Player Matchup

Izanami
Izanami
CanofCocaCola
Izanami
Level 142
God Stats
18W - 4L
1,859 SR
Queue Stats
553W - 520L
1,540 Elo+
Party 3
Ganesha
Ganesha
Cinnamonsin72
Ganesha
Level 29
God Stats
28W - 22L
1,574 SR
Queue Stats
59W - 66L
1,450 Elo+
Party 3
Merlin
Merlin
Nue2
Merlin
Level 15
God Stats
4W - 3L
1,424 SR
Queue Stats
12W - 6L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
PotatoMain044
Hun Batz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,435 Elo+
Party 1
Bastet
Bastet
terror31220
Bastet
Level 129
God Stats
7W - 2L
1,916 SR
Queue Stats
418W - 381L
1,510 Elo+
Party 1
Team Averages
Level 68
1,654 SR
1,516 Elo+

VS

Team Averages
Level 69
1,533 SR
1,543 Elo+
Sol
Sol
Qoobs
Sol
Level 29
God Stats
13W - 8L
1,569 SR
Queue Stats
48W - 43L
1,537 Elo+
Party 2
Ganesha
Ganesha
SergeantRektini
Ganesha
Level 100
God Stats
4W - 2L
1,732 SR
Queue Stats
171W - 172L
1,576 Elo+
Party 2
Thor
Thor
StukInHell
Thor
Level 128
God Stats
2W - 3L
1,406 SR
Queue Stats
181W - 181L
1,594 Elo+
Party 2
Chaac
Chaac
TheInSaneGuy
Chaac
Level 68
God Stats
3W - 1L
1,335 SR
Queue Stats
43W - 41L
1,448 Elo+
Solo
Danzaburou
Danzaburou
xMEHJIx
Danzaburou
Level 22
God Stats
12W - 11L
1,624 SR
Queue Stats
14W - 16L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 3 / 0
6,889
574
6,677
8,263
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
8
0 / 3 / 0
5,612
468
612
7,535
3,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Nue2
Merlin
8
1 / 6 / 0
5,496
458
2,633
6,784
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
PotatoMain044
Hun Batz
9
0 / 4 / 1
5,749
479
2,066
8,102
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
13
2 / 1 / 0
7,335
611
7,799
8,444
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Qoobs
Sol
12
7 / 1 / 1
7,445
620
8,153
6,075
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 1 / 9
7,019
585
4,061
6,084
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 2
7,497
625
4,609
7,425
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 0
6,200
517
3,874
8,739
4,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xMEHJIx
Danzaburou
11
5 / 2 / 0
7,054
588
5,467
7,491
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
6
Kills
17
17
Deaths
6
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
3
0
1
L
Ganesha
0
3
0
0
L
Merlin
Nue2
Merlin
1
6
0
0.17
L
Hun Batz
PotatoMain044
Hun Batz
0
4
1
0.13
W
Sol
Qoobs
Sol
7
1
1
7.5
W
0
1
9
4.5
W
5
0
2
6
W
0
2
0
0
L
Bastet
2
1
0
2
W
Danzaburou
xMEHJIx
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,787
Damage
26,164
39,128
Taken
35,814
13,378
Mitigated
14,964
11,530
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,677
4,884
0
2,175
8,263
1,382
0
1,056
7,207
0
50,001
L
Ganesha
612
0
931
667
7,535
3,669
0
3,256
4,279
8,899
0
L
Merlin
Nue2
Merlin
2,633
42
0
93
6,784
1,624
105
4,056
2,728
19,026
0
L
Hun Batz
PotatoMain044
Hun Batz
2,066
590
0
2,348
8,102
2,488
0
3,734
4,368
0
25,859
W
Sol
Qoobs
Sol
8,153
4,190
0
2,873
6,075
1,589
3,118
1,539
4,310
37,762
0
W
4,061
643
346
1,556
6,084
3,795
264
1,139
4,867
23,455
0
W
4,609
1,575
0
3,315
7,425
2,671
0
190
7,104
0
47,078
W
3,874
551
0
4,466
8,739
4,988
0
0
8,133
0
33,383
L
Bastet
7,799
1,579
0
5,316
8,444
4,215
0
178
8,266
0
44,298
W
Danzaburou
xMEHJIx
Danzaburou
5,467
3,147
0
1,799
7,491
1,921
0
235
7,256
0
37,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
35,215
309
Minions Killed
360
0
Camps Cleared
0
1,057,840
Distance Traveled
1,168,890
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,889
574
109
9
0
204,106
0
L
Ganesha
5,612
468
8
1
0
220,191
3
L
Merlin
5,496
458
31
3
0
191,093
3
L
Hun Batz
5,749
479
58
5
0
220,128
0
W
Sol
7,445
620
92
8
0
236,378
1
W
Ganesha
7,019
585
12
1
0
231,320
3
W
Thor
7,497
625
99
8
0
252,933
3
W
Chaac
6,200
517
73
6
0
213,692
5
L
Bastet
7,335
611
103
9
0
222,322
4
W
Danzaburou
7,054
588
84
7
0
234,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role