Player Matchup

Zhong Kui
Zhong Kui
Dethhhh
Zhong Kui
Level 160
God Stats
3W - 0L
1,663 SR
Queue Stats
62W - 25L
1,811 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JCrοs
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,937 SR
Queue Stats
46W - 11L
1,906 Elo+
Party 2
Atlas
Atlas
xxxJRG13xxx
Atlas
Level 84
God Stats
1W - 0L
1,863 SR
Queue Stats
36W - 15L
1,687 Elo+
Party 2
Team Averages
Level 135
1,821 SR
1,801 Elo+

VS

Team Averages
Level 118
1,569 SR
1,614 Elo+
Mulan
Mulan
AngelNegro69xxx
Mulan
Level 61
God Stats
31W - 31L
1,474 SR
Queue Stats
78W - 97L
1,442 Elo+
Solo
Janus
Janus
Raaace
Janus
Level 137
God Stats
24W - 22L
1,598 SR
Queue Stats
431W - 354L
1,667 Elo+
Party 1
Xbalanque
Xbalanque
Raace
Xbalanque
Level 156
God Stats
1W - 2L
1,637 SR
Queue Stats
208W - 141L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dethhhh
Zhong Kui
11
1 / 1 / 5
6,769
677
7,417
8,383
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
JCrοs
Ah Muzen Cab
13
5 / 0 / 1
7,818
782
8,235
4,173
1,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 5
6,392
639
2,852
5,027
4,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,744
574
1,140
8,469
3,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Raaace
Janus
10
1 / 0 / 0
6,253
625
5,827
5,594
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Raace
Xbalanque
9
0 / 2 / 1
5,948
595
4,958
6,451
2,012
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Zhong Kui
Dethhhh
Zhong Kui
1
1
5
3.5
W
Ah Muzen Cab
JCrοs
Ah Muzen Cab
5
0
1
5.5
L
Janus
Raaace
Janus
1
0
0
1
L
Xbalanque
Raace
Xbalanque
0
2
1
0.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
11,925
17,583
Taken
20,514
12,738
Mitigated
7,263
7,230
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,140
59
18
624
8,469
3,695
0
3,573
4,403
0
7,349
W
Zhong Kui
Dethhhh
Zhong Kui
7,417
624
0
4,242
8,383
6,372
288
1,914
6,233
19,869
0
W
Ah Muzen Cab
JCrοs
Ah Muzen Cab
8,235
2,411
0
2,307
4,173
1,824
1,659
1,686
2,269
0
46,905
L
Janus
Raaace
Janus
5,827
99
0
885
5,594
1,556
0
3,223
1,907
22,791
0
L
Xbalanque
Raace
Xbalanque
4,958
2,481
0
970
6,451
2,012
0
2,818
3,040
0
17,080
W
2,852
516
0
681
5,027
4,542
71
1,905
2,890
8,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,979
Gold Earned
17,945
129
Minions Killed
128
8
Camps Cleared
1
581,086
Distance Traveled
542,144
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,744
574
15
2
1
160,133
2
W
Zhong Kui
6,769
677
29
3
0
178,829
4
W
Ah Muzen Cab
7,818
782
94
9
7
195,398
1
L
Janus
6,253
625
58
6
0
209,504
5
L
Xbalanque
5,948
595
55
6
0
172,507
2
W
Atlas
6,392
639
6
1
1
206,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role