Player Matchup

Sol
Sol
AikiMiyu
Sol
Level 147
God Stats
67W - 56L
1,578 SR
Queue Stats
474W - 458L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
Emerald_Trash
Jormungandr
Level 67
God Stats
17W - 16L
1,598 SR
Queue Stats
102W - 88L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
Level 44
God Stats
11W - 10L
1,599 SR
Queue Stats
56W - 44L
1,468 Elo+
Party 1
Tyr
Tyr
infamouscroc
Tyr
Level 21
God Stats
6W - 1L
1,306 SR
Queue Stats
6W - 1L
1,258 Elo+
Party 1
Zhong Kui
Zhong Kui
pmasatrick
Zhong Kui
Level 141
God Stats
7W - 3L
1,475 SR
Queue Stats
72W - 79L
1,379 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,418 Elo+

VS

Team Averages
Level 78
1,524 SR
1,360 Elo+
Bacchus
Bacchus
 
Bacchus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ayvryy
Tsukuyomi
Level 66
God Stats
5W - 2L
1,725 SR
Queue Stats
173W - 214L
1,314 Elo+
Party 2
Pele
Pele
Deijinn
Pele
Level 86
God Stats
6W - 6L
1,538 SR
Queue Stats
153W - 144L
1,487 Elo+
Party 2
Neith
Neith
XC4GU4M0NX
Neith
Level 41
God Stats
3W - 4L
1,448 SR
Queue Stats
93W - 101L
1,236 Elo+
Solo
Merlin
Merlin
mrpepi84
Merlin
Level 92
God Stats
0W - 1L
1,409 SR
Queue Stats
43W - 72L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,847
769
1,775
2,762
711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Emerald_Trash
Jormungandr
5
1 / 0 / 0
3,551
710
820
2,480
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
5
0 / 0 / 1
3,289
658
510
1,200
282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,537
707
756
3,700
1,215
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
pmasatrick
Zhong Kui
6
0 / 2 / 1
3,468
694
2,158
2,911
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
3
0 / 1 / 0
2,671
534
1,090
2,338
1,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Ayvryy
Tsukuyomi
6
0 / 0 / 0
3,266
653
1,683
1,783
589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
Deijinn
Pele
7
3 / 1 / 0
3,999
800
2,368
3,276
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
1
0 / 0 / 0
2,463
493
0
0
0
Merlin
mrpepi84
Merlin
5
0 / 1 / 1
3,046
609
1,286
2,576
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
2
1
0
2
L
Tsukuyomi
Ayvryy
Tsukuyomi
0
0
0
0
L
Pele
Deijinn
Pele
3
1
0
3
W
Jormungandr
Emerald_Trash
Jormungandr
1
0
0
1
W
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
0
0
1
0.5
L
Neith
0
0
0
0
W
0
0
0
0
L
Merlin
mrpepi84
Merlin
0
1
1
0.5
W
Zhong Kui
pmasatrick
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,019
Damage
6,427
13,053
Taken
9,973
4,734
Mitigated
3,574
5,454
Healing
3,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,090
140
87
358
2,338
1,529
0
1,047
1,281
3,525
0
W
1,775
690
0
962
2,762
711
0
189
2,529
12,062
2,973
L
Tsukuyomi
Ayvryy
Tsukuyomi
1,683
280
0
952
1,783
589
0
175
1,608
0
7,965
L
Pele
Deijinn
Pele
2,368
606
0
1,170
3,276
841
0
1,652
1,563
0
12,346
W
Jormungandr
Emerald_Trash
Jormungandr
820
295
38
775
2,480
1,000
168
465
1,960
10,427
0
W
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
510
372
0
810
1,200
282
928
496
578
0
11,917
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
756
68
0
2,358
3,700
1,215
96
0
3,370
0
10,566
L
Merlin
mrpepi84
Merlin
1,286
152
0
776
2,576
615
0
1,435
1,019
8,442
0
W
Zhong Kui
pmasatrick
Zhong Kui
2,158
401
0
511
2,911
1,526
265
818
1,910
11,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,692
Gold Earned
15,445
134
Minions Killed
74
0
Camps Cleared
0
483,183
Distance Traveled
411,748
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
2,671
534
3
1
0
103,336
1
W
Sol
3,847
769
31
6
0
92,403
0
L
Tsukuyomi
3,266
653
16
3
0
104,959
0
L
Pele
3,999
800
36
7
0
114,375
1
W
Jormungandr
3,551
710
29
6
0
98,471
1
W
Ah Muzen Cab
3,289
658
23
5
0
102,565
0
L
Neith
2,463
493
0
0
0
0
0
W
Tyr
3,537
707
22
4
0
106,534
0
L
Merlin
3,046
609
19
4
0
89,078
0
W
Zhong Kui
3,468
694
29
6
0
83,210
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role