Player Matchup

Ra
Ra
PiddyPattz
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Party 1
Apollo
Apollo
bbof5
Apollo
Level 22
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Chaac
Chaac
lbof5
Chaac
Level 37
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 6L
1,221 Elo+
Party 1
Team Averages
Level 25
1,352 SR
1,280 Elo+

VS

Team Averages
Level 66
1,347 SR
1,344 Elo+
Cthulhu
Cthulhu
Dani_i16
Cthulhu
Level 41
God Stats
14W - 16L
1,428 SR
Queue Stats
19W - 21L
1,372 Elo+
Party 2
Fenrir
Fenrir
Huvamo92
Fenrir
Level 115
God Stats
1W - 0L
1,206 SR
Queue Stats
31W - 47L
1,333 Elo+
Party 2
Olorun
Olorun
kellynporta
Olorun
Level 43
God Stats
2W - 2L
1,409 SR
Queue Stats
26W - 38L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,528
533
6,720
10,062
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
bbof5
Apollo
12
1 / 8 / 1
8,468
529
4,205
11,863
4,304
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chaac
lbof5
Chaac
12
1 / 5 / 1
8,576
536
7,008
19,751
10,028
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dani_i16
Cthulhu
14
6 / 2 / 11
11,378
711
6,023
12,696
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Huvamo92
Fenrir
15
7 / 0 / 13
11,095
693
12,757
9,427
8,610
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
16
7 / 1 / 13
11,524
720
15,841
9,247
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
20
20
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dani_i16
Cthulhu
6
2
11
5.75
W
Fenrir
Huvamo92
Fenrir
7
0
13
13.5
L
0
7
2
0.14
L
Apollo
bbof5
Apollo
1
8
1
0.19
W
Olorun
7
1
13
13.5
L
Chaac
lbof5
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
34,621
41,676
Taken
31,370
17,935
Mitigated
27,520
6,216
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dani_i16
Cthulhu
6,023
155
710
3,748
12,696
14,416
228
3,394
9,302
24,788
0
W
Fenrir
Huvamo92
Fenrir
12,757
1,263
0
2,421
9,427
8,610
52
1,644
7,783
1,219
23,725
L
6,720
82
323
569
10,062
3,603
0
4,785
5,277
28,646
0
L
Apollo
bbof5
Apollo
4,205
1,685
0
88
11,863
4,304
0
6,495
5,368
0
17,283
W
Olorun
15,841
9,044
2,465
4,548
9,247
4,494
2,080
3,013
6,234
65,598
0
L
Chaac
lbof5
Chaac
7,008
1,366
0
5,236
19,751
10,028
0
11,836
7,915
0
30,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
33,997
129
Minions Killed
165
5
Camps Cleared
9
768,265
Distance Traveled
874,507
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,378
711
26
2
1
303,435
4
W
Fenrir
11,095
693
16
1
2
300,743
2
L
Ra
8,528
533
54
3
3
237,455
1
L
Apollo
8,468
529
35
2
1
229,576
0
W
Olorun
11,524
720
123
8
6
270,329
4
L
Chaac
8,576
536
40
3
1
301,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role