Player Matchup

Nemesis
Nemesis
AT4_2_da_Face
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
Alfa_Rodriguez88
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,333 Elo+
Solo
Da Ji
Da Ji
CogumelosMagicos
Da Ji
Level 108
God Stats
2W - 5L
1,359 SR
Queue Stats
462W - 552L
1,388 Elo+
Solo
Ymir
Ymir
tildan1979
Ymir
Level 123
God Stats
2W - 4L
1,364 SR
Queue Stats
168W - 190L
1,322 Elo+
Solo
Izanami
Izanami
xxSINNERxxOG1
Izanami
Level 141
God Stats
4W - 4L
1,443 SR
Queue Stats
139W - 159L
1,277 Elo+
Solo
Team Averages
Level 100
1,433 SR
1,357 Elo+

VS

Team Averages
Level 113
1,389 SR
1,366 Elo+
Kuzenbo
Kuzenbo
Deep Traveller
Kuzenbo
Level 87
God Stats
1W - 3L
1,126 SR
Queue Stats
56W - 65L
1,312 Elo+
Party 1
Chaac
Chaac
DrFunknstein
Chaac
Level 123
God Stats
3W - 1L
1,597 SR
Queue Stats
118W - 139L
1,413 Elo+
Party 1
Anubis
Anubis
Jon1675
Anubis
Level 144
God Stats
2W - 3L
1,455 SR
Queue Stats
160W - 180L
1,384 Elo+
Party 1
Rama
Rama
Purp1e Cupcakez
Rama
Level 150
God Stats
3W - 1L
1,519 SR
Queue Stats
155W - 177L
1,357 Elo+
Solo
Scylla
Scylla
Sbriexo
Scylla
Level 60
God Stats
4W - 5L
1,247 SR
Queue Stats
120W - 151L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 1 / 7
7,659
696
3,214
8,236
6,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
15
1 / 5 / 7
7,735
703
7,821
10,576
5,101
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 10
7,941
722
6,372
10,551
4,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 6
7,823
711
6,256
12,146
11,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
17
8 / 4 / 3
10,237
931
13,540
9,020
3,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
9,106
828
6,740
13,213
17,603
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 4 / 11
9,034
821
7,890
12,783
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Jon1675
Anubis
18
9 / 2 / 8
10,491
954
16,686
10,720
6,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

8
0 / 3 / 3
6,629
603
1,281
3,702
1,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Sbriexo
Scylla
17
7 / 3 / 5
9,748
886
10,259
7,049
2,570
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
15
Kills
21
21
Deaths
15
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
1
7
4.5
L
Baba Yaga
1
5
7
0.9
L
3
7
10
1.14
W
3
3
13
3.17
W
2
4
11
1.88
W
Anubis
Jon1675
Anubis
9
2
8
6.5
W
0
3
3
0.5
W
Scylla
Sbriexo
Scylla
7
3
5
3.17
L
2
4
6
1.25
L
Izanami
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,203
Damage
42,856
50,529
Taken
47,467
31,184
Mitigated
40,214
16,029
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,214
753
2,209
3,679
8,236
6,965
0
6,066
2,170
52
5,776
L
Baba Yaga
7,821
1,280
868
2,453
10,576
5,101
0
7,438
3,138
13,362
0
L
6,372
751
404
703
10,551
4,007
0
7,592
2,959
0
9,804
W
6,740
1,722
796
2,906
13,213
17,603
672
4,649
8,564
9,507
0
W
7,890
991
674
4,596
12,783
12,718
200
3,291
9,492
1,122
17,655
W
Anubis
Jon1675
Anubis
16,686
1,422
1,866
5,651
10,720
6,264
1,357
2,717
8,003
34,802
0
W
1,281
1,061
168
219
3,702
1,059
0
880
2,822
0
3,650
W
Scylla
Sbriexo
Scylla
10,259
1,159
66
663
7,049
2,570
1,952
2,592
4,457
25,196
0
L
6,256
588
1,544
1,968
12,146
11,274
0
8,301
3,845
12,686
0
L
Izanami
13,540
7,977
875
1,326
9,020
3,837
986
4,987
4,033
0
38,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
45,008
99
Minions Killed
101
0
Camps Cleared
0
944,997
Distance Traveled
871,780
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,659
696
10
1
0
232,271
0
L
Baba Yaga
7,735
703
16
1
0
186,506
0
L
Da Ji
7,941
722
3
0
0
170,946
1
W
Kuzenbo
9,106
828
8
1
0
203,056
0
W
Chaac
9,034
821
12
1
0
198,261
1
W
Anubis
10,491
954
38
3
0
195,404
0
W
Rama
6,629
603
6
1
0
92,534
0
W
Scylla
9,748
886
37
3
0
182,525
0
L
Ymir
7,823
711
12
1
0
177,206
0
L
Izanami
10,237
931
58
5
0
178,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role