Player Matchup

Sol
Sol
Platinum I
HummusDip
Sol
Platinum I
Level 126
God Stats
5W - 4L
1,527 SR
Queue Stats
200W - 201L
1,992 MMR
Solo
Nemesis
Nemesis
Diamond V
Tankersly
Nemesis
Diamond V
Level 160
God Stats
4W - 4L
1,738 SR
Queue Stats
365W - 346L
2,000 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
TwoHeadedPeen
Gilgamesh
Platinum IV
Level 43
God Stats
4W - 6L
1,432 SR
Queue Stats
42W - 30L
1,977 MMR
Party 1
Eset
Eset
Platinum II
peepeeboy2009
Eset
Platinum II
Level 67
God Stats
5W - 1L
1,799 SR
Queue Stats
92W - 62L
2,113 MMR
Solo
Hachiman
Hachiman
Diamond V
togger
Hachiman
Diamond V
Level 119
God Stats
4W - 0L
2,047 SR
Queue Stats
105W - 90L
1,962 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,708 SR
2,009 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,580 SR
1,931 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond IV
DimeecSlays
Bastet
Diamond IV
Level 159
God Stats
1W - 1L
1,594 SR
Queue Stats
74W - 63L
2,229 MMR
Solo
Scylla
Scylla
Diamond IV
Gwoz
Scylla
Diamond IV
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
2,048 MMR
Solo
Rama
Rama
Diamond V
Urudesu
Rama
Diamond V
Level 160
God Stats
3W - 3L
1,595 SR
Queue Stats
173W - 176L
1,962 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
WencaD
Xing Tian
Platinum I
Level 160
God Stats
11W - 5L
1,709 SR
Queue Stats
187W - 181L
1,914 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,689
557
3,206
5,490
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Tankersly
Nemesis
13
2 / 1 / 5
7,072
589
6,232
7,077
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TwoHeadedPeen
Gilgamesh
10
6 / 2 / 1
6,986
582
4,532
8,354
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
4 / 1 / 1
7,677
640
6,509
5,133
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
togger
Hachiman
12
3 / 2 / 4
7,095
591
7,545
6,390
1,623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliOdinAh Muzen Cab

VS

Bans
KhepriGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 3 / 2
6,023
502
1,062
6,665
2,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bastet
11
4 / 2 / 2
6,738
562
5,516
7,763
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Gwoz
Scylla
12
2 / 3 / 4
6,835
570
3,678
5,727
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
Urudesu
Rama
11
0 / 4 / 2
6,115
510
2,453
8,305
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
WencaD
Xing Tian
9
2 / 3 / 2
6,181
515
3,590
10,907
6,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
15
Kills
8
8
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
2
0.33
L
Bastet
4
2
2
2.5
L
Scylla
Gwoz
Scylla
2
3
4
1.33
W
0
2
1
0.25
W
Nemesis
Tankersly
Nemesis
2
1
5
4.5
W
Gilgamesh
TwoHeadedPeen
Gilgamesh
6
2
1
3.25
L
Rama
Urudesu
Rama
0
4
2
0.25
L
Xing Tian
WencaD
Xing Tian
2
3
2
1
W
4
1
1
4.5
W
Hachiman
togger
Hachiman
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
16,299
32,444
Taken
39,367
12,900
Mitigated
14,987
10,712
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,062
44
0
1,914
6,665
2,690
0
3,945
2,231
0
26,675
L
Bastet
5,516
1,389
0
1,803
7,763
2,838
0
1,385
6,305
0
34,507
L
Scylla
Gwoz
Scylla
3,678
319
0
706
5,727
1,476
0
1,256
4,471
40,057
0
W
3,206
1,340
0
2,879
5,490
1,850
1,608
1,405
3,993
40,214
6,078
W
Nemesis
Tankersly
Nemesis
6,232
2,298
0
1,208
7,077
2,332
360
679
6,398
0
51,818
W
Gilgamesh
TwoHeadedPeen
Gilgamesh
4,532
1,382
1,208
1,718
8,354
3,736
0
2,495
5,839
0
19,289
L
Rama
Urudesu
Rama
2,453
2,027
0
1,827
8,305
1,167
0
0
8,305
0
35,040
L
Xing Tian
WencaD
Xing Tian
3,590
247
1,552
2,015
10,907
6,816
0
2,024
8,805
14,576
0
W
6,509
1,273
26
1,799
5,133
3,359
74
1,535
3,393
39,461
0
W
Hachiman
togger
Hachiman
7,545
3,853
0
1,874
6,390
1,623
0
1,058
5,248
0
46,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
31,892
406
Minions Killed
324
0
Camps Cleared
0
1,239,763
Distance Traveled
1,211,050
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,023
502
68
6
0
237,160
2
L
Bastet
6,738
562
55
5
0
267,634
3
L
Scylla
6,835
570
95
8
0
231,649
2
W
Sol
6,689
557
94
8
0
242,088
3
W
Nemesis
7,072
589
91
8
0
259,302
3
W
Gilgamesh
6,986
582
39
3
0
266,748
4
L
Rama
6,115
510
92
8
0
217,282
5
L
Xing Tian
6,181
515
14
1
0
257,325
7
W
Eset
7,677
640
97
8
0
243,511
3
W
Hachiman
7,095
591
85
7
0
228,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role