Player Matchup

Artemis
Artemis
DarkSorrow2o2
Artemis
Level 40
God Stats
15W - 11L
1,403 SR
Queue Stats
19W - 19L
1,400 Elo+
Party 1
Bellona
Bellona
Noata22
Bellona
Level 29
God Stats
25W - 17L
1,482 SR
Queue Stats
62W - 55L
1,493 Elo+
Party 1
Zeus
Zeus
Qrewcify
Zeus
Level 60
God Stats
25W - 13L
1,561 SR
Queue Stats
97W - 98L
1,456 Elo+
Party 3
Bastet
Bastet
fizzyplayz13
Bastet
Level 28
God Stats
3W - 4L
1,466 SR
Queue Stats
35W - 35L
1,442 Elo+
Party 3
Bacchus
Bacchus
lil money92
Bacchus
Level 107
God Stats
4W - 3L
1,531 SR
Queue Stats
302W - 270L
1,486 Elo+
Party 1
Team Averages
Level 53
1,489 SR
1,455 Elo+

VS

Team Averages
Level 56
1,605 SR
1,476 Elo+
Danzaburou
Danzaburou
DeletusThusFetus
Danzaburou
Level 52
God Stats
15W - 15L
1,547 SR
Queue Stats
90W - 99L
1,474 Elo+
Solo
Osiris
Osiris
Jonethy
Osiris
Level 120
God Stats
1W - 2L
1,686 SR
Queue Stats
99W - 87L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Waythide
Cthulhu
Level 63
God Stats
7W - 8L
1,481 SR
Queue Stats
30W - 35L
1,420 Elo+
Party 2
Thanatos
Thanatos
mfreezy13
Thanatos
Level 18
God Stats
28W - 26L
1,503 SR
Queue Stats
35W - 37L
1,409 Elo+
Party 2
Geb
Geb
znwoT
Geb
Level 26
God Stats
4W - 7L
1,808 SR
Queue Stats
94W - 90L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
6 / 6 / 26
13,696
1,054
29,355
14,367
6,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Noata22
Bellona
20
14 / 3 / 23
14,900
1,146
22,345
17,683
19,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
20
19 / 3 / 20
16,536
1,272
38,952
13,250
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
20
4 / 1 / 26
12,744
980
18,470
9,353
4,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
lil money92
Bacchus
20
7 / 0 / 34
15,429
1,187
11,063
17,142
36,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeletusThusFetus
Danzaburou
18
3 / 13 / 2
12,321
948
13,695
26,131
9,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
Jonethy
Osiris
19
3 / 10 / 8
13,651
1,050
21,108
32,342
29,061
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Waythide
Cthulhu
18
2 / 8 / 5
11,818
909
10,097
24,196
29,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
mfreezy13
Thanatos
18
3 / 10 / 5
12,096
930
9,035
19,702
7,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
znwoT
Geb
18
2 / 9 / 4
12,586
968
14,023
25,709
27,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
37
50
Kills
13
13
Deaths
50
129
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
6
26
3.17
L
Danzaburou
DeletusThusFetus
Danzaburou
3
13
2
0.31
L
Osiris
Jonethy
Osiris
3
10
8
0.7
W
Bellona
Noata22
Bellona
14
3
23
8.5
W
Zeus
19
3
20
9.67
L
Cthulhu
Waythide
Cthulhu
2
8
5
0.56
W
Bastet
4
1
26
17
W
Bacchus
lil money92
Bacchus
7
0
34
24
L
Thanatos
mfreezy13
Thanatos
3
10
5
0.55
L
Geb
znwoT
Geb
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,185
Damage
67,958
71,795
Taken
128,080
73,558
Mitigated
102,592
9,542
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
29,355
14,938
0
818
14,367
6,670
0
5,950
8,417
0
57,259
L
Danzaburou
DeletusThusFetus
Danzaburou
13,695
8,352
0
2,440
26,131
9,266
0
10,564
15,567
0
44,140
L
Osiris
Jonethy
Osiris
21,108
6,854
2,131
1,412
32,342
29,061
0
12,736
19,606
8,581
32,095
W
Bellona
Noata22
Bellona
22,345
9,837
0
290
17,683
19,279
0
7,200
10,483
0
37,448
W
Zeus
38,952
1,537
427
3,248
13,250
7,073
0
5,258
7,992
76,634
0
L
Cthulhu
Waythide
Cthulhu
10,097
896
1,204
1,269
24,196
29,262
0
8,928
15,268
28,483
0
W
Bastet
18,470
1,751
0
2,323
9,353
4,391
0
4,337
5,016
0
28,351
W
Bacchus
lil money92
Bacchus
11,063
1,645
505
1,931
17,142
36,145
0
5,149
11,993
19,322
0
L
Thanatos
mfreezy13
Thanatos
9,035
1,513
0
4,512
19,702
7,332
0
9,129
10,573
0
19,923
L
Geb
znwoT
Geb
14,023
1,213
0
2,785
25,709
27,671
0
8,658
17,051
39,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,305
Gold Earned
62,472
222
Minions Killed
228
13
Camps Cleared
4
1,205,899
Distance Traveled
1,176,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,696
1,054
56
4
5
195,067
0
L
Danzaburou
12,321
948
57
4
3
199,887
0
L
Osiris
13,651
1,050
51
4
1
246,954
0
W
Bellona
14,900
1,146
32
2
2
252,686
0
W
Zeus
16,536
1,272
80
6
6
218,739
0
L
Cthulhu
11,818
909
44
3
0
220,289
0
W
Bastet
12,744
980
27
2
0
289,340
0
W
Bacchus
15,429
1,187
27
2
0
250,067
0
L
Thanatos
12,096
930
22
2
0
259,924
0
L
Geb
12,586
968
54
4
0
249,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role