Player Matchup

Bastet
Bastet
ByrdsTheWord
Bastet
Level 133
God Stats
21W - 6L
1,789 SR
Queue Stats
109W - 64L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
FiestaMasta
Sylvanus
Level 87
God Stats
3W - 1L
1,477 SR
Queue Stats
120W - 77L
1,732 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImHIVpos
Morgan Le Fay
Level 132
God Stats
13W - 3L
1,656 SR
Queue Stats
237W - 156L
1,659 Elo+
Party 1
Team Averages
Level 117
1,640 SR
1,692 Elo+

VS

Team Averages
Level 41
1,415 SR
1,410 Elo+
Geb
Geb
Beartooz
Geb
Level 48
God Stats
0W - 4L
1,230 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 2
Zeus
Zeus
Konopko2020
Zeus
Level 38
God Stats
0W - 3L
1,514 SR
Queue Stats
13W - 14L
1,440 Elo+
Party 2
Set
Set
PabloFreshcobar
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
15 / 3 / 9
11,498
821
19,110
13,668
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
FiestaMasta
Sylvanus
14
4 / 1 / 19
10,952
782
5,922
11,311
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ImHIVpos
Morgan Le Fay
15
10 / 2 / 14
11,045
789
14,688
10,625
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,819
701
10,350
16,077
17,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 13 / 2
8,539
610
3,424
14,781
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 10 / 2
9,347
668
5,528
14,373
5,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
29
Kills
6
6
Deaths
29
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Bastet
15
3
9
6.5
W
Sylvanus
FiestaMasta
Sylvanus
4
1
19
13.5
W
Morgan Le Fay
ImHIVpos
Morgan Le Fay
10
2
14
8.5
L
1
13
2
0.15
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
19,302
35,604
Taken
45,231
24,134
Mitigated
26,294
15,911
Healing
2,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,350
531
0
1,354
16,077
17,472
0
7,737
8,340
22,374
0
W
Bastet
19,110
4,992
253
3,156
13,668
5,936
537
3,871
9,573
0
46,533
W
Sylvanus
FiestaMasta
Sylvanus
5,922
1,712
3,345
4,683
11,311
13,420
785
5,672
4,928
22,172
0
W
Morgan Le Fay
ImHIVpos
Morgan Le Fay
14,688
2,278
568
3,906
10,625
4,778
863
3,446
6,825
42,139
0
L
3,424
538
0
726
14,781
3,758
0
5,171
9,610
24,601
0
L
5,528
1,105
0
782
14,373
5,064
0
7,818
6,555
0
17,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
27,705
142
Minions Killed
113
8
Camps Cleared
2
674,058
Distance Traveled
606,970
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,819
701
25
2
0
259,374
0
W
Bastet
11,498
821
49
4
4
248,067
2
W
Sylvanus
10,952
782
39
3
0
188,920
0
W
Morgan Le Fay
11,045
789
54
4
4
237,071
5
L
Zeus
8,539
610
48
3
2
165,061
2
L
Set
9,347
668
40
3
0
182,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role