Player Matchup

Sun Wukong
Sun Wukong
ACM1PTSeguro
Sun Wukong
Level 46
God Stats
20W - 8L
1,686 SR
Queue Stats
45W - 27L
1,600 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OpresorDrago
Ah Muzen Cab
Level 29
God Stats
7W - 1L
1,556 SR
Queue Stats
21W - 11L
1,636 Elo+
Party 2
Vulcan
Vulcan
OpresorDyKol
Vulcan
Level 39
God Stats
2W - 0L
1,825 SR
Queue Stats
20W - 9L
1,635 Elo+
Party 2
Team Averages
Level 38
1,689 SR
1,624 Elo+

VS

Team Averages
Level 78
1,453 SR
1,422 Elo+
Zeus
Zeus
Sifustorm
Zeus
Level 86
God Stats
0W - 1L
1,281 SR
Queue Stats
17W - 27L
1,445 Elo+
Party 1
Chaac
Chaac
TheRealMudkip
Chaac
Level 82
God Stats
10W - 12L
1,538 SR
Queue Stats
64W - 82L
1,448 Elo+
Party 1
Loki
Loki
disturbedninja9
Loki
Level 67
God Stats
13W - 7L
1,540 SR
Queue Stats
99W - 166L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACM1PTSeguro
Sun Wukong
12
2 / 1 / 7
8,825
679
6,784
11,794
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
OpresorDrago
Ah Muzen Cab
15
5 / 1 / 6
9,651
742
10,597
8,171
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
15
6 / 0 / 5
9,458
728
9,923
5,940
3,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 3 / 0
7,360
566
5,088
6,871
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
6,902
531
6,975
14,261
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 6 / 1
7,536
580
4,088
9,419
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
2
2
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACM1PTSeguro
Sun Wukong
2
1
7
5.5
W
Ah Muzen Cab
OpresorDrago
Ah Muzen Cab
5
1
6
8
W
Vulcan
6
0
5
8.5
L
Zeus
1
3
0
0.33
L
0
4
0
0
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
16,151
25,905
Taken
30,551
15,927
Mitigated
13,040
11,487
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACM1PTSeguro
Sun Wukong
6,784
1,199
0
5,211
11,794
9,496
321
2,492
8,968
0
15,893
W
Ah Muzen Cab
OpresorDrago
Ah Muzen Cab
10,597
3,507
0
4,100
8,171
3,256
1,791
1,470
6,598
0
62,371
W
Vulcan
9,923
2,799
0
2,176
5,940
3,175
642
1,332
4,528
39,588
0
L
Zeus
5,088
177
425
290
6,871
1,982
0
2,683
4,033
24,365
0
L
6,975
2,134
235
4,588
14,261
7,891
0
4,988
8,966
0
25,965
L
4,088
740
0
165
9,419
3,167
0
2,456
6,740
0
13,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
21,798
177
Minions Killed
134
10
Camps Cleared
2
773,595
Distance Traveled
714,810
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,825
679
36
3
0
267,598
1
W
Ah Muzen Cab
9,651
742
89
7
6
233,546
1
W
Vulcan
9,458
728
52
4
4
272,451
3
L
Zeus
7,360
566
54
4
0
224,815
4
L
Chaac
6,902
531
53
4
1
248,402
1
L
Loki
7,536
580
27
2
1
241,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role