Player Matchup

Kukulkan
Kukulkan
Avranis
Kukulkan
Level 93
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
Bastet
Bastet
ItsRustie
Bastet
Level 108
God Stats
2W - 0L
1,775 SR
Queue Stats
12W - 6L
1,460 Elo+
Solo
Sol
Sol
Kaytrod
Sol
Level 108
God Stats
1W - 0L
1,285 SR
Queue Stats
9W - 10L
1,449 Elo+
Party 2
Vamana
Vamana
Mathuzalis
Vamana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Ganesha
Ganesha
aDwarfWithFire
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,501 Elo+
Party 2
Team Averages
Level 95
1,470 SR
1,395 Elo+

VS

Team Averages
Level 67
1,408 SR
1,439 Elo+
Thanatos
Thanatos
BigBulubsBarquis
Thanatos
Level 40
God Stats
2W - 2L
1,541 SR
Queue Stats
28W - 27L
1,433 Elo+
Party 1
Charybdis
Charybdis
GoRa14YT
Charybdis
Level 69
God Stats
1W - 2L
1,459 SR
Queue Stats
20W - 34L
1,309 Elo+
Solo
He Bo
He Bo
MRNUGGET27
He Bo
Level 82
God Stats
4W - 5L
1,526 SR
Queue Stats
40W - 41L
1,426 Elo+
Party 1
Odin
Odin
Murphy9150
Odin
Level 39
God Stats
0W - 1L
1,248 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 1
Olorun
Olorun
NickyTheSteevs
Olorun
Level 107
God Stats
0W - 1L
1,267 SR
Queue Stats
36W - 25L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avranis
Kukulkan
18
15 / 0 / 3
11,936
1,085
14,235
4,989
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ItsRustie
Bastet
15
3 / 3 / 14
9,144
831
9,152
13,100
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
15
4 / 3 / 11
9,077
825
9,802
7,065
2,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Mathuzalis
Vamana
14
1 / 1 / 12
8,096
736
3,950
7,637
5,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 16
9,264
842
4,662
10,199
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
7,566
688
4,460
11,218
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
GoRa14YT
Charybdis
14
1 / 3 / 3
7,742
704
4,642
9,366
3,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
14
0 / 3 / 4
7,249
659
6,630
8,402
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 4
6,663
606
4,899
9,300
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 4 / 2
8,435
767
12,639
12,044
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
24
Kills
8
9
Deaths
24
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Avranis
Kukulkan
15
0
3
16.5
L
3
8
1
0.44
L
Charybdis
GoRa14YT
Charybdis
1
3
3
0.83
W
Bastet
ItsRustie
Bastet
3
3
14
3.33
W
Sol
4
3
11
3.17
L
He Bo
0
3
4
0.67
W
Vamana
Mathuzalis
Vamana
1
1
12
7
L
0
6
4
0.33
L
4
4
2
1.25
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,801
Damage
33,270
42,990
Taken
50,330
29,086
Mitigated
22,638
10,303
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Avranis
Kukulkan
14,235
1,534
222
925
4,989
2,398
393
2,734
2,212
47,887
0
L
4,460
1,153
0
2,107
11,218
3,908
42
6,035
5,020
0
7,999
L
Charybdis
GoRa14YT
Charybdis
4,642
2,158
0
1,754
9,366
3,644
383
5,040
4,207
0
29,316
W
Bastet
ItsRustie
Bastet
9,152
2,195
0
3,240
13,100
6,263
724
6,649
6,307
0
19,753
W
Sol
9,802
3,397
0
2,083
7,065
2,838
2,583
1,756
5,204
35,293
2,195
L
He Bo
6,630
327
0
1,736
8,402
2,833
21
4,531
3,786
31,335
0
W
Vamana
Mathuzalis
Vamana
3,950
1,945
0
1,767
7,637
5,942
802
2,298
5,134
0
18,606
L
4,899
155
46
649
9,300
7,296
0
6,459
2,805
322
14,934
L
12,639
6,545
335
2,250
12,044
4,957
0
6,516
5,363
23,277
2,732
W
4,662
528
0
2,066
10,199
11,645
24
4,874
5,255
15,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
37,655
243
Minions Killed
209
10
Camps Cleared
7
1,072,592
Distance Traveled
880,100
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,936
1,085
94
9
7
231,886
0
L
Thanatos
7,566
688
8
1
0
151,022
0
L
Charybdis
7,742
704
75
7
3
160,459
0
W
Bastet
9,144
831
32
3
3
214,546
1
W
Sol
9,077
825
80
7
0
199,663
2
L
He Bo
7,249
659
68
6
3
206,868
3
W
Vamana
8,096
736
33
3
0
196,964
3
L
Odin
6,663
606
21
2
0
181,469
0
L
Olorun
8,435
767
37
3
1
180,282
0
W
Ganesha
9,264
842
4
0
0
229,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role