Player Matchup

Neith
Neith
ExAvl0r4
Neith
Level 39
God Stats
3W - 6L
1,380 SR
Queue Stats
18W - 37L
1,214 Elo+
Party 1
Scylla
Scylla
LynwoodLatourete
Scylla
Level 71
God Stats
10W - 17L
1,441 SR
Queue Stats
55W - 74L
1,259 Elo+
Party 1
Achilles
Achilles
Rainless_Kyrus
Achilles
Level 42
God Stats
0W - 2L
1,283 SR
Queue Stats
10W - 31L
1,148 Elo+
Party 1
Ra
Ra
StepBrother5617
Ra
Level 88
God Stats
5W - 7L
1,466 SR
Queue Stats
40W - 43L
1,363 Elo+
Solo
Fenrir
Fenrir
r0yal_aegis_
Fenrir
Level 68
God Stats
5W - 8L
1,365 SR
Queue Stats
47W - 67L
1,279 Elo+
Party 1
Team Averages
Level 62
1,387 SR
1,253 Elo+

VS

Team Averages
Level 68
1,402 SR
1,355 Elo+
Bacchus
Bacchus
Amerigucci
Bacchus
Level 60
God Stats
25W - 31L
1,430 SR
Queue Stats
101W - 120L
1,351 Elo+
Solo
Anubis
Anubis
Cloaked in Sins
Anubis
Level 47
God Stats
7W - 3L
1,566 SR
Queue Stats
84W - 105L
1,330 Elo+
Party 2
Chernobog
Chernobog
Cybersports8
Chernobog
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 83L
1,360 Elo+
Solo
Bakasura
Bakasura
Elemental Din0
Bakasura
Level 88
God Stats
2W - 0L
1,248 SR
Queue Stats
6W - 3L
1,398 Elo+
Solo
Osiris
Osiris
InvisibleWord
Osiris
Level 84
God Stats
1W - 2L
1,265 SR
Queue Stats
94W - 108L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ExAvl0r4
Neith
14
2 / 5 / 0
8,501
447
4,495
9,475
2,848
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 7 / 2
8,741
460
8,898
12,671
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
13
0 / 7 / 0
8,088
426
5,196
14,737
13,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 1
9,287
489
9,713
11,200
4,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
12
1 / 9 / 4
8,077
425
8,795
15,740
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amerigucci
Bacchus
15
4 / 2 / 12
9,979
525
5,199
12,459
16,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 6
10,217
538
8,926
12,995
6,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Cybersports8
Chernobog
17
8 / 2 / 5
11,159
587
10,947
12,139
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
17
13 / 2 / 1
11,068
583
10,454
11,549
6,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 9
10,168
535
11,830
13,880
11,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
9
Kills
35
35
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amerigucci
Bacchus
4
2
12
5
W
4
4
6
1.75
W
Chernobog
Cybersports8
Chernobog
8
2
5
5.25
W
Bakasura
13
2
1
6.75
L
Neith
ExAvl0r4
Neith
2
5
0
0.4
W
6
0
9
10.5
L
4
7
2
0.71
L
Achilles
0
7
0
0
L
2
7
1
0.36
L
Fenrir
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,097
Damage
47,356
63,823
Taken
63,022
28,305
Mitigated
46,115
9,452
Healing
26,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amerigucci
Bacchus
5,199
273
307
2,972
12,459
16,217
424
2,503
9,760
17,882
0
W
8,926
506
0
7,561
12,995
6,568
1,267
6,349
6,236
70,198
0
W
Chernobog
Cybersports8
Chernobog
10,947
6,709
228
3,728
12,139
5,366
5,511
2,394
9,745
0
74,583
W
Bakasura
10,454
7,909
0
6,415
11,549
6,304
1,288
4,358
7,021
0
49,875
L
Neith
ExAvl0r4
Neith
4,495
2,379
0
558
9,475
2,848
1,819
1,870
7,605
0
42,796
W
11,830
5,493
0
5,679
13,880
11,660
936
2,678
11,158
0
46,395
L
8,898
174
45
785
12,671
2,873
1,460
5,395
6,705
43,585
0
L
Achilles
5,196
2,132
123
1,445
14,737
13,153
0
407
13,704
5,511
30,314
L
9,713
1,389
324
1,756
11,200
4,338
240
3,622
7,508
52,993
0
L
Fenrir
8,795
1,967
253
4,163
15,740
5,093
0
2,831
12,471
0
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
52,591
383
Minions Killed
452
0
Camps Cleared
0
1,639,730
Distance Traveled
1,712,274
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,979
525
32
2
0
351,335
3
W
Anubis
10,217
538
102
5
0
318,801
1
W
Chernobog
11,159
587
141
7
0
335,016
1
W
Bakasura
11,068
583
101
5
0
340,544
1
L
Neith
8,501
447
77
4
0
313,518
4
W
Osiris
10,168
535
76
4
0
366,578
0
L
Scylla
8,741
460
79
4
0
314,438
0
L
Achilles
8,088
426
85
4
0
322,561
0
L
Ra
9,287
489
93
5
0
319,775
2
L
Fenrir
8,077
425
49
3
0
369,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role