Player Matchup

Kukulkan
Kukulkan
AjaMicky
Kukulkan
Level 47
God Stats
57W - 68L
1,415 SR
Queue Stats
64W - 85L
1,300 Elo+
Party 2
Hercules
Hercules
ThatFoxxSniper
Hercules
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,395 Elo+
Solo
Chiron
Chiron
dominic_D_coco
Chiron
Level 49
God Stats
70W - 96L
1,411 SR
Queue Stats
75W - 110L
1,348 Elo+
Party 2
Team Averages
Level 58
1,442 SR
1,348 Elo+

VS

Team Averages
Level 33
1,335 SR
1,243 Elo+
Thor
Thor
KarlaAG191211
Thor
Level 5
God Stats
1W - 6L
1,287 SR
Queue Stats
1W - 6L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
Marvinrey2404
Kukulkan
Level 26
God Stats
4W - 18L
1,274 SR
Queue Stats
26W - 61L
1,185 Elo+
Party 1
Chaac
Chaac
tubiitp
Chaac
Level 68
God Stats
4W - 10L
1,445 SR
Queue Stats
97W - 118L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AjaMicky
Kukulkan
15
5 / 7 / 8
12,480
693
13,710
15,421
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
6 / 3 / 10
12,517
695
16,751
28,162
22,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
8 / 3 / 7
13,333
741
16,059
16,022
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
9,836
546
3,966
17,420
5,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Marvinrey2404
Kukulkan
15
2 / 6 / 7
11,456
636
20,333
11,901
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
tubiitp
Chaac
16
11 / 5 / 2
13,181
732
22,961
27,505
33,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
13
13
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AjaMicky
Kukulkan
5
7
8
1.29
L
0
8
4
0.25
L
Kukulkan
Marvinrey2404
Kukulkan
2
6
7
0.92
W
Hercules
6
3
10
3.67
W
8
3
7
3.83
L
Chaac
tubiitp
Chaac
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,520
Damage
47,260
59,605
Taken
56,826
35,320
Mitigated
43,678
23,118
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AjaMicky
Kukulkan
13,710
208
871
2,919
15,421
6,286
385
4,172
10,780
48,762
0
L
3,966
1,214
0
0
17,420
5,926
204
6,212
11,208
0
10,250
L
Kukulkan
Marvinrey2404
Kukulkan
20,333
1,409
0
1,513
11,901
4,509
360
5,257
6,644
58,284
0
W
Hercules
16,751
5,819
678
11,968
28,162
22,915
461
13,401
14,104
9,797
29,736
W
16,059
7,668
1,718
4,964
16,022
6,119
1,413
4,387
11,340
0
51,072
L
Chaac
tubiitp
Chaac
22,961
2,910
0
9,837
27,505
33,243
336
6,325
21,180
410
40,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
34,473
197
Minions Killed
153
7
Camps Cleared
6
926,522
Distance Traveled
927,131
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,480
693
82
5
4
294,102
2
L
Thor
9,836
546
17
1
0
312,183
0
L
Kukulkan
11,456
636
94
5
3
267,663
0
W
Hercules
12,517
695
43
2
3
306,927
6
W
Chiron
13,333
741
72
4
0
325,493
2
L
Chaac
13,181
732
42
2
3
347,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role