Player Matchup

Hachiman
Hachiman
Defraindub
Hachiman
Level 7
God Stats
0W - 8L
1,041 SR
Queue Stats
0W - 11L
940 Elo+
Party 1
Cupid
Cupid
ReaLLuv247
Cupid
Level 88
God Stats
9W - 14L
1,361 SR
Queue Stats
29W - 54L
1,253 Elo+
Party 1
Yemoja
Yemoja
Sgt_TeaBaggins
Yemoja
Level 7
God Stats
0W - 6L
1,014 SR
Queue Stats
0W - 6L
940 Elo+
Party 1
Team Averages
Level 34
1,138 SR
1,044 Elo+

VS

Team Averages
Level 43
1,578 SR
1,429 Elo+
Hercules
Hercules
AndrewStorms-
Hercules
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
ImTheDrip37
Scylla
Level 65
God Stats
4W - 0L
1,510 SR
Queue Stats
8W - 6L
1,286 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rounin_Uchiha
Tsukuyomi
Level 23
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Defraindub
Hachiman
16
4 / 2 / 5
12,663
603
12,584
22,805
8,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
17
5 / 6 / 4
13,277
632
20,475
24,036
10,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 4 / 5
12,321
587
8,153
21,532
12,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AndrewStorms-
Hercules
17
5 / 2 / 6
13,579
647
10,916
22,598
24,206
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
4 / 2 / 7
14,004
667
33,566
17,088
6,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Rounin_Uchiha
Tsukuyomi
15
3 / 7 / 4
12,925
615
11,216
19,304
8,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
12
12
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
AndrewStorms-
Hercules
5
2
6
4
L
Hachiman
Defraindub
Hachiman
4
2
5
3.25
W
Scylla
4
2
7
3.75
L
Cupid
5
6
4
1.17
W
Tsukuyomi
Rounin_Uchiha
Tsukuyomi
3
7
4
0.71
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
55,698
68,373
Taken
58,990
31,028
Mitigated
38,766
13,017
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AndrewStorms-
Hercules
10,916
3,486
507
7,453
22,598
24,206
1,200
3,412
19,186
0
29,597
L
Hachiman
Defraindub
Hachiman
12,584
8,611
0
4,350
22,805
8,255
750
11,671
10,488
0
28,935
W
Scylla
33,566
2,066
111
5,553
17,088
6,466
648
2,912
14,176
91,856
0
L
Cupid
20,475
9,105
1,847
4,322
24,036
10,046
687
10,793
12,763
0
67,931
W
Tsukuyomi
Rounin_Uchiha
Tsukuyomi
11,216
2,952
0
329
19,304
8,094
1,077
2,576
16,728
0
36,866
L
8,153
1,724
975
1,523
21,532
12,727
281
9,825
11,195
31,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,261
Gold Earned
40,508
185
Minions Killed
223
4
Camps Cleared
11
1,037,916
Distance Traveled
1,164,473
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,579
647
45
2
0
398,510
0
L
Hachiman
12,663
603
36
2
1
352,792
1
W
Scylla
14,004
667
141
7
10
409,027
0
L
Cupid
13,277
632
106
5
3
362,479
0
W
Tsukuyomi
12,925
615
37
2
1
356,936
0
L
Yemoja
12,321
587
43
2
0
322,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role