Player Matchup

Yemoja
Yemoja
Bronze III
BEBL
Yemoja
Bronze III
Level 87
God Stats
0W - 1L
1,566 SR
Queue Stats
1W - 5L
1,376 MMR
Solo
Thanatos
Thanatos
Silver I
Coach11
Thanatos
Silver I
Level 129
God Stats
0W - 1L
1,856 SR
Queue Stats
13W - 22L
1,358 MMR
Solo
Xbalanque
Xbalanque
Gold V
Hanetenshi
Xbalanque
Gold V
Level 157
God Stats
9W - 10L
1,627 SR
Queue Stats
405W - 545L
1,431 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,683 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,552 SR
1,339 MMR
Sobek
Sobek
Silver I
BryceLikesMeat
Sobek
Silver I
Level 158
God Stats
1W - 0L
1,675 SR
Queue Stats
4W - 1L
1,562 MMR
Party 1
Thoth
Thoth
Silver II
TroubleDK
Thoth
Silver II
Level 122
God Stats
2W - 2L
1,526 SR
Queue Stats
5W - 7L
1,295 MMR
Party 1
Achilles
Achilles
Silver IV
Zajix
Achilles
Silver IV
Level 48
God Stats
7W - 6L
1,454 SR
Queue Stats
17W - 30L
1,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BEBL
Yemoja
11
0 / 7 / 2
8,283
592
3,898
16,760
13,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Coach11
Thanatos
12
4 / 6 / 0
9,611
687
7,940
15,089
4,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Hanetenshi
Xbalanque
12
0 / 5 / 3
8,266
590
14,586
16,164
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SolArtioGeb

VS

Bans
BastetZeusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
10,896
778
10,076
18,092
21,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
TroubleDK
Thoth
15
7 / 1 / 11
10,251
732
17,657
8,560
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Zajix
Achilles
15
6 / 2 / 10
10,029
716
14,862
14,362
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
18
18
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BEBL
Yemoja
0
7
2
0.14
W
5
1
12
11
L
Thanatos
Coach11
Thanatos
4
6
0
0.67
L
Xbalanque
Hanetenshi
Xbalanque
0
5
3
0.3
W
Thoth
TroubleDK
Thoth
7
1
11
12.5
W
Achilles
Zajix
Achilles
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
42,595
48,013
Taken
41,014
24,009
Mitigated
38,514
11,183
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BEBL
Yemoja
3,898
1,091
1,272
2,478
16,760
13,727
0
7,766
7,764
18,058
0
W
10,076
937
1,189
7,830
18,092
21,528
466
1,906
14,961
30,635
0
L
Thanatos
Coach11
Thanatos
7,940
1,203
0
4,840
15,089
4,782
0
10,319
4,153
0
17,901
L
Xbalanque
Hanetenshi
Xbalanque
14,586
8,131
0
2,593
16,164
5,500
0
9,888
5,510
0
37,252
W
Thoth
TroubleDK
Thoth
17,657
687
0
480
8,560
2,950
1,430
1,294
7,266
51,638
0
W
Achilles
Zajix
Achilles
14,862
3,785
0
1,805
14,362
14,036
592
1,108
12,534
4,534
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
31,176
112
Minions Killed
161
2
Camps Cleared
11
668,156
Distance Traveled
837,349
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,283
592
30
2
0
202,030
4
W
Sobek
10,896
778
33
2
3
280,129
3
L
Thanatos
9,611
687
24
2
0
230,003
1
L
Xbalanque
8,266
590
58
4
2
236,123
0
W
Thoth
10,251
732
85
6
5
269,662
4
W
Achilles
10,029
716
43
3
3
287,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role