Player Matchup

Medusa
Medusa
Allninjaa
Medusa
Level 105
God Stats
4W - 1L
1,657 SR
Queue Stats
27W - 28L
1,418 Elo+
Party 2
Janus
Janus
BigPapaHippo
Janus
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 53L
1,447 Elo+
Solo
Xbalanque
Xbalanque
IGetMeatSuck
Xbalanque
Level 81
God Stats
1W - 0L
1,807 SR
Queue Stats
39W - 44L
1,372 Elo+
Party 2
Fafnir
Fafnir
TheChappynator
Fafnir
Level 111
God Stats
1W - 0L
1,328 SR
Queue Stats
8W - 15L
1,277 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xDesperateNinja
Tsukuyomi
Level 91
God Stats
38W - 34L
1,484 SR
Queue Stats
524W - 559L
1,449 Elo+
Solo
Team Averages
Level 90
1,512 SR
1,393 Elo+

VS

Team Averages
Level 33
1,493 SR
1,421 Elo+
Arachne
Arachne
KYJellyOnToast
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,476 Elo+
Solo
Tiamat
Tiamat
Kapinder
Tiamat
Level 32
God Stats
2W - 3L
1,465 SR
Queue Stats
60W - 71L
1,369 Elo+
Party 1
Xing Tian
Xing Tian
NemesisHelmet
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,318 Elo+
Party 1
Chronos
Chronos
Neurotoxical
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,442 Elo+
Solo
Nemesis
Nemesis
riv216
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Allninjaa
Medusa
19
7 / 5 / 13
11,681
834
21,871
13,776
6,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 15
10,682
763
10,637
6,965
3,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
IGetMeatSuck
Xbalanque
18
6 / 3 / 14
11,090
792
10,298
12,138
5,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 3 / 16
11,084
792
5,842
15,364
23,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
xDesperateNinja
Tsukuyomi
19
8 / 6 / 11
11,602
829
20,082
14,071
7,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
11,383
813
13,670
15,444
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Kapinder
Tiamat
18
8 / 5 / 6
10,968
783
18,048
17,847
10,096
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
NemesisHelmet
Xing Tian
17
1 / 4 / 7
9,411
672
5,818
16,267
19,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Neurotoxical
Chronos
19
3 / 4 / 10
10,596
757
9,284
12,245
5,156
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
riv216
Nemesis
15
1 / 7 / 8
10,108
722
1,740
13,224
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
27
Kills
19
19
Deaths
27
69
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
Allninjaa
Medusa
7
5
13
2.7
W
3
2
15
5.25
W
Xbalanque
IGetMeatSuck
Xbalanque
6
3
14
4.33
L
6
7
9
1.5
L
Tiamat
Kapinder
Tiamat
8
5
6
2.2
L
Xing Tian
NemesisHelmet
Xing Tian
1
4
7
1.13
L
Chronos
Neurotoxical
Chronos
3
4
10
2
W
3
3
16
3.67
L
Nemesis
riv216
Nemesis
1
7
8
0.71
W
Tsukuyomi
xDesperateNinja
Tsukuyomi
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,730
Damage
48,560
62,314
Taken
75,027
45,496
Mitigated
48,071
23,965
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Allninjaa
Medusa
21,871
6,083
1,943
1,787
13,776
6,747
2,620
8,148
5,628
0
47,152
W
10,637
1,177
2,776
1,969
6,965
3,225
892
3,651
3,314
29,407
0
W
Xbalanque
IGetMeatSuck
Xbalanque
10,298
4,127
841
3,751
12,138
5,364
1,270
4,543
7,595
0
22,342
L
13,670
10,455
557
1,736
15,444
6,577
0
3,920
11,524
0
17,392
L
Tiamat
Kapinder
Tiamat
18,048
1,360
934
7,987
17,847
10,096
0
3,716
14,131
40,776
0
L
Xing Tian
NemesisHelmet
Xing Tian
5,818
272
535
1,458
16,267
19,434
531
3,170
13,097
12,786
0
L
Chronos
Neurotoxical
Chronos
9,284
2,131
1,457
3,512
12,245
5,156
1,909
3,503
8,742
30,325
0
W
5,842
890
1,772
3,436
15,364
23,093
444
8,866
6,498
13,981
0
L
Nemesis
riv216
Nemesis
1,740
742
484
2,309
13,224
6,808
638
2,170
11,054
0
7,414
W
Tsukuyomi
xDesperateNinja
Tsukuyomi
20,082
2,684
1,431
4,259
14,071
7,067
478
7,942
6,129
0
42,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,139
Gold Earned
52,466
182
Minions Killed
129
0
Camps Cleared
0
1,381,691
Distance Traveled
1,211,529
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,681
834
45
3
0
271,929
4
W
Janus
10,682
763
55
4
0
261,562
1
W
Xbalanque
11,090
792
31
2
0
277,081
1
L
Arachne
11,383
813
13
1
0
217,709
0
L
Tiamat
10,968
783
36
3
0
227,722
0
L
Xing Tian
9,411
672
19
1
0
291,512
0
L
Chronos
10,596
757
45
3
0
233,903
3
W
Fafnir
11,084
792
23
2
0
278,574
1
L
Nemesis
10,108
722
16
1
0
240,683
0
W
Tsukuyomi
11,602
829
28
2
0
292,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role