Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AngelofBloodshed
Freya
Level 160
God Stats
1W - 0L
1,465 SR
Queue Stats
25W - 13L
1,651 Elo+
Party 1
Artemis
Artemis
AvienBrave
Artemis
Level 66
God Stats
19W - 12L
1,580 SR
Queue Stats
64W - 67L
1,498 Elo+
Party 1
Ra
Ra
SavaGE98
Ra
Level 142
God Stats
3W - 6L
1,465 SR
Queue Stats
101W - 94L
1,562 Elo+
Solo
Team Averages
Level 137
1,502 SR
1,542 Elo+

VS

Team Averages
Level 104
1,561 SR
1,479 Elo+
Apollo
Apollo
BeaJ
Apollo
Level 79
God Stats
2W - 2L
1,689 SR
Queue Stats
305W - 332L
1,583 Elo+
Solo
Susano
Susano
DarkSouls360
Susano
Level 156
God Stats
15W - 16L
1,590 SR
Queue Stats
83W - 107L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Kocgod
Zhong Kui
Level 124
God Stats
2W - 3L
1,526 SR
Queue Stats
525W - 561L
1,546 Elo+
Solo
Zeus
Zeus
krokokroko
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,287 Elo+
Solo
Thor
Thor
thedudezeus12
Thor
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 203L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 7 / 11
10,153
1,015
15,477
11,253
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
 
Serqet
16
4 / 0 / 6
9,911
991
10,426
10,411
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 2
10,077
1,008
2,316
4,876
1,633
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
AvienBrave
Artemis
16
1 / 1 / 8
9,625
963
5,530
3,496
1,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
3 / 1 / 6
10,610
1,061
5,205
5,561
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

225

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BeaJ
Apollo
16
2 / 3 / 4
9,461
946
5,294
10,700
3,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
15
3 / 3 / 3
9,637
964
5,912
8,188
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kocgod
Zhong Kui
16
0 / 0 / 7
9,638
964
8,040
7,700
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 6 / 2
10,561
1,056
11,277
12,834
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 7
8,521
852
784
2,624
1,206
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
13
Kills
10
10
Deaths
13
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
7
11
0.93
W
Serqet
 
Serqet
4
0
6
7
W
4
1
2
5
W
Artemis
AvienBrave
Artemis
1
1
8
5
L
Apollo
BeaJ
Apollo
2
3
4
1.33
L
Susano
3
3
3
1.5
L
Zhong Kui
Kocgod
Zhong Kui
0
0
7
3.5
W
3
1
6
6
L
5
6
2
1
L
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
31,307
35,597
Taken
42,046
16,887
Mitigated
17,454
8,013
Healing
2,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,477
675
0
466
11,253
7,517
0
7,168
4,085
44,840
0
W
Serqet
 
Serqet
10,426
1,547
0
464
10,411
4,746
0
4,756
5,655
0
13,648
W
2,316
819
0
1,561
4,876
1,633
0
2,449
2,427
16,198
0
W
Artemis
AvienBrave
Artemis
5,530
809
0
852
3,496
1,115
0
1,441
2,055
0
25,911
L
Apollo
BeaJ
Apollo
5,294
1,676
0
926
10,700
3,871
0
6,811
2,892
0
15,468
L
Susano
5,912
199
0
0
8,188
2,859
0
4,595
3,544
0
18,788
L
Zhong Kui
Kocgod
Zhong Kui
8,040
296
0
1,815
7,700
5,576
0
4,593
3,070
41,372
0
W
5,205
165
2,435
2,235
5,561
1,876
0
3,503
2,058
31,190
0
L
11,277
436
0
205
12,834
3,942
0
5,485
6,478
46,955
0
L
784
313
0
0
2,624
1,206
0
1,514
1,077
0
2,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,376
Gold Earned
47,818
212
Minions Killed
216
9
Camps Cleared
8
1,054,326
Distance Traveled
839,597
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,153
1,015
58
6
1
188,713
2
W
Serqet
9,911
991
9
1
1
244,635
2
W
Freya
10,077
1,008
32
3
1
202,449
3
W
Artemis
9,625
963
44
4
2
191,253
0
L
Apollo
9,461
946
23
2
1
217,493
0
L
Susano
9,637
964
20
2
4
187,872
0
L
Zhong Kui
9,638
964
95
10
1
194,716
2
W
Ra
10,610
1,061
69
7
4
227,276
2
L
Zeus
10,561
1,056
72
7
2
179,119
1
L
Thor
8,521
852
6
1
0
60,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role