Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Bevlin
Raijin
Level 138
God Stats
3W - 4L
1,517 SR
Queue Stats
208W - 130L
1,747 Elo+
Solo
Mulan
Mulan
Ylara
Mulan
Level 124
God Stats
2W - 0L
1,587 SR
Queue Stats
18W - 8L
1,815 Elo+
Party 2
Team Averages
Level 141
1,535 SR
1,687 Elo+

VS

Team Averages
Level 124
1,474 SR
1,614 Elo+
Agni
Agni
FolkGod1
Agni
Level 127
God Stats
3W - 5L
1,578 SR
Queue Stats
85W - 65L
1,637 Elo+
Party 1
Athena
Athena
VaporousHook198
Athena
Level 116
God Stats
0W - 1L
1,213 SR
Queue Stats
11W - 12L
1,613 Elo+
Party 1
Danzaburou
Danzaburou
Z3USTHUND3R98
Danzaburou
Level 128
God Stats
2W - 3L
1,633 SR
Queue Stats
16W - 17L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
9 / 4 / 9
8,901
890
12,864
9,702
4,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Bevlin
Raijin
13
7 / 1 / 7
8,545
855
7,094
5,542
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Ylara
Mulan
12
2 / 3 / 13
7,747
775
5,331
6,197
4,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 7 / 3
6,663
666
7,148
8,260
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 4
6,899
690
2,318
10,996
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Z3USTHUND3R98
Danzaburou
11
5 / 6 / 2
7,650
765
6,642
10,219
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
8
8
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
4
9
3.38
W
Raijin
Bevlin
Raijin
7
1
7
10.5
L
Agni
2
7
3
0.5
L
1
5
4
0.6
W
Mulan
Ylara
Mulan
2
3
13
2.83
L
Danzaburou
Z3USTHUND3R98
Danzaburou
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
16,108
21,441
Taken
29,475
10,731
Mitigated
13,698
3,476
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,864
3,783
0
1,950
9,702
4,038
1,059
3,755
5,779
0
26,546
W
Raijin
Bevlin
Raijin
7,094
899
0
500
5,542
1,931
913
3,141
2,179
28,403
0
L
Agni
7,148
96
0
683
8,260
1,754
210
2,025
5,545
21,736
0
L
2,318
263
0
1,397
10,996
7,805
253
2,715
7,646
8,007
0
W
Mulan
Ylara
Mulan
5,331
589
0
1,026
6,197
4,762
375
2,487
3,488
0
8,283
L
Danzaburou
Z3USTHUND3R98
Danzaburou
6,642
2,301
0
1,782
10,219
4,139
630
1,826
7,815
0
21,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
21,212
103
Minions Killed
92
5
Camps Cleared
4
558,094
Distance Traveled
462,362
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,901
890
35
4
2
202,878
2
W
Raijin
8,545
855
61
6
2
169,221
1
L
Agni
6,663
666
43
4
2
147,719
2
L
Athena
6,899
690
15
2
0
167,851
1
W
Mulan
7,747
775
7
1
1
185,995
2
L
Danzaburou
7,650
765
34
3
2
146,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role