Player Matchup

Medusa
Medusa
ErectKermit
Medusa
Level 124
God Stats
8W - 2L
1,718 SR
Queue Stats
246W - 218L
1,546 Elo+
Party 2
Persephone
Persephone
Sno_doll
Persephone
Level 109
God Stats
3W - 0L
1,671 SR
Queue Stats
123W - 93L
1,572 Elo+
Party 3
Cabrakan
Cabrakan
Trrev223
Cabrakan
Level 129
God Stats
4W - 2L
1,618 SR
Queue Stats
227W - 222L
1,513 Elo+
Party 2
Izanami
Izanami
Typhoon_S_
Izanami
Level 143
God Stats
3W - 0L
1,903 SR
Queue Stats
117W - 84L
1,567 Elo+
Party 3
Agni
Agni
nHTB26
Agni
Level 108
God Stats
3W - 1L
1,685 SR
Queue Stats
364W - 328L
1,548 Elo+
Party 2
Team Averages
Level 123
1,719 SR
1,549 Elo+

VS

Team Averages
Level 104
1,426 SR
1,534 Elo+
Chaac
Chaac
Big Papa333
Chaac
Level 123
God Stats
0W - 2L
1,285 SR
Queue Stats
79W - 58L
1,586 Elo+
Party 1
Rama
Rama
I STarBurSTT I
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,377 Elo+
Party 1
Artio
Artio
Oldojer
Artio
Level 127
God Stats
5W - 4L
1,609 SR
Queue Stats
344W - 347L
1,565 Elo+
Solo
Kukulkan
Kukulkan
StarMercury1476
Kukulkan
Level 98
God Stats
1W - 2L
1,388 SR
Queue Stats
146W - 107L
1,596 Elo+
Party 1
Apollo
Apollo
justlaxin22
Apollo
Level 108
God Stats
0W - 2L
1,346 SR
Queue Stats
87W - 74L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 2 / 9
10,849
904
16,753
8,283
3,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Sno_doll
Persephone
17
2 / 1 / 18
10,065
839
14,638
5,071
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Trrev223
Cabrakan
16
2 / 4 / 16
10,611
884
5,135
13,100
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Typhoon_S_
Izanami
17
5 / 1 / 17
10,125
844
11,010
10,105
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
nHTB26
Agni
14
4 / 6 / 11
8,983
749
10,633
10,658
5,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,943
662
9,813
19,083
16,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 3
7,869
656
3,215
8,587
3,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Oldojer
Artio
13
1 / 6 / 6
8,174
681
2,570
15,150
17,608
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
19
7 / 3 / 2
10,935
911
13,475
9,291
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
14
3 / 7 / 3
8,813
734
6,153
10,539
4,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
25
Kills
12
14
Deaths
25
71
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Medusa
12
2
9
8.25
L
0
5
3
0.3
L
Artio
Oldojer
Artio
1
6
6
0.67
W
Persephone
Sno_doll
Persephone
2
1
18
11
L
Kukulkan
7
3
2
2.67
W
Cabrakan
Trrev223
Cabrakan
2
4
16
2.5
W
Izanami
Typhoon_S_
Izanami
5
1
17
13.5
L
Apollo
3
7
3
0.64
W
Agni
nHTB26
Agni
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,169
Damage
35,226
47,217
Taken
62,650
30,437
Mitigated
46,421
17,795
Healing
19,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,813
792
528
7,134
19,083
16,910
82
10,123
8,960
0
18,807
W
Medusa
16,753
5,600
498
1,892
8,283
3,845
735
2,446
5,692
0
34,834
L
3,215
2,916
0
706
8,587
3,657
1,124
4,677
3,910
0
11,724
L
Artio
Oldojer
Artio
2,570
225
2,460
2,950
15,150
17,608
0
5,420
9,730
4,914
0
W
Persephone
Sno_doll
Persephone
14,638
213
1,032
1,369
5,071
2,227
846
2,117
2,922
36,235
0
L
Kukulkan
13,475
879
694
2,670
9,291
3,935
380
6,691
2,600
41,656
0
W
Cabrakan
Trrev223
Cabrakan
5,135
711
932
2,854
13,100
14,890
558
4,188
8,615
8,275
0
W
Izanami
Typhoon_S_
Izanami
11,010
5,977
2,969
4,230
10,105
4,428
2,740
2,550
7,236
0
32,951
L
Apollo
6,153
3,780
601
1,502
10,539
4,311
728
3,495
7,044
0
10,261
W
Agni
nHTB26
Agni
10,633
793
817
1,202
10,658
5,047
105
4,743
5,915
16,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,633
Gold Earned
43,734
147
Minions Killed
126
0
Camps Cleared
0
1,233,979
Distance Traveled
1,072,402
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,943
662
6
1
0
241,782
0
W
Medusa
10,849
904
30
3
0
259,669
0
L
Rama
7,869
656
26
2
0
212,530
0
L
Artio
8,174
681
6
1
0
211,352
3
W
Persephone
10,065
839
48
4
0
267,113
0
L
Kukulkan
10,935
911
76
6
0
221,838
0
W
Cabrakan
10,611
884
6
1
0
229,324
0
W
Izanami
10,125
844
48
4
0
251,267
0
L
Apollo
8,813
734
12
1
0
184,900
0
W
Agni
8,983
749
15
1
0
226,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role