Player Matchup

Hachiman
Hachiman
Defraindub
Hachiman
Level 7
God Stats
0W - 8L
1,071 SR
Queue Stats
0W - 11L
1,007 Elo+
Party 1
Fenrir
Fenrir
ReaLLuv247
Fenrir
Level 88
God Stats
3W - 7L
1,459 SR
Queue Stats
29W - 54L
1,266 Elo+
Party 1
Yemoja
Yemoja
Sgt_TeaBaggins
Yemoja
Level 7
God Stats
0W - 6L
1,039 SR
Queue Stats
0W - 6L
1,007 Elo+
Party 1
Team Averages
Level 34
1,190 SR
1,093 Elo+

VS

Team Averages
Level 60
1,495 SR
1,231 Elo+
Nu Wa
Nu Wa
Hayabusa_FS
Nu Wa
Level 77
God Stats
5W - 22L
1,185 SR
Queue Stats
359W - 549L
1,347 Elo+
Solo
Tyr
Tyr
Syrup Soup
Tyr
Level 83
God Stats
1W - 2L
1,799 SR
Queue Stats
25W - 47L
1,203 Elo+
Party 2
Khepri
Khepri
iSnxgOvaU
Khepri
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Defraindub
Hachiman
9
1 / 6 / 0
6,007
601
3,036
7,759
2,460
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
ReaLLuv247
Fenrir
8
0 / 8 / 1
5,739
574
3,959
10,093
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 1
7,037
704
1,958
8,187
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,681
868
11,174
5,046
2,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 1 / 7
8,566
857
8,129
7,164
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
iSnxgOvaU
Khepri
11
1 / 1 / 15
8,111
811
2,200
8,824
10,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
18
18
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Defraindub
Hachiman
1
6
0
0.17
W
8
0
8
12
L
Fenrir
ReaLLuv247
Fenrir
0
8
1
0.06
L
1
4
1
0.38
W
9
1
7
12.5
W
Khepri
iSnxgOvaU
Khepri
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,953
Damage
21,503
26,039
Taken
21,034
11,951
Mitigated
19,468
1,685
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Defraindub
Hachiman
3,036
1,119
0
231
7,759
2,460
50
5,073
2,616
0
13,312
W
11,174
4,342
955
2,838
5,046
2,493
1,530
590
4,456
44,794
0
L
Fenrir
ReaLLuv247
Fenrir
3,959
1,135
229
493
10,093
4,444
230
5,034
4,799
0
13,444
L
1,958
627
179
553
8,187
5,047
35
3,461
4,456
13,068
0
W
8,129
1,595
477
2,921
7,164
6,633
348
732
6,432
0
14,873
W
Khepri
iSnxgOvaU
Khepri
2,200
311
273
1,502
8,824
10,342
418
842
7,982
7,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,783
Gold Earned
25,358
69
Minions Killed
112
1
Camps Cleared
7
418,887
Distance Traveled
513,336
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,007
601
26
3
0
149,099
1
W
Nu Wa
8,681
868
77
8
4
163,246
3
L
Fenrir
5,739
574
16
2
1
156,036
0
L
Yemoja
7,037
704
27
3
0
113,752
0
W
Tyr
8,566
857
26
3
3
184,376
3
W
Khepri
8,111
811
9
1
0
165,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role