Player Matchup

Atlas
Atlas
Flixun
Atlas
Level 148
God Stats
19W - 33L
1,476 SR
Queue Stats
435W - 393L
1,594 Elo+
Party 2
Hera
Hera
Metro-Haze-_O
Hera
Level 158
God Stats
5W - 2L
1,682 SR
Queue Stats
346W - 311L
1,538 Elo+
Solo
Vamana
Vamana
Panda snypes184
Vamana
Level 65
God Stats
1W - 1L
1,991 SR
Queue Stats
70W - 36L
1,700 Elo+
Party 2
Chernobog
Chernobog
Reaxlz
Chernobog
Level 158
God Stats
6W - 6L
1,555 SR
Queue Stats
239W - 190L
1,656 Elo+
Party 2
Tiamat
Tiamat
xXGerard0oXx
Tiamat
Level 157
God Stats
11W - 6L
1,834 SR
Queue Stats
232W - 251L
1,574 Elo+
Solo
Team Averages
Level 137
1,708 SR
1,613 Elo+

VS

Team Averages
Level 132
1,553 SR
1,620 Elo+
Thanatos
Thanatos
Killbilly143
Thanatos
Level 145
God Stats
2W - 0L
1,745 SR
Queue Stats
167W - 128L
1,628 Elo+
Party 1
Fafnir
Fafnir
LaPaisanaJasinta
Fafnir
Level 114
God Stats
1W - 2L
1,262 SR
Queue Stats
140W - 127L
1,622 Elo+
Solo
Apollo
Apollo
Reciprotar
Apollo
Level 146
God Stats
4W - 3L
1,624 SR
Queue Stats
68W - 67L
1,614 Elo+
Solo
Ra
Ra
ThePincheDiego
Ra
Level 128
God Stats
4W - 7L
1,441 SR
Queue Stats
223W - 184L
1,644 Elo+
Solo
Achilles
Achilles
juice4199
Achilles
Level 126
God Stats
4W - 3L
1,693 SR
Queue Stats
371W - 315L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Flixun
Atlas
11
0 / 6 / 6
7,650
478
5,060
15,050
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 1
8,312
520
5,384
9,901
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 3
9,164
573
8,539
12,780
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chernobog
Reaxlz
Chernobog
16
5 / 2 / 3
9,702
606
10,477
10,745
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
0 / 5 / 0
7,621
476
4,962
9,627
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Killbilly143
Thanatos
15
5 / 2 / 6
9,253
578
9,205
11,312
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 10
8,207
513
4,606
14,432
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Reciprotar
Apollo
14
3 / 3 / 3
8,827
552
4,568
11,634
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 9
9,250
578
9,321
10,342
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
juice4199
Achilles
15
6 / 2 / 4
9,362
585
12,000
13,642
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
19
19
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
Flixun
Atlas
0
6
6
0.5
W
Thanatos
Killbilly143
Thanatos
5
2
6
4
W
1
1
10
6
L
2
4
1
0.63
L
4
2
3
2.75
L
Chernobog
Reaxlz
Chernobog
5
2
3
3.25
W
Apollo
Reciprotar
Apollo
3
3
3
1.5
W
4
3
9
2.83
W
Achilles
juice4199
Achilles
6
2
4
4
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
39,700
58,103
Taken
61,362
32,718
Mitigated
39,394
9,566
Healing
30,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Flixun
Atlas
5,060
1,540
0
1,890
15,050
9,570
25
5,255
9,581
17,168
0
W
Thanatos
Killbilly143
Thanatos
9,205
2,499
0
13,003
11,312
3,981
0
2,887
8,425
0
68,341
W
4,606
949
0
3,669
14,432
16,506
112
5,488
8,861
16,290
0
L
5,384
2,209
0
831
9,901
3,448
0
3,440
6,425
54,306
0
L
8,539
4,116
0
1,916
12,780
5,832
423
3,054
9,690
0
60,787
L
Chernobog
Reaxlz
Chernobog
10,477
8,051
0
2,223
10,745
4,358
246
2,218
8,484
0
74,007
W
Apollo
Reciprotar
Apollo
4,568
1,705
0
3,569
11,634
3,077
438
1,328
10,306
0
50,423
W
9,321
1,401
2,022
3,643
10,342
3,712
49
3,156
7,146
78,099
0
W
Achilles
juice4199
Achilles
12,000
3,269
0
4,241
13,642
12,118
0
3,796
9,202
1,674
45,184
L
Tiamat
4,962
599
0
2,706
9,627
9,510
700
1,325
7,680
37,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
44,899
433
Minions Killed
457
0
Camps Cleared
0
1,517,679
Distance Traveled
1,589,362
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,650
478
17
1
0
292,754
6
W
Thanatos
9,253
578
110
7
0
339,643
8
W
Fafnir
8,207
513
15
1
0
330,607
6
L
Hera
8,312
520
98
6
0
301,330
6
L
Vamana
9,164
573
107
7
0
344,371
6
L
Chernobog
9,702
606
139
9
0
304,532
2
W
Apollo
8,827
552
98
6
0
285,550
3
W
Ra
9,250
578
138
9
0
310,949
4
W
Achilles
9,362
585
96
6
0
322,613
1
L
Tiamat
7,621
476
72
5
0
274,692
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role