Player Matchup

Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aj-_-On1
Fafnir
Level 143
God Stats
5W - 8L
1,472 SR
Queue Stats
947W - 924L
1,587 Elo+
Solo
Ullr
Ullr
Gramatik
Ullr
Level 122
God Stats
1W - 2L
1,602 SR
Queue Stats
210W - 171L
1,637 Elo+
Party 1
Janus
Janus
Rayhax
Janus
Level 157
God Stats
8W - 7L
1,521 SR
Queue Stats
215W - 231L
1,558 Elo+
Solo
Cliodhna
Cliodhna
SinnShi
Cliodhna
Level 136
God Stats
4W - 6L
1,537 SR
Queue Stats
264W - 242L
1,597 Elo+
Party 1
Team Averages
Level 143
1,526 SR
1,576 Elo+

VS

Team Averages
Level 146
1,598 SR
1,550 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A Subway Cookie
Sylvanus
Level 135
God Stats
3W - 0L
1,569 SR
Queue Stats
218W - 216L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Luka Lockup
Danzaburou
Level 147
God Stats
6W - 3L
1,702 SR
Queue Stats
235W - 232L
1,597 Elo+
Solo
Merlin
Merlin
TheFirstMage
Merlin
Level 144
God Stats
1W - 0L
1,489 SR
Queue Stats
41W - 30L
1,599 Elo+
Solo
Chaac
Chaac
iSprK1
Chaac
Level 148
God Stats
2W - 1L
1,729 SR
Queue Stats
12W - 17L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 2 / 7
9,555
683
17,631
19,932
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
Aj-_-On1
Fafnir
17
3 / 5 / 1
9,751
697
9,508
20,158
15,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
15
2 / 2 / 2
8,890
635
8,070
10,288
3,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Rayhax
Janus
17
1 / 3 / 3
9,017
644
11,169
7,439
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
SinnShi
Cliodhna
15
2 / 5 / 4
9,513
680
12,550
9,788
3,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 4 / 6
9,796
700
9,945
13,935
6,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
16
0 / 0 / 11
9,004
643
7,822
15,356
16,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Luka Lockup
Danzaburou
19
7 / 2 / 8
12,274
877
11,999
12,609
5,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
17
3 / 1 / 8
10,260
733
14,559
8,163
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
iSprK1
Chaac
17
4 / 3 / 9
10,369
741
11,998
20,302
14,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
10
Kills
17
17
Deaths
10
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
2
7
2.75
W
Ne Zha
 
Ne Zha
3
4
6
1.5
W
Sylvanus
0
0
11
5.5
L
Fafnir
Aj-_-On1
Fafnir
3
5
1
0.7
L
Ullr
2
2
2
1.5
W
Danzaburou
Luka Lockup
Danzaburou
7
2
8
5.5
L
Janus
Rayhax
Janus
1
3
3
0.83
L
Cliodhna
SinnShi
Cliodhna
2
5
4
0.8
W
Merlin
3
1
8
7
W
Chaac
iSprK1
Chaac
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,928
Damage
56,323
67,605
Taken
70,365
42,594
Mitigated
47,047
13,364
Healing
25,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
17,631
2,826
210
6,824
19,932
17,140
1
8,985
10,543
4,805
32,324
W
Ne Zha
 
Ne Zha
9,945
2,655
0
1,572
13,935
6,973
0
5,694
7,909
1,254
31,007
W
Sylvanus
7,822
2,252
4,718
6,062
15,356
16,593
35
6,538
8,137
16,526
3,974
L
Fafnir
Aj-_-On1
Fafnir
9,508
1,673
0
4,082
20,158
15,081
0
5,307
14,494
30,749
0
L
Ullr
8,070
3,174
0
14
10,288
3,910
164
1,318
8,957
0
27,577
W
Danzaburou
Luka Lockup
Danzaburou
11,999
5,997
0
4,832
12,609
5,832
710
3,188
9,014
0
53,224
L
Janus
Rayhax
Janus
11,169
37
0
527
7,439
2,602
295
2,985
4,194
46,676
0
L
Cliodhna
SinnShi
Cliodhna
12,550
884
0
1,707
9,788
3,861
31
3,135
6,554
0
23,619
W
Merlin
14,559
601
0
1,000
8,163
3,013
684
2,700
5,120
44,889
0
W
Chaac
iSprK1
Chaac
11,998
1,281
468
6,804
20,302
14,636
1
4,935
14,873
103
36,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
51,703
322
Minions Killed
335
7
Camps Cleared
10
1,321,218
Distance Traveled
1,313,454
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,555
683
54
4
2
256,109
1
W
Ne Zha
9,796
700
50
4
1
262,604
1
W
Sylvanus
9,004
643
27
2
0
245,166
4
L
Fafnir
9,751
697
66
5
2
238,344
3
L
Ullr
8,890
635
61
4
0
261,742
1
W
Danzaburou
12,274
877
105
8
3
267,477
3
L
Janus
9,017
644
107
8
3
302,566
1
L
Cliodhna
9,513
680
34
2
0
262,457
2
W
Merlin
10,260
733
102
7
4
281,809
0
W
Chaac
10,369
741
51
4
2
256,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role