Player Matchup

Susano
Susano
Halflifegunnar
Susano
Level 13
God Stats
7W - 3L
1,710 SR
Queue Stats
10W - 12L
1,286 Elo+
Party 2
Hercules
Hercules
ODINSxCHAMPION
Hercules
Level 119
God Stats
1W - 3L
1,611 SR
Queue Stats
112W - 132L
1,378 Elo+
Party 2
Merlin
Merlin
SharpestMarble
Merlin
Level 12
God Stats
5W - 1L
1,453 SR
Queue Stats
5W - 1L
1,600 Elo+
Party 2
Team Averages
Level 48
1,591 SR
1,421 Elo+

VS

Team Averages
Level 86
1,424 SR
1,247 Elo+
Bellona
Bellona
JoylessBubble39
Bellona
Level 59
God Stats
4W - 6L
1,428 SR
Queue Stats
114W - 188L
1,232 Elo+
Party 1
Hera
Hera
Teiwaz69666
Hera
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 54L
1,261 Elo+
Solo
Izanami
Izanami
ThatGuyHaha50
Izanami
Level 109
God Stats
10W - 8L
1,559 SR
Queue Stats
258W - 382L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 3
8,346
835
7,560
8,127
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
13
7 / 0 / 5
8,664
866
7,603
12,441
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 10
7,345
735
1,990
3,873
1,985
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
5,527
553
491
1,620
856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

10
2 / 9 / 3
6,977
698
5,680
8,981
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
12
3 / 4 / 2
7,352
735
8,553
9,029
2,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
5
5
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
L
0
1
1
0.5
W
Hercules
7
0
5
9.5
W
0
0
10
5
L
2
9
3
0.39
L
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
14,724
24,441
Taken
19,630
12,852
Mitigated
5,746
5,884
Healing
1,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,560
1,527
0
622
8,127
2,883
134
1,858
6,115
0
16,086
L
491
214
94
200
1,620
856
0
246
1,345
0
1,911
W
Hercules
7,603
2,028
0
3,651
12,441
7,984
338
2,263
10,000
295
22,198
W
1,990
190
1,019
592
3,873
1,985
675
1,334
2,453
18,690
0
L
5,680
1,411
222
293
8,981
2,186
0
615
8,164
15,242
0
L
Izanami
8,553
5,156
0
437
9,029
2,704
0
1,677
6,999
0
28,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,355
Gold Earned
19,856
98
Minions Killed
75
4
Camps Cleared
2
555,869
Distance Traveled
355,925
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,346
835
19
2
2
183,967
0
L
Bellona
5,527
553
3
0
0
24,195
0
W
Hercules
8,664
866
40
4
2
215,660
3
W
Merlin
7,345
735
39
4
0
156,242
2
L
Hera
6,977
698
16
2
0
148,607
1
L
Izanami
7,352
735
56
6
2
183,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role