Player Matchup

Susano
Susano
 
Susano
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Aleavali
Thor
Level 146
God Stats
3W - 3L
1,679 SR
Queue Stats
498W - 327L
1,650 Elo+
Party 1
Merlin
Merlin
ELBRAYAN19
Merlin
Level 145
God Stats
1W - 2L
1,330 SR
Queue Stats
203W - 70L
1,717 Elo+
Party 1
Artio
Artio
SPXHelogranJr
Artio
Level 65
God Stats
2W - 2L
1,549 SR
Queue Stats
175W - 95L
1,588 Elo+
Party 1
Skadi
Skadi
xNightmare22
Skadi
Level 123
God Stats
2W - 1L
1,909 SR
Queue Stats
54W - 19L
1,736 Elo+
Party 1
Team Averages
Level 123
1,593 SR
1,638 Elo+

VS

Team Averages
Level 134
1,578 SR
1,624 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CacOsva
Achilles
Level 148
God Stats
8W - 8L
1,593 SR
Queue Stats
208W - 228L
1,528 Elo+
Solo
Anhur
Anhur
iLoquillo
Anhur
Level 156
God Stats
1W - 0L
1,640 SR
Queue Stats
40W - 5L
1,968 Elo+
Party 2
Olorun
Olorun
zeusvid4loka
Olorun
Level 156
God Stats
1W - 1L
1,657 SR
Queue Stats
120W - 107L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 3 / 0
5,490
549
5,607
8,356
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
8
1 / 3 / 0
5,037
504
4,534
6,583
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ELBRAYAN19
Merlin
10
0 / 2 / 1
5,491
549
3,325
3,143
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 4
4,615
462
3,067
10,528
3,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 0
5,760
576
4,544
6,868
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 1 / 5
6,993
699
6,894
6,743
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
10
3 / 1 / 6
5,916
592
4,072
7,990
3,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
CacOsva
Achilles
11
1 / 1 / 3
6,237
624
5,764
8,169
4,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
iLoquillo
Anhur
10
2 / 1 / 3
5,905
591
3,726
5,267
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
10
2 / 1 / 1
6,064
606
3,360
4,553
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
0
0.33
W
Nemesis
 
Nemesis
6
1
5
8.5
W
Athena
 
Athena
3
1
6
6
L
Thor
1
3
0
0.33
W
Achilles
CacOsva
Achilles
1
1
3
2.5
L
Merlin
ELBRAYAN19
Merlin
0
2
1
0.25
L
0
3
4
0.67
W
Anhur
iLoquillo
Anhur
2
1
3
3.5
L
3
3
0
1
W
Olorun
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,077
Damage
23,816
35,478
Taken
32,722
11,022
Mitigated
12,831
11,935
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,607
1,629
0
2,359
8,356
3,149
0
221
7,612
0
29,226
W
Nemesis
 
Nemesis
6,894
3,520
0
2,568
6,743
2,313
0
1,286
5,382
0
36,765
W
Athena
 
Athena
4,072
1,303
180
2,135
7,990
3,416
0
2,252
5,698
17,831
0
L
Thor
4,534
1,993
0
1,442
6,583
1,943
0
1,776
4,727
0
24,354
W
Achilles
CacOsva
Achilles
5,764
1,282
0
3,274
8,169
4,247
0
0
7,665
0
29,332
L
Merlin
ELBRAYAN19
Merlin
3,325
589
0
381
3,143
774
0
616
2,527
35,790
0
L
3,067
526
902
4,476
10,528
3,911
0
3,331
7,197
10,663
0
W
Anhur
iLoquillo
Anhur
3,726
2,255
0
1,799
5,267
1,167
728
824
4,443
0
30,700
L
4,544
2,000
360
2,015
6,868
1,245
187
851
6,017
0
37,955
W
Olorun
3,360
2,002
117
2,315
4,553
1,688
978
2,030
2,523
32,561
3,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
31,115
281
Minions Killed
319
0
Camps Cleared
0
978,071
Distance Traveled
1,061,170
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,490
549
59
6
0
207,212
1
W
Nemesis
6,993
699
74
7
0
232,047
4
W
Athena
5,916
592
24
2
0
232,846
1
L
Thor
5,037
504
51
5
0
207,640
1
W
Achilles
6,237
624
73
7
0
215,384
3
L
Merlin
5,491
549
87
9
0
201,533
4
L
Artio
4,615
462
11
1
0
185,160
1
W
Anhur
5,905
591
72
7
0
175,295
1
L
Skadi
5,760
576
73
7
0
176,526
3
W
Olorun
6,064
606
76
8
0
205,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role