Player Matchup

Janus
Janus
Invisibla
Janus
Level 89
God Stats
0W - 3L
1,312 SR
Queue Stats
138W - 172L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
Landman225
Xing Tian
Level 140
God Stats
3W - 3L
1,657 SR
Queue Stats
125W - 148L
1,518 Elo+
Party 1
Neith
Neith
THEYKILLEDBRIAN
Neith
Level 87
God Stats
2W - 4L
1,328 SR
Queue Stats
17W - 25L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
itzrickymayne
Gilgamesh
Level 147
God Stats
6W - 8L
1,561 SR
Queue Stats
190W - 234L
1,521 Elo+
Party 1
Thor
Thor
xRvzor
Thor
Level 82
God Stats
1W - 1L
1,380 SR
Queue Stats
7W - 7L
1,575 Elo+
Party 1
Team Averages
Level 109
1,448 SR
1,510 Elo+

VS

Team Averages
Level 83
1,519 SR
1,510 Elo+
Bastet
Bastet
BTSM6827
Bastet
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 173L
1,570 Elo+
Solo
Serqet
Serqet
Jah-Ramen
Serqet
Level 127
God Stats
5W - 3L
1,505 SR
Queue Stats
668W - 611L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
MrMuselk456
Sylvanus
Level 84
God Stats
17W - 18L
1,553 SR
Queue Stats
234W - 220L
1,577 Elo+
Party 2
Artemis
Artemis
OxygenatedMe
Artemis
Level 123
God Stats
13W - 8L
1,701 SR
Queue Stats
300W - 304L
1,406 Elo+
Solo
Discordia
Discordia
bayosfart
Discordia
Level 33
God Stats
1W - 2L
1,334 SR
Queue Stats
33W - 36L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Invisibla
Janus
8
0 / 7 / 0
4,749
475
2,128
5,953
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Landman225
Xing Tian
10
1 / 1 / 0
4,966
497
2,294
5,915
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 5 / 0
5,056
506
2,881
6,382
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
itzrickymayne
Gilgamesh
8
1 / 4 / 1
4,964
496
3,545
8,283
3,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
xRvzor
Thor
10
1 / 2 / 1
5,392
539
1,089
6,635
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BTSM6827
Bastet
12
10 / 0 / 1
7,397
740
7,839
6,471
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Jah-Ramen
Serqet
9
1 / 0 / 8
5,995
600
3,771
7,911
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
MrMuselk456
Sylvanus
10
0 / 2 / 3
6,075
608
4,098
6,903
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
OxygenatedMe
Artemis
12
7 / 1 / 3
7,208
721
7,661
5,315
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
bayosfart
Discordia
11
1 / 1 / 3
6,402
640
1,799
2,579
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
19
19
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
BTSM6827
Bastet
10
0
1
10.5
L
Janus
Invisibla
Janus
0
7
0
0
W
Serqet
Jah-Ramen
Serqet
1
0
8
5
L
Xing Tian
Landman225
Xing Tian
1
1
0
1
W
Sylvanus
MrMuselk456
Sylvanus
0
2
3
0.75
W
Artemis
OxygenatedMe
Artemis
7
1
3
8.5
L
1
5
0
0.2
W
Discordia
bayosfart
Discordia
1
1
3
2.5
L
Gilgamesh
itzrickymayne
Gilgamesh
1
4
1
0.38
L
Thor
xRvzor
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,937
Damage
25,168
33,168
Taken
29,179
11,305
Mitigated
10,737
8,107
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BTSM6827
Bastet
7,839
2,340
0
1,916
6,471
2,202
0
1,420
4,977
0
37,731
L
Janus
Invisibla
Janus
2,128
215
0
230
5,953
893
0
454
5,233
23,572
0
W
Serqet
Jah-Ramen
Serqet
3,771
1,323
0
1,458
7,911
2,991
76
1,107
6,659
0
15,348
L
Xing Tian
Landman225
Xing Tian
2,294
0
0
818
5,915
3,245
0
2,767
3,016
22,075
0
W
Sylvanus
MrMuselk456
Sylvanus
4,098
1,513
0
2,748
6,903
3,103
586
1,514
5,093
26,583
7,434
W
Artemis
OxygenatedMe
Artemis
7,661
4,567
0
2,457
5,315
1,605
910
61
5,254
0
43,890
L
2,881
1,237
25
1,072
6,382
1,546
0
0
6,382
0
19,734
W
Discordia
bayosfart
Discordia
1,799
159
0
647
2,579
836
470
424
2,085
33,507
0
L
Gilgamesh
itzrickymayne
Gilgamesh
3,545
558
173
2,526
8,283
3,664
0
517
7,610
3,004
8,836
L
Thor
xRvzor
Thor
1,089
191
186
3,077
6,635
1,957
0
1,072
5,296
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
33,077
232
Minions Killed
329
0
Camps Cleared
0
1,001,423
Distance Traveled
962,387
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,397
740
70
7
0
225,150
3
L
Janus
4,749
475
59
6
0
187,845
5
W
Serqet
5,995
600
28
3
0
209,119
0
L
Xing Tian
4,966
497
45
5
0
205,043
4
W
Sylvanus
6,075
608
63
6
0
165,225
0
W
Artemis
7,208
721
85
9
0
172,111
5
L
Neith
5,056
506
37
4
0
193,765
3
W
Discordia
6,402
640
83
8
0
190,782
3
L
Gilgamesh
4,964
496
25
3
0
190,887
3
L
Thor
5,392
539
66
7
0
223,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role