Player Matchup

Susano
Susano
Halflifegunnar
Susano
Level 14
God Stats
7W - 3L
1,772 SR
Queue Stats
10W - 12L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
ODINSxCHAMPION
Sun Wukong
Level 119
God Stats
1W - 0L
1,723 SR
Queue Stats
112W - 132L
1,393 Elo+
Party 1
Merlin
Merlin
SharpestMarble
Merlin
Level 12
God Stats
5W - 1L
1,610 SR
Queue Stats
5W - 1L
1,702 Elo+
Party 1
Team Averages
Level 48
1,702 SR
1,476 Elo+

VS

Team Averages
Level 89
1,304 SR
1,384 Elo+
Bacchus
Bacchus
 
Bacchus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Unknown Wh1sper
Neith
Level 139
God Stats
9W - 16L
1,404 SR
Queue Stats
326W - 429L
1,336 Elo+
Party 2
Discordia
Discordia
tsmbk
Discordia
Level 34
God Stats
1W - 3L
1,007 SR
Queue Stats
26W - 41L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 8
12,680
746
11,168
17,438
6,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ODINSxCHAMPION
Sun Wukong
18
9 / 3 / 6
13,558
798
15,264
18,018
18,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 7 / 10
10,214
601
5,293
11,683
7,860
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 8 / 10
11,225
660
12,949
20,119
20,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
16 / 6 / 3
13,613
801
21,506
17,415
6,499
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
tsmbk
Discordia
6
0 / 2 / 1
8,555
503
288
1,304
243
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
16
Kills
19
20
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
8
10
1
W
7
10
8
1.1
W
Sun Wukong
ODINSxCHAMPION
Sun Wukong
9
3
6
4
W
0
7
10
0.71
L
16
6
3
2.92
L
Discordia
tsmbk
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
34,743
47,139
Taken
38,838
32,864
Mitigated
27,465
12,224
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,949
1,997
0
864
20,119
20,723
712
2,752
16,781
32,380
0
W
11,168
3,774
0
2,516
17,438
6,407
1,113
6,175
11,263
0
33,331
W
Sun Wukong
ODINSxCHAMPION
Sun Wukong
15,264
4,138
0
7,848
18,018
18,597
388
5,276
12,742
340
60,229
W
5,293
1,377
596
1,264
11,683
7,860
767
2,632
9,051
21,468
0
L
21,506
11,108
0
7,146
17,415
6,499
2,269
2,950
13,760
0
57,466
L
Discordia
tsmbk
Discordia
288
0
0
23
1,304
243
0
65
1,181
1,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
33,393
163
Minions Killed
126
7
Camps Cleared
3
826,868
Distance Traveled
524,125
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,225
660
47
3
1
250,413
0
W
Susano
12,680
746
36
2
4
270,337
0
W
Sun Wukong
13,558
798
88
5
2
315,810
3
W
Merlin
10,214
601
39
2
1
240,721
3
L
Neith
13,613
801
78
5
2
246,719
2
L
Discordia
8,555
503
1
0
0
26,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role