Player Matchup

Achilles
Achilles
Doomsday4
Achilles
Level 144
God Stats
3W - 1L
1,399 SR
Queue Stats
14W - 13L
1,449 Elo+
Party 2
Skadi
Skadi
DoubleG32
Skadi
Level 125
God Stats
1W - 2L
1,479 SR
Queue Stats
58W - 49L
1,593 Elo+
Party 4
Mercury
Mercury
ThicccLoliThighs
Mercury
Level 41
God Stats
33W - 20L
1,674 SR
Queue Stats
162W - 77L
1,724 Elo+
Solo
Agni
Agni
ToasterTime
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
winknit
Xing Tian
Level 47
God Stats
1W - 2L
1,322 SR
Queue Stats
133W - 112L
1,523 Elo+
Party 4
Team Averages
Level 74
1,475 SR
1,561 Elo+

VS

Team Averages
Level 62
1,501 SR
1,659 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ItsJustThere
Hades
Level 62
God Stats
1W - 1L
1,619 SR
Queue Stats
3W - 1L
1,875 Elo+
Party 3
Nemesis
Nemesis
Senna0202
Nemesis
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 3
Thanatos
Thanatos
dispencer44
Thanatos
Level 104
God Stats
0W - 1L
1,687 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 3
Danzaburou
Danzaburou
lZDAVEl
Danzaburou
Level 31
God Stats
0W - 3L
1,384 SR
Queue Stats
26W - 27L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Doomsday4
Achilles
17
5 / 2 / 17
11,375
1,138
17,416
19,885
16,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
DoubleG32
Skadi
18
13 / 2 / 9
12,725
1,273
17,697
8,767
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 1 / 14
11,840
1,184
22,391
13,015
4,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 3 / 19
10,683
1,068
11,170
9,587
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
winknit
Xing Tian
18
3 / 1 / 19
11,108
1,111
8,301
14,671
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

278

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 10 / 2
9,614
961
13,006
15,382
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
5 / 5 / 4
10,844
1,084
17,400
19,468
8,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Senna0202
Nemesis
16
1 / 7 / 7
9,404
940
6,681
16,264
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
dispencer44
Thanatos
15
0 / 10 / 6
8,910
891
10,023
18,212
6,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
lZDAVEl
Danzaburou
16
1 / 2 / 7
10,350
1,035
11,092
10,667
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
34
Kills
9
9
Deaths
34
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
10
2
0.3
W
Achilles
Doomsday4
Achilles
5
2
17
6.75
W
Skadi
DoubleG32
Skadi
13
2
9
8.75
L
5
5
4
1.4
L
Nemesis
Senna0202
Nemesis
1
7
7
0.64
W
11
1
14
18
W
2
3
19
3.83
L
Thanatos
dispencer44
Thanatos
0
10
6
0.3
L
Danzaburou
lZDAVEl
Danzaburou
1
2
7
2.25
W
Xing Tian
winknit
Xing Tian
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,975
Damage
58,202
65,925
Taken
79,993
47,804
Mitigated
40,286
5,742
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,006
2,077
3,378
1,878
15,382
6,710
0
4,180
11,044
30,147
0
W
Achilles
Doomsday4
Achilles
17,416
6,175
0
1,634
19,885
16,365
0
10,717
8,725
0
29,312
W
Skadi
DoubleG32
Skadi
17,697
8,995
0
1,651
8,767
3,256
0
3,560
5,086
0
36,910
L
17,400
1,653
372
4,083
19,468
8,475
0
4,541
14,594
28,285
0
L
Nemesis
Senna0202
Nemesis
6,681
1,362
0
1,203
16,264
14,939
0
3,704
12,247
0
12,700
W
22,391
12,580
0
0
13,015
4,991
0
6,131
6,508
0
35,703
W
11,170
1,228
0
828
9,587
3,686
0
2,711
6,741
34,484
0
L
Thanatos
dispencer44
Thanatos
10,023
1,572
0
3,550
18,212
6,212
0
2,261
15,695
0
19,320
L
Danzaburou
lZDAVEl
Danzaburou
11,092
3,648
0
1,364
10,667
3,950
0
3,816
6,733
0
38,116
W
Xing Tian
winknit
Xing Tian
8,301
1,004
0
1,629
14,671
19,506
0
6,445
7,802
13,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,731
Gold Earned
49,122
186
Minions Killed
160
10
Camps Cleared
5
1,133,547
Distance Traveled
997,484
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,614
961
43
4
0
194,047
0
W
Achilles
11,375
1,138
21
2
5
209,743
0
W
Skadi
12,725
1,273
56
6
1
213,693
0
L
Hades
10,844
1,084
42
4
0
214,185
0
L
Nemesis
9,404
940
6
1
2
163,542
1
W
Mercury
11,840
1,184
37
4
2
278,729
0
W
Agni
10,683
1,068
58
6
0
201,744
0
L
Thanatos
8,910
891
16
2
1
225,837
0
L
Danzaburou
10,350
1,035
53
5
2
199,873
0
W
Xing Tian
11,108
1,111
14
1
2
229,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role