Player Matchup

Tyr
Tyr
CandyGorilla92
Tyr
Level 147
God Stats
7W - 8L
1,506 SR
Queue Stats
587W - 576L
1,564 Elo+
Solo
Eset
Eset
DONKYBRO6996
Eset
Level 126
God Stats
2W - 1L
1,499 SR
Queue Stats
84W - 90L
1,572 Elo+
Party 2
Bacchus
Bacchus
HDxZambiezz
Bacchus
Level 126
God Stats
1W - 2L
1,414 SR
Queue Stats
117W - 96L
1,639 Elo+
Party 2
Bastet
Bastet
Javii100901
Bastet
Level 100
God Stats
5W - 3L
1,522 SR
Queue Stats
279W - 271L
1,586 Elo+
Solo
Kumbhakarna
Kumbhakarna
Muffled Legend
Kumbhakarna
Level 142
God Stats
2W - 0L
1,737 SR
Queue Stats
132W - 124L
1,583 Elo+
Party 2
Team Averages
Level 128
1,535 SR
1,589 Elo+

VS

Team Averages
Level 79
1,565 SR
1,784 Elo+
King Arthur
King Arthur
BakaDotExe
King Arthur
Level 118
God Stats
0W - 2L
1,251 SR
Queue Stats
84W - 82L
1,513 Elo+
Solo
Da Ji
Da Ji
BotchedKingTut
Da Ji
Level 77
God Stats
3W - 2L
1,712 SR
Queue Stats
79W - 21L
1,826 Elo+
Party 1
Hachiman
Hachiman
MontyRafy
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 23L
1,840 Elo+
Party 1
Ares
Ares
detreme360
Ares
Level 69
God Stats
2W - 1L
1,863 SR
Queue Stats
57W - 12L
1,919 Elo+
Party 1
Loki
Loki
zSpartan97
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 23L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 14
12,056
804
19,539
23,841
31,888
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
12 / 5 / 17
12,604
840
23,652
17,975
8,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
HDxZambiezz
Bacchus
19
8 / 3 / 23
12,290
819
17,456
20,138
36,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
18
5 / 3 / 20
11,188
746
13,352
11,272
4,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Muffled Legend
Kumbhakarna
18
1 / 3 / 27
11,373
758
8,343
24,526
28,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BakaDotExe
King Arthur
18
1 / 7 / 9
10,263
684
18,641
25,946
32,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 8 / 4
10,773
718
12,525
15,952
11,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MontyRafy
Hachiman
16
4 / 6 / 7
10,302
687
20,702
17,060
8,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 8
10,870
725
14,839
20,974
28,483
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 8 / 6
9,474
632
13,552
14,472
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
34
Kills
17
17
Deaths
34
101
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BakaDotExe
King Arthur
1
7
9
0.79
L
6
8
4
1
W
8
3
14
5
W
12
5
17
4.1
W
Bacchus
HDxZambiezz
Bacchus
8
3
23
6.5
W
Bastet
5
3
20
5
L
Hachiman
MontyRafy
Hachiman
4
6
7
1.25
W
Kumbhakarna
Muffled Legend
Kumbhakarna
1
3
27
4.83
L
3
5
8
1.4
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,342
Damage
80,259
97,752
Taken
94,404
108,995
Mitigated
90,215
38,473
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BakaDotExe
King Arthur
18,641
2,942
783
5,510
25,946
32,516
215
12,619
12,942
555
29,302
L
12,525
1,703
379
1,645
15,952
11,084
0
8,962
6,713
0
15,024
W
19,539
1,936
700
8,610
23,841
31,888
997
4,135
18,651
0
36,800
W
23,652
1,164
5,337
4,102
17,975
8,097
898
2,063
15,628
40,637
0
W
Bacchus
HDxZambiezz
Bacchus
17,456
2,236
4,907
4,968
20,138
36,116
657
4,618
15,030
26,101
0
W
Bastet
13,352
3,613
2,550
2,606
11,272
4,651
1,024
665
9,949
0
23,918
L
Hachiman
MontyRafy
Hachiman
20,702
11,847
253
5,800
17,060
8,603
978
9,348
7,243
0
36,119
W
Kumbhakarna
Muffled Legend
Kumbhakarna
8,343
737
1,505
3,188
24,526
28,243
707
3,874
19,665
16,122
0
L
14,839
640
951
4,344
20,974
28,483
0
10,720
9,958
19,780
0
L
13,552
824
554
2,099
14,472
9,529
165
7,802
6,490
0
29,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,511
Gold Earned
51,682
141
Minions Killed
113
0
Camps Cleared
0
1,433,507
Distance Traveled
1,216,220
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,263
684
26
2
0
246,834
3
L
Da Ji
10,773
718
8
1
0
227,243
1
W
Tyr
12,056
804
52
3
0
283,888
0
W
Eset
12,604
840
31
2
0
293,505
0
W
Bacchus
12,290
819
15
1
0
280,428
0
W
Bastet
11,188
746
21
1
0
282,226
2
L
Hachiman
10,302
687
40
3
0
247,107
0
W
Kumbhakarna
11,373
758
22
1
0
293,460
0
L
Ares
10,870
725
11
1
0
253,395
1
L
Loki
9,474
632
28
2
0
241,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role