Player Matchup

Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Xilak00
The Morrigan
Level 155
God Stats
2W - 4L
1,380 SR
Queue Stats
194W - 227L
1,428 Elo+
Solo
Rama
Rama
grimm-reaper11
Rama
Level 109
God Stats
6W - 8L
1,440 SR
Queue Stats
620W - 617L
1,434 Elo+
Solo
Merlin
Merlin
nsc195
Merlin
Level 141
God Stats
0W - 2L
1,261 SR
Queue Stats
23W - 19L
1,558 Elo+
Party 1
Eset
Eset
sublime57
Eset
Level 127
God Stats
0W - 1L
1,480 SR
Queue Stats
16W - 18L
1,457 Elo+
Party 1
Team Averages
Level 124
1,412 SR
1,475 Elo+

VS

Team Averages
Level 96
1,444 SR
1,448 Elo+
Vulcan
Vulcan
Dingerbonger
Vulcan
Level 88
God Stats
2W - 0L
1,594 SR
Queue Stats
94W - 89L
1,436 Elo+
Party 2
Athena
Athena
Dingerbonger2
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,446 Elo+
Party 2
Cupid
Cupid
RedPsychoOni
Cupid
Level 155
God Stats
1W - 1L
1,260 SR
Queue Stats
56W - 61L
1,470 Elo+
Solo
Agni
Agni
deadshalrise
Agni
Level 43
God Stats
2W - 2L
1,366 SR
Queue Stats
157W - 201L
1,440 Elo+
Solo
Ganesha
Ganesha
modcase
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 2 / 0
6,051
550
1,466
2,488
679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
Xilak00
The Morrigan
15
1 / 3 / 4
8,146
741
10,013
9,447
2,258
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 7 / 4
7,539
685
8,749
11,140
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
nsc195
Merlin
17
5 / 4 / 2
9,763
888
17,421
7,937
2,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
14
1 / 2 / 1
7,406
673
8,936
7,124
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
9 / 1 / 6
10,290
935
15,880
7,906
3,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 12
9,631
876
2,506
21,028
10,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 1 / 10
8,799
800
3,674
5,654
2,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 2 / 9
9,157
832
9,216
8,400
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
modcase
Ganesha
15
0 / 1 / 14
9,479
862
4,840
20,693
11,719
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
7
Kills
18
18
Deaths
7
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Vulcan
9
1
6
12
W
3
2
12
4.5
W
3
1
10
8
L
The Morrigan
Xilak00
The Morrigan
1
3
4
1
W
3
2
9
3.75
L
0
7
4
0.29
W
Ganesha
modcase
Ganesha
0
1
14
7
L
Merlin
nsc195
Merlin
5
4
2
1.5
L
Eset
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,585
Damage
36,116
38,136
Taken
63,681
11,132
Mitigated
30,711
9,279
Healing
35,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
1,466
1,061
129
572
2,488
679
0
1,976
512
3,379
0
W
Vulcan
15,880
7,084
1,872
781
7,906
3,033
843
4,929
2,977
42,809
0
W
2,506
827
3,088
9,196
21,028
10,720
427
14,045
6,983
10,508
0
W
3,674
2,006
3,244
997
5,654
2,197
2,524
3,129
2,525
0
13,761
L
The Morrigan
Xilak00
The Morrigan
10,013
1,361
1,531
2,774
9,447
2,258
0
8,769
660
27,399
0
W
9,216
443
2,337
1,988
8,400
3,042
590
5,899
2,501
28,001
0
L
8,749
3,641
626
925
11,140
3,384
0
8,320
2,820
0
20,205
W
Ganesha
modcase
Ganesha
4,840
337
1,248
10,257
20,693
11,719
1,109
9,834
10,859
14,020
0
L
Merlin
nsc195
Merlin
17,421
624
227
347
7,937
2,368
0
6,943
994
33,604
0
L
Eset
8,936
259
478
1,670
7,124
2,443
0
6,416
708
13,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,905
Gold Earned
47,356
110
Minions Killed
127
0
Camps Cleared
0
820,442
Distance Traveled
1,119,020
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,051
550
7
1
0
57,363
0
W
Vulcan
10,290
935
47
4
0
221,117
1
W
Athena
9,631
876
19
2
0
210,393
0
W
Cupid
8,799
800
16
1
0
214,815
1
L
The Morrigan
8,146
741
27
2
0
181,061
1
W
Agni
9,157
832
45
4
0
225,582
0
L
Rama
7,539
685
15
1
0
168,424
0
W
Ganesha
9,479
862
0
0
0
247,113
2
L
Merlin
9,763
888
47
4
0
195,819
0
L
Eset
7,406
673
14
1
0
217,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role