awilix
Lord_Faroah
Awilix
Level 126
God Stats
11W - 16L
1,410 SR
Queue Stats
554W - 571L
1,466 Elo+
Party 3
Medusa
Medusa
REDRUMKILL
Medusa
Level 160
God Stats
17W - 29L
1,387 SR
Queue Stats
199W - 209L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
therealilmermaid
Baron Samedi
Level 69
God Stats
36W - 30L
1,544 SR
Queue Stats
450W - 506L
1,461 Elo+
Party 3
Team Averages
Level 99
1,492 SR
1,444 Elo+

VS

Team Averages
Level 110
1,446 SR
1,448 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Atlas2800
Chaac
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 2
Neith
Neith
Dongkong XD
Neith
Level 121
God Stats
10W - 12L
1,401 SR
Queue Stats
221W - 236L
1,426 Elo+
Party 1
Poseidon
Poseidon
MasterMamute
Poseidon
Level 121
God Stats
4W - 5L
1,420 SR
Queue Stats
463W - 476L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
Prince bro357
Jormungandr
Level 71
God Stats
4W - 3L
1,408 SR
Queue Stats
7W - 11L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnsemThaWise
Cerberus
15
3 / 1 / 5
10,288
1,029
7,542
9,865
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
15
7 / 2 / 3
10,527
1,053
8,588
9,174
2,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
15
1 / 6 / 6
9,026
903
7,149
13,484
4,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Medusa
REDRUMKILL
Medusa
15
1 / 9 / 2
9,414
941
6,455
16,473
6,053
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
therealilmermaid
Baron Samedi
16
0 / 6 / 7
9,365
937
9,606
17,035
8,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

183

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
12 / 3 / 6
11,638
1,164
9,857
10,589
4,914
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Atlas2800
Chaac
17
5 / 2 / 15
10,530
1,053
19,038
15,734
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 3 / 13
10,573
1,057
18,667
8,293
3,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
MasterMamute
Poseidon
16
1 / 3 / 11
9,314
931
5,721
5,752
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Prince bro357
Jormungandr
17
2 / 1 / 15
9,655
966
7,528
6,989
7,005
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
12
Kills
24
24
Deaths
12
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
3
6
5
L
Cerberus
AnsemThaWise
Cerberus
3
1
5
5.5
W
Chaac
Atlas2800
Chaac
5
2
15
6.25
L
Scylla
7
2
3
4.25
W
4
3
13
3.5
L
Awilix
1
6
6
0.67
W
Poseidon
MasterMamute
Poseidon
1
3
11
2.17
W
Jormungandr
Prince bro357
Jormungandr
2
1
15
9.5
L
Medusa
REDRUMKILL
Medusa
1
9
2
0.22
L
Baron Samedi
therealilmermaid
Baron Samedi
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
60,811
66,031
Taken
47,357
30,811
Mitigated
30,704
13,418
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,857
3,689
0
401
10,589
4,914
0
4,433
5,100
0
12,916
L
Cerberus
AnsemThaWise
Cerberus
7,542
254
171
1,974
9,865
10,002
0
3,868
5,716
10,179
0
W
Chaac
Atlas2800
Chaac
19,038
2,381
0
4,080
15,734
13,632
0
9,904
5,830
4,576
27,124
L
Scylla
8,588
889
0
643
9,174
2,042
0
1,643
7,404
22,775
0
W
18,667
6,372
0
1,498
8,293
3,237
0
4,632
3,661
0
43,015
L
Awilix
7,149
2,178
0
1,635
13,484
4,709
0
3,170
10,060
0
12,846
W
Poseidon
MasterMamute
Poseidon
5,721
231
0
0
5,752
1,916
0
3,669
2,083
22,770
0
W
Jormungandr
Prince bro357
Jormungandr
7,528
865
0
0
6,989
7,005
0
3,098
3,891
23,135
0
L
Medusa
REDRUMKILL
Medusa
6,455
2,710
0
1,108
16,473
6,053
0
2,718
13,468
0
34,399
L
Baron Samedi
therealilmermaid
Baron Samedi
9,606
551
1,330
6,557
17,035
8,005
0
3,908
12,662
37,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
51,710
167
Minions Killed
175
8
Camps Cleared
6
887,052
Distance Traveled
970,726
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,638
1,164
7
1
3
218,088
0
L
Cerberus
10,288
1,029
10
1
0
171,713
0
W
Chaac
10,530
1,053
40
4
0
206,509
0
L
Scylla
10,527
1,053
30
3
0
193,457
1
W
Neith
10,573
1,057
46
5
2
175,605
2
L
Awilix
9,026
903
8
1
4
206,507
1
W
Poseidon
9,314
931
55
6
1
186,395
0
W
Jormungandr
9,655
966
27
3
0
184,129
0
L
Medusa
9,414
941
52
5
3
150,204
1
L
Baron Samedi
9,365
937
67
7
1
165,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role