Player Matchup

Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Exostriker1
Agni
Level 125
God Stats
5W - 7L
1,565 SR
Queue Stats
227W - 213L
1,494 Elo+
Party 1
Skadi
Skadi
Richie0w0
Skadi
Level 124
God Stats
6W - 2L
1,640 SR
Queue Stats
240W - 237L
1,496 Elo+
Party 1
Hades
Hades
WhitishRock1204
Hades
Level 120
God Stats
109W - 67L
1,695 SR
Queue Stats
740W - 705L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
josue2029
Sun Wukong
Level 126
God Stats
2W - 5L
1,473 SR
Queue Stats
125W - 154L
1,490 Elo+
Party 2
Team Averages
Level 116
1,575 SR
1,504 Elo+

VS

Team Averages
Level 113
1,348 SR
1,486 Elo+
Yemoja
Yemoja
Mrbleepblop
Yemoja
Level 69
God Stats
2W - 3L
1,260 SR
Queue Stats
89W - 102L
1,513 Elo+
Solo
Izanami
Izanami
drippinsweat
Izanami
Level 107
God Stats
1W - 5L
1,137 SR
Queue Stats
440W - 437L
1,521 Elo+
Solo
Tyr
Tyr
ecu93
Tyr
Level 146
God Stats
20W - 26L
1,475 SR
Queue Stats
165W - 165L
1,471 Elo+
Solo
Loki
Loki
sacrilege
Loki
Level 154
God Stats
8W - 10L
1,587 SR
Queue Stats
644W - 610L
1,485 Elo+
Solo
Poseidon
Poseidon
thefreaks
Poseidon
Level 89
God Stats
1W - 1L
1,279 SR
Queue Stats
13W - 17L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
1 / 2 / 0
6,478
405
4,309
12,928
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 0
6,864
429
4,406
6,286
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Richie0w0
Skadi
9
0 / 3 / 1
6,249
391
3,244
7,509
1,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 5 / 3
7,502
469
5,851
10,898
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
josue2029
Sun Wukong
14
4 / 1 / 2
8,700
544
10,109
13,156
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 6
7,698
481
3,580
7,235
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
drippinsweat
Izanami
13
5 / 1 / 2
8,672
542
7,137
7,466
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tyr
ecu93
Tyr
13
2 / 3 / 0
8,133
508
8,529
13,330
11,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
1 / 2 / 4
8,612
538
3,579
10,404
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
thefreaks
Poseidon
13
2 / 1 / 4
8,246
515
7,164
7,407
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
11
14
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
1
3
0
0.33
W
Yemoja
1
0
6
4
L
Skadi
Richie0w0
Skadi
0
3
1
0.17
L
1
5
3
0.5
W
Izanami
drippinsweat
Izanami
5
1
2
6
W
Tyr
ecu93
Tyr
2
3
0
0.67
L
Sun Wukong
josue2029
Sun Wukong
4
1
2
5
W
Loki
1
2
4
1.5
W
Poseidon
thefreaks
Poseidon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,919
Damage
29,989
50,777
Taken
45,842
23,406
Mitigated
25,151
18,219
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,309
2,158
0
6,544
12,928
7,068
0
4,081
8,847
0
20,921
L
4,406
128
63
1,110
6,286
1,749
938
3,672
2,614
34,961
0
W
Yemoja
3,580
810
1,634
3,097
7,235
5,179
278
2,888
4,297
11,641
0
L
Skadi
Richie0w0
Skadi
3,244
553
0
10
7,509
1,757
724
1,705
5,804
0
33,751
L
5,851
74
112
4,052
10,898
4,994
0
2,837
8,061
42,059
0
W
Izanami
drippinsweat
Izanami
7,137
4,072
0
3,074
7,466
2,435
2,293
811
6,601
0
60,200
W
Tyr
ecu93
Tyr
8,529
1,170
0
5,875
13,330
11,691
0
739
11,428
0
43,013
L
Sun Wukong
josue2029
Sun Wukong
10,109
2,494
0
6,328
13,156
7,838
0
1,515
11,641
0
52,883
W
Loki
3,579
678
0
4,881
10,404
3,645
0
2,026
8,166
0
65,738
W
Poseidon
thefreaks
Poseidon
7,164
1,215
211
2,455
7,407
2,201
1,696
3,380
3,704
54,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
41,361
377
Minions Killed
459
0
Camps Cleared
0
1,573,771
Distance Traveled
1,626,773
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,478
405
30
2
0
356,399
0
L
Agni
6,864
429
89
6
0
277,154
4
W
Yemoja
7,698
481
10
1
0
335,033
8
L
Skadi
6,249
391
71
4
0
308,865
2
L
Hades
7,502
469
74
5
0
311,394
4
W
Izanami
8,672
542
119
7
0
291,006
5
W
Tyr
8,133
508
78
5
0
318,162
8
L
Sun Wukong
8,700
544
113
7
0
319,959
3
W
Loki
8,612
538
131
8
0
349,479
0
W
Poseidon
8,246
515
121
8
0
333,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role