Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Ari14ojeda
Artemis
Level 5
God Stats
2W - 4L
1,255 SR
Queue Stats
3W - 13L
1,067 Elo+
Party 2
Chaac
Chaac
Nachix3
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,180 Elo+
Party 2
Anubis
Anubis
oscarsucr1
Anubis
Level 28
God Stats
10W - 15L
1,406 SR
Queue Stats
11W - 27L
1,184 Elo+
Party 2
Yemoja
Yemoja
xLafosse
Yemoja
Level 17
God Stats
3W - 6L
1,221 SR
Queue Stats
13W - 39L
1,122 Elo+
Party 2
Team Averages
Level 29
1,376 SR
1,211 Elo+

VS

Team Averages
Level 72
1,340 SR
1,299 Elo+
Cliodhna
Cliodhna
EP_SACKBOY
Cliodhna
Level 87
God Stats
0W - 8L
983 SR
Queue Stats
221W - 310L
1,296 Elo+
Solo
Neith
Neith
Marmox30
Neith
Level 17
God Stats
8W - 5L
1,580 SR
Queue Stats
19W - 33L
1,226 Elo+
Party 1
Nike
Nike
Ms Sapphira
Nike
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,317 Elo+
Solo
Awilix
Awilix
echevers507
Awilix
Level 68
God Stats
2W - 2L
1,172 SR
Queue Stats
61W - 63L
1,324 Elo+
Party 1
Geb
Geb
wenon0072
Geb
Level 66
God Stats
4W - 4L
1,464 SR
Queue Stats
133W - 134L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
4 / 2 / 5
10,090
505
11,214
14,774
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Ari14ojeda
Artemis
12
0 / 3 / 2
7,290
365
3,042
5,866
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Nachix3
Chaac
15
1 / 6 / 2
8,938
447
9,641
15,995
11,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
oscarsucr1
Anubis
18
14 / 0 / 1
11,590
580
21,863
16,507
7,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xLafosse
Yemoja
12
0 / 0 / 1
8,283
414
4,725
7,611
5,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EP_SACKBOY
Cliodhna
12
4 / 8 / 1
7,991
400
11,815
14,024
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Marmox30
Neith
12
2 / 4 / 1
7,905
395
5,177
11,003
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 1
10,780
539
13,474
16,878
16,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
11
0 / 5 / 1
7,209
360
5,085
14,050
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 0 / 3
8,014
401
5,346
14,557
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
19
Kills
11
11
Deaths
19
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
5
3.25
W
Artemis
Ari14ojeda
Artemis
0
3
2
0.33
L
Cliodhna
EP_SACKBOY
Cliodhna
4
8
1
0.56
L
Neith
Marmox30
Neith
2
4
1
0.63
L
5
2
1
2.75
W
Chaac
Nachix3
Chaac
1
6
2
0.33
L
Awilix
0
5
1
0.1
W
Anubis
oscarsucr1
Anubis
14
0
1
14.5
L
0
0
3
1.5
W
Yemoja
xLafosse
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,485
Damage
40,897
60,753
Taken
70,512
31,825
Mitigated
39,113
33,470
Healing
13,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,214
2,215
214
15,135
14,774
5,681
218
1,611
13,163
0
73,190
W
Artemis
Ari14ojeda
Artemis
3,042
1,167
0
119
5,866
1,863
832
1,441
4,425
0
25,473
L
Cliodhna
EP_SACKBOY
Cliodhna
11,815
2,145
485
1,160
14,024
3,320
148
7,884
6,140
0
38,320
L
Neith
Marmox30
Neith
5,177
1,992
0
2,791
11,003
3,129
0
5,285
5,718
0
49,251
L
13,474
3,529
0
1,980
16,878
16,379
451
3,096
13,782
15,721
61,022
W
Chaac
Nachix3
Chaac
9,641
3,224
0
2,394
15,995
11,594
72
2,444
13,551
9,564
34,149
L
Awilix
5,085
2,453
0
3,599
14,050
3,321
661
6,515
7,535
0
31,159
W
Anubis
oscarsucr1
Anubis
21,863
1,106
64
11,231
16,507
7,505
1,184
2,265
14,242
82,446
0
L
5,346
608
0
3,258
14,557
12,964
0
6,313
8,244
22,969
0
W
Yemoja
xLafosse
Yemoja
4,725
663
2,484
1,829
7,611
5,182
472
1,102
6,509
31,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,191
Gold Earned
41,899
423
Minions Killed
374
0
Camps Cleared
0
1,872,083
Distance Traveled
1,780,330
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,090
505
98
5
0
443,855
0
W
Artemis
7,290
365
68
3
0
348,675
0
L
Cliodhna
7,991
400
54
3
0
359,569
2
L
Neith
7,905
395
81
4
0
307,902
4
L
Nike
10,780
539
155
8
0
327,781
0
W
Chaac
8,938
447
76
4
0
369,633
0
L
Awilix
7,209
360
51
3
0
382,838
3
W
Anubis
11,590
580
136
7
0
348,453
0
L
Geb
8,014
401
33
2
0
402,240
3
W
Yemoja
8,283
414
45
2
0
361,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role